Quote:
Originally posted by R0bin
in a gmap, serverside X+Y is relative to the gmap, not the levels. im pretty sure.
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Thanks but the thing im wondering is in the dungeon gen it places npcs and images ontop of massive area tiles at an x= y= point that you can define im wanting to know if its possible to define a random x= y = for the placement of random npcs through the dungeongenerator.
*edit*
x has to be >=0 and <= 8 in gen
and y > =0 and <= 11 and i want a random number between those how would that be defined in the dugeongenoptions
I think that better explains my question