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  #1  
Old 09-13-2002, 06:48 AM
CheeToS2 CheeToS2 is offline
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"It was green!!" =P

Would it be possible to freeze a player until their level (not npcs) have fully loaded? It would only have to happen once, since theres never a chance of a level being green afterwards.. heres what i'm talking about:
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Old 09-13-2002, 08:07 AM
emortylone emortylone is offline
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GMAPs preload NPC's I believe. That would be what you want to do I assume?
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Old 09-13-2002, 08:23 AM
Tyhm Tyhm is offline
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He wants the map to load the connecting levels before players can walk across them, to prevent players from walking into a house or so before the level loads.
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Old 09-13-2002, 08:40 AM
Dach Dach is offline
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Used to be that way, but it changed back after one of those big updates. I have no idea why though...
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Old 09-13-2002, 10:34 AM
emortylone emortylone is offline
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GMAPs would only load the outside levels... you might have a script that if (playerleaves) to freeze2 and have one of the scripts in every level that unfreezes. So it would freeze when entering a level, and when the scripts load, it would unfreeze... I think that'd work.
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Old 09-13-2002, 11:38 AM
Tyhm Tyhm is offline
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Or have an NPCW handle it on playerenters
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Old 09-13-2002, 05:01 PM
CheeToS2 CheeToS2 is offline
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I'm not talking about doing it with scripts, i'm talking about fixing the problem in the EXE. Maybe this thread should belong in the bugs forum instead =\
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Old 09-13-2002, 10:57 PM
emortylone emortylone is offline
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But what is the point of HAVING to fix the EXE when it can be done VIA scripts, the best thing around :P
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Old 09-13-2002, 11:29 PM
AlexH AlexH is offline
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Quote:
Originally posted by emortylone
But what is the point of HAVING to fix the EXE when it can be done VIA scripts, the best thing around :P
---Shifter
Because it's much more efficient to have it in the exe.
It shouldn't be a choice to wheter you want green fields or not, the game's not suposed to do that therefore it is a bug in the exe which should be fixed.
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  #10  
Old 09-14-2002, 06:39 AM
CheeToS2 CheeToS2 is offline
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Quote:
Originally posted by AlexH


Because it's much more efficient to have it in the exe.
It shouldn't be a choice to wheter you want green fields or not, the game's not suposed to do that therefore it is a bug in the exe which should be fixed.
exactly
i'm sure no PW would like that happenning, so it should be fixed all-around -_-
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Old 09-14-2002, 11:08 AM
emortylone emortylone is offline
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I was just playing btw, for the few of you who didn't catch that But yes, it should be fixed. But the Grassy field is the default, it should show black i think and freeze you until it has loaded.
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Old 09-15-2002, 09:11 PM
Poogle Poogle is offline
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Re: "It was green!!" =P

Quote:
Originally posted by CheeToS2
Would it be possible to freeze a player until their level (not npcs) have fully loaded? It would only have to happen once, since theres never a chance of a level being green afterwards.. heres what i'm talking about:
preload would be better
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  #13  
Old 09-15-2002, 09:50 PM
CheeToS2 CheeToS2 is offline
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Quote:
Originally posted by emortylone
I was just playing btw, for the few of you who didn't catch that But yes, it should be fixed. But the Grassy field is the default, it should show black i think and freeze you until it has loaded.
---Shifter
yeah, that'd be an easier way for it to be fixed
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Old 09-16-2002, 01:11 AM
Com013 Com013 is offline
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Re: Re: "It was green!!" =P

Quote:
Originally posted by Poogle
preload would be better
Currently it is trying to preload it. But when the connection or the server is slow it might not have finished with loading it.
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  #15  
Old 09-22-2002, 09:31 AM
R0b1n-NPC R0b1n-NPC is offline
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what ever happened to the "loading" text in the corner of the screen apon entering a level?

or has my super adsl 1mbit connection disabled it? :P
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