Quote:
Originally Posted by fowlplay4
I would push for maybe a 12 hour cycle instead, you'll still have plenty of time to add the different events and it would probably work better considering the ranging timezones.
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I agree 24 hours would not be a good idea, as some players would always be in the same time if they play for the same periods (such as a couple of hours each weekday after school/work and weekends)
I think a 7 day system can be maintained, because then perhaps more exciting things could happen at a weekend, such as a discount on prices perhaps - a little something nothing too significant, to add to the excitement of a weekend.
However, hours wise a 12 hour system essentially has a similar issue as a 24 hour one, and all the advantages discussed of triggering events, quests and shops etc would still be lost.
I think you'd need a number that does not divide into 24, such as a 7 hour cycle, so that each time you log on it is different or so. Would be no problems with a single day having multiple day/night cycles (3.x) or so!