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  #1  
Old 07-30-2013, 01:19 PM
Angel_Light Angel_Light is offline
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Varia's Lantern

Just finished a nifty lantern system and would like some feed back on the looks of the actual lantern lighting shape. I took the current design from Lttp, but would you, the players prefer a different shape, circle, oval, etc



FYI : It's not that laggy in game, I just have to record at 10fps, 20 fps freezes the game.
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Old 07-30-2013, 03:22 PM
Stephen Stephen is offline
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Just finished a nifty lantern system and would like some feed back on the looks of the actual lantern lighting shape. I took the current design from Lttp, but would you, the players prefer a different shape, circle, oval, etc



FYI : It's not that laggy in game, I just have to record at 10fps, 20 fps freezes the game.
Will this be visible to other players? Tig and I were trying to do something to this effect 3-4 years ago but did not have any luck.
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Old 07-30-2013, 04:15 PM
Angel_Light Angel_Light is offline
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Will this be visible to other players? Tig and I were trying to do something to this effect 3-4 years ago but did not have any luck.
In theory yes, I've scripted it, but I haven't tested it with other players. I have also made it so NPCs with the lanterns show up as well. I limit it to 3 NPCs otherwise it starts to lag the client and the polygons will sometimes mess up.
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Old 07-30-2013, 06:03 PM
Tim_Rocks Tim_Rocks is offline
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Will this be visible to other players? Tig and I were trying to do something to this effect 3-4 years ago but did not have any luck.
It's really not a complicated script, just a timeout script.. Cool effect though. I've only used circles in the past.
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Old 07-30-2013, 06:52 PM
Emera Emera is offline
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It's really not a complicated script, just a timeout script.. Cool effect though. I've only used circles in the past.
It doesn't have to be complex to be impressive. Good job.
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Old 07-30-2013, 07:58 PM
DustyPorViva DustyPorViva is offline
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Originally Posted by Tim_Rocks View Post
It's really not a complicated script, just a timeout script.. Cool effect though. I've only used circles in the past.
What Stephen is asking for is more complicated than you might think. In order to do what people are probably thinking you need to make an alpha map, and Graal doesn't really support that sort of thing.
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Old 07-30-2013, 08:10 PM
Stephen Stephen is offline
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What Stephen is asking for is more complicated than you might think. In order to do what people are probably thinking you need to make an alpha map, and Graal doesn't really support that sort of thing.
Yea. We pushed Stefan to incorporate an alpha layer but he refused.
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Old 08-01-2013, 05:49 AM
racycle racycle is offline
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unless your lantern's design lets more light out the front aside from the classic round one I would go with a more /round/ shape. Overall A+ , I like it. A little c.c. I would make it /sway/ and flicker to simulate a real flame.
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Old 08-01-2013, 06:42 AM
Angel_Light Angel_Light is offline
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Quote:
Originally Posted by DustyPorViva View Post
What Stephen is asking for is more complicated than you might think. In order to do what people are probably thinking you need to make an alpha map, and Graal doesn't really support that sort of thing.
I wish there was some way you could draw a polygon then with a modifier, cut out a shape, but I'm not aware of any such way. Might make a feature request for that...

@Racycle : My thinking why a circle wouldn't be appropiate is cause the player blocks the light so it shouldn't be circle around the player, but you have given me an idea for different lanterns with different lighting styles. :o
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