It is said that an 'if clause' should return true if the evaluation within isn't false.
PHP Code:
function onCreated()
{
// eval function: return ( var ? true : false );
// evalFIX function: return ( var != false );
eval( new TStaticVar() ); // returns false
evalFIX( new TStaticVar() ); // returns true
eval( false ); // returns false
evalFIX( false ); // returns false
eval( "" ); // returns false
evalFIX( "" ); // returns false
eval( null ); // returns false
evalFIX( null ); // returns false
eval( "false" ); // returns false
evalFIX( "false" ); // returns false
eval( {"stuff", "Things"} ); // returns false
evalFIX( {"stuff", "Things"} ); // returns true
eval( "stuff,Things" ); // returns true
evalFIX( "stuff,Things" ); // returns true
eval( true ); // returns true
evalFIX( true ); // returns true
eval( "Stuff" ); // returns true
evalFIX( "Stuff" ); // returns true
}
function eval( var )
{
return ( var ? true : false );
}
function evalFIX( var )
{
return (var != false);
}
As shown:
Objects return false in an if clause... obj != false, returns true.
"string,var" returns true, while {"string","var"} returns false. ( string representation of array, and array )...
I believe it would be better having the evalFix, rather than the eval as return... This would allow flexability as such:
PHP Code:
if ( pl = getPlayer("JustBreathe") )
{
pl.stuff;
} else {
return false;
}