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  #1  
Old 06-16-2012, 03:34 AM
ffcmike ffcmike is offline
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Scheduled Event Hosting

Throughout the past several months since the release of the Castle Quest, Classic's development has been focussed on the construction of events. At this point in time there are 11 Studio events, 6 events utilising the team event system (some with multiple game modes such as CTF), as well as the conventional spar tournament.
As it is not much longer until events have reached their intended level of completion (I'm hoping to make 7 more Studio events, with the possibility of some extra team event modes), I would like to revive the idea of hosting both existing and newly developed events on an organised basis.

Having assembled a team of GC's and discussed a time, I currently have my sights set on events being held on Saturdays, starting 10 PM UK time / 5 PM US Eastern time. The idea is to hold hosting on a bi-weekly basis at first, and then possibly bring it forward or backward depending on turnout.

Does anyone have any suggestions on what may be a better time?
Given that it's unlikely for one single time to suit every interested player, another possibility would be to alternate the day according to a cycle, such as holding it on Friday one week, Saturday the next time, Sunday, and then back to Friday.

It would also be good to see how many forum users would generally be interested in participating.

Edit:

To avoid confusion, this idea is intended for while Classic is still Under Construction. We would ofcourse want events hosted on a daily basis once live.

Last edited by ffcmike; 06-16-2012 at 06:31 PM..
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Old 06-16-2012, 03:49 AM
BlackSolider BlackSolider is offline
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I think a constant rotation would be too confusing to keep track of for people that aren't regulars on the server. If we want the highest possible participation/interest, then perhaps we could have one select weekend where the day is different, while the rest are standardized.

Ex: The third saturday of the month has the 'Classic Event Marathon', while all other weeks have it on friday.

That way we can make sure to let people participate at least once a month that are always busy on the standardized day (friday, in the example above.) If they're busy on both friday and saturday, then they need to get a better schedule


Edit: My suggestion above relates to a weekly marathon, but that is not what Thor was going for, my bad. A bi-weekly marathon should keep the day the same, in order to not force non-regulars to search for information.

Last edited by BlackSolider; 06-16-2012 at 06:06 PM..
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Old 06-16-2012, 08:32 AM
Matman58 Matman58 is offline
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I think your initial plan of action sounds pretty solid to me. Though I will agree with Gladius as well, if I am understanding correctly what he was saying, but it is possible that a bi-weekly setup at first could be confusing to non regular players. I mean I am sure you would post something on the NPC Server message so you would think it would get read leading up to the Saturday so someone that logs on should know if it is the coming Saturday or not. I mean this of course is the growing pains of getting it going initially, but I think it sounds good. I myself would then make sure I am on on those evenings whenever I am not having to work.

I will also say that the events I have played on there so far are extremely fun if not addicting at certain points.
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Old 06-16-2012, 03:35 PM
MysticX2X MysticX2X is offline
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Organized dates for hosting events sounds terrible. I understand that you don't want new Classic solely focused around events like it used to be, but the beauty of GC was the ability to host and play custom made events with the tool at any time. Some players enjoy Graal for the content of the playerworld, and some enjoy the game for the events they can compete in. I don't think it should be forced what their preference is for certain days.
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  #5  
Old 06-16-2012, 04:04 PM
jacob_bald6225 jacob_bald6225 is offline
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I don't think an event schedule is really a good idea. Part of the fun of 'Game Coordinator' was the fact that it was like the 'Mom and Pop Shop' of staff divisions. Once you over organize it it kinda loses it's charm.

Edit: Okay, I'm cool if it's for Classic UC.
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Old 06-16-2012, 06:04 PM
BlackSolider BlackSolider is offline
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Quote:
Originally Posted by Matman58 View Post
Though I will agree with Gladius as well, if I am understanding correctly what he was saying, but it is possible that a bi-weekly setup at first could be confusing to non regular players.
I was actually mistaken, as my suggestion was geared toward a weekly event hosting situation, rather than the bi-weekly suggestion that Thor made. We should keep the day the same if it's every other week, that way we don't have to wonder/check somewhere.


@ mystic and zip

Given that Classic is UC but the events system is mostly complete, an event marathon would be a good way to attract potential players for when the server does go live by introducing them to the best part of the server. While we don't want to over-rely on events like we did in the past, the beauty of the new system is that many of them are hostable by the public. We can introduce people to the events via the marathon, and if they enjoy them, they're likely to come back with their friends and play them publicly.

So until Classic either goes live or has a regular playerbase, GC's having the "freedom" to host whenever just isn't practical. Sure, we've hosted a few events when 6-10 people are online, but those moments are rare. But with a scheduled event marathon, we can be sure that people will show up.
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Old 06-16-2012, 06:32 PM
ffcmike ffcmike is offline
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I've edited the original post.
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Old 06-16-2012, 06:37 PM
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Old 06-16-2012, 06:48 PM
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Old 06-16-2012, 11:59 PM
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  #11  
Old 06-18-2012, 01:06 AM
TheGodAngelo TheGodAngelo is offline
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I know this was meant for UC Classic, but i kinda like Glads idea of a day of the week or month or whatever being set aside for a marathon
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Old 06-21-2012, 05:13 PM
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I can confirm that event hosting nights shall begin on Saturday 30th of June, 10 PM GMT/5 PM EST.

Edit:

Having received complaints of confusion, I would like to iterate this is occurring on the PC version of Classic. I apologise for not making this clear beforehand.

Last edited by ffcmike; 06-21-2012 at 06:41 PM..
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Old 06-21-2012, 06:45 PM
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Quote:
Originally Posted by ffcmike View Post
Having received complaints of confusion, I would like to iterate this is occurring on the PC version of Classic. I apologise for not making this clear beforehand.
Seriously?
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Old 07-03-2012, 12:30 AM
ffcmike ffcmike is offline
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So with playercount having peaked at 35, there being over 4 hours of straight hosting I'd say it went fairly well. It's difficult to tell whether the main servers going down 24 hours previously would have had a positive or negative effect as events had then been hosted until morning.

With that said this can be expected to be held again on Saturday 14th July, 10 PM GMT/5 PM EST.
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Old 07-14-2012, 11:19 PM
ffcmike ffcmike is offline
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So it appears our scheduled hosting has coincided with some major lag issues, the login server being down for some, players being disconnected from other servers, and these forums being down/laggy. Nevertheless we've got a small crowd of players and are trying to maintain some events for as long as possible, incase anyone interested arrives late.
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