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  #1  
Old 04-24-2007, 10:35 PM
killerogue killerogue is offline
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Making Ganis

Hello! I was wondering quite a bit how you actually make new attrs or change attrs for a gani!

Like for example I will be using this to create custom bodies and weapons.
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Old 04-24-2007, 11:20 PM
Glefistus Glefistus is offline
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haha no one posted
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Old 04-25-2007, 12:11 AM
Bl0nkt Bl0nkt is offline
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My tutorial was exactly about this.

Let me sum it up in a nutshell.

When uploading sprites, hit the drop down box and find ATTR1, ATTR2, etc...

These correspond to the attributes at the right hand side of the gani editor. For example, ATTR1 (attribute 1) is the hat. Enter the image name in that box to set the attribute's image in graalshop.

You'll notice that they don't go further than 3 however. To extend this, open the gani in a .txt format and scroll down until you find 'DEFAULTATTR# <image>'.

Here's an example of the inside of Mythic Legend's idle gani:

NPC Code:

DEFAULTATTR1 ml_hattemplate.png
DEFAULTATTR2 ml_body-torso1.png
DEFAULTATTR3 ml_body-head1.png
DEFAULTATTR4 ml_body-arms1.png
DEFAULTATTR5 ml_body-legs1.png
DEFAULTATTR6 ml_armortemplate.png
DEFAULTATTR7 ml_body-arms1.png
DEFAULTATTR8 ml_body-legs1.png
DEFAULTATTR9 ml_shoetemplate.png



For a little info, do not use params for any gani that will setbackto another gani with that image. Params aren't meant to be permanent and do not transfer with setbacktos.
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Old 04-25-2007, 01:24 AM
killerogue killerogue is offline
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Quote:
Originally Posted by Glefistus View Post
haha no one posted
You're such an ass-hat.

Quote:
Originally Posted by Bl0nkt View Post
My tutorial was exactly about this.

Let me sum it up in a nutshell.

When uploading sprites, hit the drop down box and find ATTR1, ATTR2, etc...

These correspond to the attributes at the right hand side of the gani editor. For example, ATTR1 (attribute 1) is the hat. Enter the image name in that box to set the attribute's image in graalshop.

You'll notice that they don't go further than 3 however. To extend this, open the gani in a .txt format and scroll down until you find 'DEFAULTATTR# <image>'.

Here's an example of the inside of Mythic Legend's idle gani:

NPC Code:

DEFAULTATTR1 ml_hattemplate.png
DEFAULTATTR2 ml_body-torso1.png
DEFAULTATTR3 ml_body-head1.png
DEFAULTATTR4 ml_body-arms1.png
DEFAULTATTR5 ml_body-legs1.png
DEFAULTATTR6 ml_armortemplate.png
DEFAULTATTR7 ml_body-arms1.png
DEFAULTATTR8 ml_body-legs1.png
DEFAULTATTR9 ml_shoetemplate.png



For a little info, do not use params for any gani that will setbackto another gani with that image. Params aren't meant to be permanent and do not transfer with setbacktos.
Ahhh, thanks Hachi. I needed someone to clear that up for me. Now I understand. ^-^
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Originally Posted by haunter View Post
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Quote:
Originally Posted by Inverness View Post
Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
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