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  #1  
Old 01-31-2004, 07:59 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Question Priests and spellcasters get even!

Would it be feasible to suggest a higher level map, specifically for mages and priests? That would mean, magic-using monsters like on the immense maps, ecxept much much stronger to stop melee-users from surviving (just like in immenses ).

This'd mean you can only really kill the monsters with avatar or spells, but the given exp would be equal or higher (probably equal though) to the brutal map monsters.
The reason i make this suggestion is that currently, the only way to level up in magic and prayer is to kill lords over and over and over. Lords are much less concentrated (and harder to kill with magic/prayer) than the monsters in maps, but it is practically impossible to kill bigworms with magic and avatar.
If we got a map that only magic users could do, it would enable priests and mages to catch up with the barbarians, and maybe we might see a few relics being obtained to level the plains some more....

Not an important thing since things are already completely out of kilter and too far gone to repair until a reset, but it would still be nice.
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  #2  
Old 01-31-2004, 08:16 PM
wonderboysp2p wonderboysp2p is offline
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Re: Priests and spellcasters get even!

Quote:
Originally posted by Monkeyboy_McGee
[Bbut it is practically impossible to kill bigworms with magic and avatar. [/B]

it's possible with avatar but if you time it wrong then the bigworm freezy bug gets you and you cant move until you reconnect

just stand there and let the worm eat you and have your avatar walk back and foirth over you and the worm!

you kinda need good ac for that though :grin:
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  #3  
Old 01-31-2004, 08:19 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Re: Re: Priests and spellcasters get even!

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Originally posted by wonderboysp2p



it's possible with avatar but if you time it wrong then the bigworm freezy bug gets you and you cant move until you reconnect

just stand there and let the worm eat you and have your avatar walk back and foirth over you and the worm!

you kinda need good ac for that though :grin:
Yeah, it is possible, but not through this method unless you're lucky. The reason i say this, is because when you get attacked by the bigworm, you automatically face down and so your avatar just walks south regardless of what you try X_X
The only way i've ever been able to kill one is by having another person in there with me on the map and steer my avatar while he gets attacked. Like you said though, this requires very high AC which most people don't have, especially not low-down priests/mages trying to get more powerful
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  #4  
Old 01-31-2004, 08:22 PM
wonderboysp2p wonderboysp2p is offline
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Re: Re: Re: Priests and spellcasters get even!

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Originally posted by Monkeyboy_McGee
is because when you get attacked by the bigworm, you automatically face down
use your mouse to changhe directions
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  #5  
Old 01-31-2004, 08:34 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Re: Re: Re: Re: Priests and spellcasters get even!

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Originally posted by wonderboysp2p


use your mouse to changhe directions
Genius! o_o

Still, you do need quite high AC for that, and it would still be nice to have mage&priest-specific maps that gave as much exp as the barbarian maps....
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  #6  
Old 01-31-2004, 09:37 PM
graaliholic graaliholic is offline
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Re: Priests and spellcasters get even!

Quote:
Originally posted by Monkeyboy_McGee
Lords are much less concentrated (and harder to kill with magic/prayer) than the monsters in maps, but it is practically impossible to kill bigworms with magic and avatar.
I kill tons of worms with avatar. Armour up, cast regeneration, and use myself as a decoy. When the worm hits me, my avatar walks downwards, slashes the worm, then i'm released right after and setup for the next attack. Works quite well actually, and even better if someone else is your decoy.
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  #7  
Old 01-31-2004, 11:08 PM
MasterNuke MasterNuke is offline
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I kill bigworms with detect monster and firebolt >.>
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  #8  
Old 01-31-2004, 11:17 PM
UNPTWOPWINNER UNPTWOPWINNER is offline
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Does nobody know how to kill worms yet? You put a monster part on the ground, the worm will come up to eat that monster part, you flood it with spells.

I use forked lightning and it's easy.
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  #9  
Old 02-01-2004, 12:08 AM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Hmm, i see. Well, there's just one more thing wrong with the whole thing: time.

Where the melee users can just run around a brutal with their prepped hook and clear it in like 5 minutes, a mage/priest will be lucky if he can clear the final room (having ignored the first one) before the cave collapses
Not a major problem though, just a bit of a waste...
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  #10  
Old 02-01-2004, 01:13 AM
HeartBeatOfTheEarth HeartBeatOfTheEarth is offline
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This does sound a bit nifty....
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  #11  
Old 02-01-2004, 10:54 AM
Satrek2000 Satrek2000 is offline
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How about this - add some speed+ to the common magic rings like RoM, RoAM, RoHM, RoA, RoM and RoE - the fighting rings have speed, hence the magic rings slow you down quite a bit, and seeing how you lose a spell when you get hit, speed is kinda important if you want to survive as a spellcaster.
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  #12  
Old 02-01-2004, 03:06 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by Satrek2000
How about this - add some speed+ to the common magic rings like RoM, RoAM, RoHM, RoA, RoM and RoE - the fighting rings have speed, hence the magic rings slow you down quite a bit, and seeing how you lose a spell when you get hit, speed is kinda important if you want to survive as a spellcaster.
This would help, i reckon, but i was talking about the fact that with, say, avatar, you have to cast it, then steer it around which is tricky (partly due to the delay in a response) and then of course the monsters start walking away or come towards you so you have to re-steer your avatar. I'm not saying you should be able to increase the speed of vatars, that would just be silly; i'd just like more time to fanny about with my clumsy ol' god o_o
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  #13  
Old 02-01-2004, 03:53 PM
GryffonDurime GryffonDurime is offline
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Time for new spells
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  #14  
Old 02-01-2004, 04:45 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by GryffonDurime
Time for new spells
Well, we could do that, but...it wouldn't happen anytime soon *points to summon cult monsters and such*.

If it did happen a new spell could be that the player turn into his god's avatar, like, posession or something...that would be cool o_O
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  #15  
Old 02-01-2004, 05:30 PM
HeartBeatOfTheEarth HeartBeatOfTheEarth is offline
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OR.. maybe fix unworking spells..... Brigids granted prayers do NOTHING as of yet, ((barring ironwood skin))
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