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  #136  
Old 06-15-2004, 10:07 PM
alarid0 alarid0 is offline
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Quote:
Originally Posted by Spark910
2-3 weeks it should be ready for some testers (Probably global staff, those can then help develop the server so progress is faster, as currently it is only developed on at the offices on their network)

Don't leave out GGT
<< still waiting for private 4um access >_> >>
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  #137  
Old 06-15-2004, 10:35 PM
NovaNET NovaNET is offline
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what engine did they use to build it off? I remember it being discussed but forgot
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  #138  
Old 06-15-2004, 10:37 PM
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That Torque thingy..I think.
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  #139  
Old 06-15-2004, 10:40 PM
Galdor Galdor is offline
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yea. torque
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  #140  
Old 06-15-2004, 11:18 PM
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Jedi Knight 1 had a nice 3d modelling system, pity we can't use those .
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  #141  
Old 06-19-2004, 04:46 AM
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You know... I think the animal crossing engine might work with graal... I mean... of course add in all the weapons and stuff, but the way animal crossing scrolls from level to level seems kind of graalish to me... of course, like nintendo would let you buy that... Maybe create a similar one? Hehe, nah I went against my saying of if I can't do it, don't suggest it.... oh well...
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  #142  
Old 06-19-2004, 05:20 AM
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Quote:
Originally Posted by Spark910
Stefan/Unixmad may reply with a date, but here is what I know:
2-3 weeks it should be ready for some testers (Probably global staff, those can then help develop the server so progress is faster, as currently it is only developed on at the offices on their network)
And then I have no idea what they want to open up with, or how long it would take so don't know. I'd imagine summer would be a target of some sort though.
Just give me a jingle when you need Level Designers... It can get boring here during the summer.
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  #143  
Old 06-19-2004, 04:48 PM
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Quote:
Originally Posted by greeno
You know... I think the animal crossing engine might work with graal... I mean... of course add in all the weapons and stuff, but the way animal crossing scrolls from level to level seems kind of graalish to me... of course, like nintendo would let you buy that... Maybe create a similar one? Hehe, nah I went against my saying of if I can't do it, don't suggest it.... oh well...

That would be rather neat.
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  #144  
Old 06-19-2004, 05:07 PM
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Just give me a jingle when you need Level Designers... It can get boring here during the summer.
:O

-starts practicing-
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  #145  
Old 06-19-2004, 06:17 PM
teshy2 teshy2 is offline
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Quote:
Originally Posted by Spark910
Stefan/Unixmad may reply with a date, but here is what I know:
2-3 weeks it should be ready for some testers (Probably global staff, those can then help develop the server so progress is faster, as currently it is only developed on at the offices on their network)
And then I have no idea what they want to open up with, or how long it would take so don't know. I'd imagine summer would be a target of some sort though.
Starting to sound like Blizzard.
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  #146  
Old 06-19-2004, 06:55 PM
Spark910 Spark910 is offline
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Well they have (last week) added quite a few things such as a weather system and created some new skins, thats the main problem the graphics as they take the longest.
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  #147  
Old 06-19-2004, 08:21 PM
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Spark tell Stefan that the male models need work. The heads look way too womenish.
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  #148  
Old 06-23-2004, 07:21 AM
Kappa00p2p Kappa00p2p is offline
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im about to explode because i wanna playyyyyy.
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  #149  
Old 07-01-2004, 05:27 AM
ABERCROMBIEFITCH ABERCROMBIEFITCH is offline
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Hhahaha bye bye little 8 year old newbies with IBM pcs!
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  #150  
Old 07-02-2004, 02:49 AM
Mykel Mykel is offline
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Quote:
Originally Posted by Gerami
Spark tell Stefan that the male models need work. The heads look way too womenish.
...just like all RPG's now-a-days.
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