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Old 07-01-2007, 03:16 AM
MKxTortoise MKxTortoise is offline
VERACITY CORRUPTION!!
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Join Date: Jan 2004
Posts: 136
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1 Level Maker, 1 Artist, 1 Coder for New Delteria

New Delteria is going to continue building on what is completed already following its release for an upgrade by the end of the summer. As some of our staff only wanted to see it through to release I've got some bodies to replace. That's where you come in!


Stuff for applicants to consider:
Prior experience is NOT required: I am hiring based on availability and ability.
I don't care how bad your reputation is as far as OMG HAXOR CORRUPT is as long as you do your work.
We're going live as soon as Stefan enables Delt Live for GS2, so once that happens you'll get an RC with the necessary rights.
If you suck I don't want you, go the **** away.
If you're torn between us and some other server I wont hire you. This is live servers only, of course -- if you've got a personal playerworld project on the side or are working for an under-development world I will hire you.
If you're some ***** with a fragile ego don't apply because I don't want to deal with you. If you read this sentence and thought "DIS KID IZ AN ASS HE WANTS GRAAL BOOTCAMP 4 DELTARIA WHAT A KORUPT VARSITY HACKIR!!!!" this probably applies to you so save me and you the trouble. Of course, the better you are the more of your **** I can deal with.
You don't need prior experience with Graal to work on New Delteria! You only need skill and availability. When I say skill, I do mean your talent but also your improvement over a period of time. Moral of the story is: if the point above didn't scare you away, apply! Famous people who got their start on Delteria include: Jagen, Hurumi, Riot, MajiBOB, Sandz, Misconception, Tupper, and many more!


If you want to be a Level Maker for New Delteria you should have knowledge of and skill with:
gmaps, custom tilesets, tile error removal, level consistency, GFX placement, tasks involving multiple LATs, high volume of level production per week, constant availability, lighting, basic NPC placement.

If you want to be an Artist for New Delteria you should be skilled with:
high-detail art, city detailing, tileset improvement/enhancement, animation, small (50x50 pixel) art, consistency between other artists, style reproduction, medium volume of production, focus on quality. Gani skill is a plus although not needed.

If you want to be a Coder for New Delteria you should be skilled with:
databases, guis, flag management, LAG MINIMIZATION, efficient coding, fast coding, coding with other people, coding using GFX, doing stuff that hasn't been done before, communicating effectively (task to you, and then you to script), medium volume of production. Ganis are great but not needed.


If you want to apply, shoot me an email ([email protected]), talk to me on AIM (Camrhyne), or post your contact info in this thread. Also if anyone thinks I am really that much of a prick you can try going over my head to Misconception himself.


Feel free to ask questions.
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