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  #31  
Old 05-10-2009, 07:24 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by SwimChao View Post
I didn't think of it like that. It very well could.

I was just going a long with a way to encourage people to get on and leave their mark on the server. It's a rewarding thing for the majority of players.. getting their name in a public place.
Indeed, but with so little actual variety(even in the future) this seems like something that will only last for a moment. Someone gets the fish and then everyone else gives up.

However, if you implement a system where whoever donates a LARGER fish gets their mark in the aquarium, this will give players an incentive to continue competitively. What you could also do is whenever someone donates a larger fish, markup the max weight possible for the fish just a little, so that it will be impossible for someone to hit a max.
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  #32  
Old 05-10-2009, 07:33 AM
SwimChao SwimChao is offline
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Yeah, I get it for sure. Could be a good way to handle it.

I like that. Could also just make a "previous donors" at the entrance of the aquarium. Even though the list could get outrageously long. Could just set it up as a GUI you can X out of.
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  #33  
Old 05-10-2009, 07:49 PM
King homer daStupid King homer daStupid is offline
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Good job on Seaport! I have a few ideas for future updates though
  • Make it so you don't get a catch everytime you fish - it doesn't seem realistic as it is (i.e. you hook something everytime).
  • You could introduce a baiting system...increases the chance of catching something.
  • Add other types of rod, which affect the speed of the fishing bar - the better rods the slower the fishing bar goes (making it easier to hook the catch).
  • I already suggested increasing the amount of fish you can catch with upgradable bags.
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  #34  
Old 05-12-2009, 04:16 AM
MysticX2X MysticX2X is offline
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Not so sure if it was much of an update. Old fishing system you saw the fish in the water and had to wait for it to come near your lure before it actually reeled in, which seemed more realistic.

But good update none the less.
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  #35  
Old 05-12-2009, 05:38 AM
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Good update, gets people out into the overworld.
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  #36  
Old 05-12-2009, 07:28 AM
SwimChao SwimChao is offline
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Yeah, the idea was to sprawl the players out from their idle spots and onto the overworld, and or Seaport.

The system isn't as in depth as the other one because we wanted it to be able to keep up with the other job systems UN has. We went as in depth as we could to make it possible with "specifics" we visualized it with.
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  #37  
Old 05-14-2009, 08:43 AM
SwimChao SwimChao is offline
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This weekend we're going to try to release more content.

Atleast one new thing, even though I want to release it in pairs or trios.
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  #38  
Old 05-14-2009, 07:31 PM
Elizabeth Elizabeth is offline
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looking forward to it
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  #39  
Old 05-22-2009, 12:10 AM
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Quote:
Originally Posted by Rufus View Post
This is a feature in practically every single game that you can fish on.
I agree. It's nothing new. There isn't a server that you can't fish on (Excluding Era). But I like the Aquarium Idea though. Imaginative and cool.
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  #40  
Old 05-22-2009, 01:50 AM
MysticX2X MysticX2X is offline
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I was talking about Graal specifically.
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