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  #91  
Old 05-19-2012, 01:25 AM
Devil_Lord2 Devil_Lord2 is offline
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Alright, it has been discussed, the name of the server will go back to Shaded Legend,
and I am able to advertise it as Shaded Legends. We are both satisfied.

OLE now works also, I had to find one on testbed and edit it back to how we had it.
I will start back on the introduction tomorrow, depending if I'm in PA or MD.
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Last edited by Devil_Lord2; 05-19-2012 at 01:50 AM..
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  #92  
Old 05-19-2012, 09:02 PM
Minoc Minoc is offline
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Quote:
Originally Posted by Devil_Lord2 View Post
Alright, it has been discussed, the name of the server will go back to Shaded Legend,
and I am able to advertise it as Shaded Legends. We are both satisfied
Why advertise it as Shaded Legends if it's not the server's name?
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  #93  
Old 05-20-2012, 06:33 AM
Devil_Lord2 Devil_Lord2 is offline
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Shaded Legends now has a facelift.

Needs a few edits, but looking good SL.
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  #94  
Old 05-21-2012, 05:21 AM
skillmaster19 skillmaster19 is offline
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The HUD looks convenient and well organized, but it could use some polish to look cool.
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  #95  
Old 05-21-2012, 07:10 PM
Devil_Lord2 Devil_Lord2 is offline
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Oh sorry, I meant the levels themselves... I actually have two HUDs on...
The old version, and the newer version that I should have cut off the pictures. :X
Right now it kinda just floats up theres in a circly... bouncy... slow like motion...
There will be three types of HUDs, since many people appreciate the old, some
might like the bouncy, I'd like to make one I feel is more suitable as well appealing.
(Honestly, I think it should be shown by a button too, an icon can let one know when
their health is low.)

Thyme Cypher was working on a new inventory, HUD, and MUD system.
I have not heard from him in the last two weeks thought, which is kind of upsetting. :[


-----

By the way, whomever gave me rep for not sharing my reply, if you are actually genuinely interested in it, I don't mind sending to to you via PM.

You don't have to worry about reputation in return, I won't do that.
I did however type up a pretty long reply, that I saved for a time like this.
I think you'll then understand why it was deleted, since a reply wasn't even necessary.

----

-EDIT-
The old HUD
The new HUD
and my staff tool bar... >.>;;

They are all bunched together...
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  #96  
Old 05-22-2012, 03:38 AM
Devil_Lord2 Devil_Lord2 is offline
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Wow, I must say that was a very unexpected turn of events.
I'm sorry that many of you had servers that went offline but I'd
like to thank you for choosing to go onto Shaded Legends instead.

I was under the impression that our events were 95% complete.
I am now to understand, besides the Events Tool being pretty confusing,
most of the events are NOT fixed, since they were not actually tested after conversion...

1. Events aren't finished.
2. Events tool needs to be fixed, or replaced.
3. My staff tool needs more thought.

I noticed there was not much complaining via Mass Messages also,
and I very much appreciate that.

I have to thank Loakey, Bayne, Jester Lapse, and Shurikan for
being on at the right time to help out the situation.

Furthermore, Jay came on for about 5-10 minutes and tried to help,
it looks like he decided to quit the server and has notified me.
I suppose this does place me at full Assistant Management.

Hope you all did enjoy the events that did work, and *cough* hide and seek.
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  #97  
Old 05-22-2012, 04:57 PM
Emera Emera is offline
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There's a bug in cavern1-1-1.nw. I was just told by an old man to go to the cave north east of his house. I've just fell down a hole inside the cave and I'm warped to another cave. After this, my chat starts saying "uh where am I" and the player is frozen. After the chat has vanished, the player never unfreezes. Reconnecting won't solve it since as soon as the player enters the level, the warping animation starts all over again and the player is frozen.
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  #98  
Old 05-22-2012, 06:06 PM
Devil_Lord2 Devil_Lord2 is offline
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Thank you Emera. :]
We will get on that.
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  #99  
Old 05-22-2012, 06:44 PM
Loakey_P2P Loakey_P2P is offline
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the nerro arka cave quest ben made . i had starting working on it but it was giving me such a fit, then we started getting to work on correcting as many events as we could . think you should put a staff block there to keep people from getting stuck .
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  #100  
Old 05-22-2012, 09:56 PM
Devil_Lord2 Devil_Lord2 is offline
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I have, I've put one now at the old man quest, and the cave... I think there was one more spot we knew about too.

I've fixed three events. That and with Events Team tag the bugs I've found are listed in the ET room.

Bushrace all the NPCs work, made a graphic for it too.
Swimrace 1 - a few people tested with me, works but the ticket doesn't go to the right person. You can't swim outside of the area now.
Swimrace 2 - Only had one outside of the level glitch, it was pretty well made.

canbecarried(); is depreciated so we apparently need to remake the brawl...
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  #101  
Old 05-23-2012, 03:08 AM
JesterLapse JesterLapse is offline
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Server is coming along nicely <3
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  #102  
Old 05-26-2012, 06:33 AM
Devil_Lord2 Devil_Lord2 is offline
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What can I say?
Shaded Legends has a new look...
The GMAP is being developed to be as big as it once was...
There is a new weapon and damage system being worked on...

We have a few new LATs, many GATs, as well as old staff members helping... I think we are doing rather well.


Oh, I guess I should also state the folders are a little more organized..
So you all may want to check through all the heads and bodies to see which were yours...

Bodies :
body0-97.gif
body0-129.png

Heads:
head0-head1175.png
slhead0000-4928.png
slhead0000-1499.gif
slhead000-slhead141.mng

We should have a newer viewer later on, we aren't here to discuss why we chose to organize the folders.

Just find your stuff, thanks. :]
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  #103  
Old 06-11-2012, 10:33 AM
Devil_Lord2 Devil_Lord2 is offline
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Sorry I have not posted any updates in a while...

I've been working some items into the new GUI, basically allowing you to use S and D to attack. A GUI that Thyme created before he had a few life issues. Basically allowing Actions, Sub-actions, Two handed fighting, One handed fighting, and allowing you to equip two or one items.

Mining was finished, need to add more options on things to fine, and work on a better system for what you mine.. Won't get into that. ;D

Lumber Cutting is finished, both have more visuals, and look better.

Both of these systems are fixed, however your tools can break, and you can buy extras.

Shovel looks better...

Intro is basically finished. Need to polish a few things, and some I want polished but cannot do it my self.. (It is hard to make it look like you are doing pushups on Graal) o.O

I've fixed a good amount of events... Weapons.. Items...
Blah Blah Blah...

Here is what I wanted to show.

Also, the reconnection problem was a simple fix, so that is finished...


I'm using two classes and a shopkeeper...
They all react to each other. I'm not sure if there are any other bugs, I've tried a lot of things...
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  #104  
Old 06-11-2012, 03:35 PM
Bayne_graal Bayne_graal is offline
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nicely done david.
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  #105  
Old 12-23-2012, 04:19 AM
CujoDaMan CujoDaMan is offline
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Shaded Legend is back up, sorry for the downtime!
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