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  #1  
Old 07-26-2014, 07:49 AM
Godzilla Godzilla is offline
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Business' being trade-able again?

I feel like the opportunity to own a business is just next to none, sometimes business' can be owned for years, never being auctioned and just being swapped between friends, which is fine... but why? Business' can be bought out in real life, thousands are sold daily to big companies who want to expand their brand name. I think we should look into making them trade-able again but with solid cash as the only barter. I know what you're thinking; "Done before, all business' were being bought and sold in a day". Restrictions... Business Owners must have owned the business they are selling for a total of 1 month. (30 days) They must pay a fee of 10% of the trade (Money being the only bater this would be quite easy to deduct) I'm sure there are many more restrictions that could be added but like I said; When was the last time you saw; Ammo Mart, Gun Point or PyroTech auctioned off? Getting your hands on a business is next to impossible... I've talked to a few business Owners, they all say the same thing; "I've owned this business for a while now, I basically log on a few times a week and one of those times is just to pay people, I would sell mine if I could"

TLTR; Trade-able business', take money out of the economy each trade, requirements need to be met before being able to resell.

Last edited by Godzilla; 07-26-2014 at 08:37 AM..
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  #2  
Old 07-26-2014, 09:08 AM
Chorchizcool Chorchizcool is offline
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i kind of agree but to an extent. why not include more businesses and sell off previous businesses via the auction system.

I just believe owners should be approved by business admin if their concurrent bid/buy is considered. We dont want munk3h owning a business.

Im too high to come up with new business ideas, but I'll post up later with IDEAAAAAAAAAAAAAAAAAAAAAAS

Last edited by Chorchizcool; 07-26-2014 at 09:09 AM.. Reason: 2
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  #3  
Old 07-26-2014, 09:56 AM
Kohola_KinG Kohola_KinG is offline
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How does it take money out of the economy if business owners could sell their business? They will sell their business to other people how would that take money out of the economy? It would only take money out of the economy if the business owner went inactive and lost his business then it would become server owned and they could sell it of.

I'm not saying this because i own a business.. but i believe if you own a business then you should be able to sell it. It goes back to my point of the "dictatorship thread" in the past about how they have control over us on everything. People want to enjoy the game and you guys keep limiting them options. & before anybody says i got DD for free... I paid $1.8m for DD probably the most somebody's ever paid for it or any business at all, i think shrimps paid 1.9m for pyrotech but he would need to correct me on that one. So don't even try any funny ****.

Yes i do believe business owners should have the right to sell their business.
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  #4  
Old 07-26-2014, 10:27 AM
Godzilla Godzilla is offline
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Originally Posted by Godzilla View Post
Restrictions... Business Owners must have owned the business they are selling for a total of 1 month. (30 days) They must pay a fee of 10% of the trade (Money being the only bater this would be quite easy to deduct)
I guess KoHo only read the TLDR...

I have some agreement with you on your statements though. I understand why they aren't being sold, when they were they were being sold ridiculously, there wouldn't be a stable Owner, although with restrictions I could see this being a lot different; Ownership must have been held for 30 days, taxation on sale, making the point of buying a business for ownership long term.
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Old 07-26-2014, 10:31 AM
Kohola_KinG Kohola_KinG is offline
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Quote:
Originally Posted by Godzilla View Post
I guess KoHo only read the TLDR...

I have some agreement with you on your statements though. I understand why they aren't being sold, when they were they were being sold ridiculously, there wouldn't be a stable Owner, although with restrictions I could see this being a lot different; Ownership must have been held for 30 days, taxation on sale, making the point of buying a business for ownership long term.
Not being a stable owner only tells me one thing. Businesses aren't worth keeping. If people just want to sell their businesses and keep doing it then that tells me they aren't worth keeping and not making enough profit to consider keeping.

So fix businesses? especially food businesses... we got so many and we have the likes of moon wok outside of BH. A business that shouldn't even of exist. Make businesses more profitable then people wont consider selling them as much and we will have more stable owners.
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Old 07-26-2014, 01:14 PM
Spikedude Spikedude is offline
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Quote:
Originally Posted by Kohola_KinG View Post
Not being a stable owner only tells me one thing. Businesses aren't worth keeping. If people just want to sell their businesses and keep doing it then that tells me they aren't worth keeping and not making enough profit to consider keeping.

