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View Poll Results: Protect the start bases (protection goes away if leaving the base)?
Yes 11 42.31%
No 15 57.69%
Voters: 26. You may not vote on this poll

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  #1  
Old 06-26-2008, 02:59 PM
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Protected start base

Right now there is a lot of base laming - people camping at the enemy base and killing everyone who arives. You have around 5 seconds after warping in which you cannot be killed, but it's apparently not enough. It's especially bad for new people who get killed right away without a chance to defend themself or at least trying out some weapons.

Proposed change:
- protect people for one minute after entering the map
- the protection goes away if you leave your own base
- when you go back to your own base then you will not be protected, so you cannot use it for laming
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  #2  
Old 06-26-2008, 03:06 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Stefan View Post
Right now there is a lot of base laming - people camping at the enemy base and killing everyone who arives. You have around 5 seconds after warping in which you cannot be killed, but it's apparently not enough. It's especially bad for new people who get killed right away without a chance to defend themself or at least trying out some weapons.

Proposed change:
- protect people for one minute after entering the map
- the protection goes away if you leave your own base
- when you go back to your own base then you will not be protected, so you cannot use it for laming
sounds good but isent 1 minute to long?
if i had 1 minute to kill like 3-5 people i would easly take them out.
and when you say leaving the base, is that down the stair of the base?
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  #3  
Old 06-26-2008, 03:10 PM
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1 minute is far too long, maybe 10 seconds.

When we were noobs it wasn't any better.
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  #4  
Old 06-26-2008, 03:20 PM
Minomato Minomato is offline
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I think 10 second protection would be enough, and it should disable itself when the protected player attacks someone.
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  #5  
Old 06-26-2008, 03:24 PM
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Good idea, i like it, I think 10 seconds is good
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  #6  
Old 06-26-2008, 03:27 PM
RevolutionJS RevolutionJS is offline
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20 Second for the rest its A good Idea .
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  #7  
Old 06-26-2008, 03:29 PM
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Invincible until you attack/leave base.
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  #8  
Old 06-26-2008, 03:29 PM
Minomato Minomato is offline
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One solution might be a penalty for the other team's players. If they kill a "protected player" within 10 seconds of them spawning, then the killer recieves no EXP, money, or kills, and the opposing player does not recieve a death. I don't know if that would work or not, but I'm just putting an idea out there. Also, the 5 second invulnerability protection would sustain, and then the "No-rewards" would stay 5 seconds after that.
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  #9  
Old 06-26-2008, 03:40 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by kia345 View Post
Invincible until you attack/leave base.
NO!
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  #10  
Old 06-26-2008, 03:45 PM
kia345 kia345 is offline
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Quote:
Originally Posted by Deas_Voice View Post
NO!
Oh why?
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  #11  
Old 06-26-2008, 03:51 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by kia345 View Post
Oh why?
because i dont like invisible people!
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  #12  
Old 06-26-2008, 03:59 PM
kia345 kia345 is offline
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That'd be fine had I said invisible.

Fortunately, I said invincible, along with every other useful post in this thread.

When spawning, you don't take damage until you either attack, or leave the base,
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  #13  
Old 06-26-2008, 04:26 PM
doyouskate doyouskate is offline
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I don't see why it needs to change now, we all have gone through it before. They can get over it.
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  #14  
Old 06-26-2008, 04:41 PM
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Quote:
Originally Posted by doyouskate View Post
I don't see why it needs to change now, we all have gone through it before. They can get over it.
I agree..I mean we all went through this, you just gotta go in there and kill as many as you can.
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  #15  
Old 06-26-2008, 04:50 PM
jurre24d jurre24d is offline
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Hmm,, Protected start base It should be difficult for people and just because its dangerous. Not for me. But i think 20 seconds its to much. Cuz now the non-lamers can lame with the lamers ( understand XP ) It should be good for a own base where only your own team can enter it. Like this


And you are save on that base. If you want out you got 10 sec for walk out and cannot be killed.

And ?! ?
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