So fix businesses? especially food businesses... we got so many and we have the likes of moon wok outside of BH. A business that shouldn't even of exist. Make businesses more profitable then people wont consider selling them as much and we will have more stable owners.
Yeah, we should just have fewer of the "healing food" establishments imo. One on the west side of northridge, one on the east side of northridge, one on southridge. The location compared to where you are can be the deciding factor.

Things like GRC are fine though, as long as each has a niche.

Getting rid of unlimited ammo has actually helped out the guns/ammo businesses quite a bit from what we've been able to tell. We haven't had complaints from that side on not making enough profit in a while.

A way to sell your business would be cool, but at the same time staff would always have to play a hand in it, and players would always be unhappy with that. If we are going to reduce the number of businesses of each type, then we can't let you sell one to somebody who we all know will be inactive and won't keep it staffed. That's why we have to have a business admin.

I think Katbot already has most of this on his radar, but I'll talk to him next time I see him and try to see what his plans are in this regard. Thanks for the suggestions so far, everyone. This is definitely an important subject.
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Old 07-26-2014, 01:24 PM
Fiberwyre_P2P Fiberwyre_P2P is offline
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lol @ using an apostrophe to make the word "business" plural.
(hint: the plural form of business is businesses.)
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  #8  
Old 07-26-2014, 02:02 PM
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max ammo to 20k plz
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  #9  
Old 07-26-2014, 02:04 PM
Spikedude Spikedude is offline
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Originally Posted by Eclipse View Post
max ammo to 20k plz
We'd have to change the HUD to make max ammo over 9999, but I don't see a huge problem with doubling it other than that. I'll look into how difficult that would be.
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  #10  
Old 07-26-2014, 02:05 PM
Godzilla Godzilla is offline
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Originally Posted by Spikedude View Post
I think Katbot already has most of this on his radar, but I'll talk to him next time I see him and try to see what his plans are in this regard. Thanks for the suggestions so far, everyone. This is definitely an important subject.
Great, I am all for Staff watching these trades, especially if a BA was present too.

This might cause Katbot to become a little more active (I rarely see him anymore)

Where are we on making the MVP weapons trade-able?
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  #11  
Old 07-26-2014, 02:09 PM
Spikedude Spikedude is offline
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Originally Posted by Godzilla View Post

Where are we on making the MVP weapons trade-able?
There's a different thread on this, and I'll be giving an update soon.
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  #12  
Old 07-26-2014, 02:14 PM
Godzilla Godzilla is offline
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I'll be giving an update soon.
Sounds great, glad to see the public voice being heard again. I think you should throw that little surprise in the casino too, that could be fun!
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  #13  
Old 07-26-2014, 10:49 PM
Rave_J Rave_J is offline
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I honestly think its a bad idea, One it kind of kills businesses because say someone work at AM under a owner for a year and the owner wants to leave graal if this co owner is not a millionaire his hard work just goes to waste. It kind of defeats the purpose of trying to make your way up in a business. If you want to own a business then start from the bottom and work your way up. Loyalty and hard work goes a long ways.
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  #14  
Old 07-26-2014, 11:23 PM
papajchris papajchris is offline
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What I did with with AM when I was staff was I let the Co-Owner become the Owner, and make weekly installments to me. I think it was like 10 or 15k a week until it was paid off. Money was taken out of the economy, the co-owner was recognized, and if he failed to pay, i could have simply auctioned it for even more money out of the economy.
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  #15  
Old 07-27-2014, 12:00 AM
Godzilla Godzilla is offline
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I was talking to some kid who responded to my mass message of the thread link he said;

selling fn2k *Meter Maid* (Sun Jul 27 11:37:44 2014): As a new player I find it almost impossible to work up into a business, I've been in Moon Wok for months now and ownership is being passed among the ***** family consistently. I fully support them becoming trade-able. I feel like it's the only way I could successfully get my hands on a business without waiting years for these guys to quit and to actually notice me because i'm just a 'noob'.

This kid had 400 hours and it touches almost everything I've said. Getting ownership of a business is really rare, everyone just hires their buddies as Co-Owner and working your way up is next to impossible.
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