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View Poll Results: Keep Offline Scripting?
Yes, keep offline scripting 29 87.88%
No, do away with it 4 12.12%
Voters: 33. You may not vote on this poll

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  #1  
Old 12-18-2003, 04:39 AM
ForgottenLegacy ForgottenLegacy is offline
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Exclamation Get rid of Offline Scripting?

Quote:
Originally posted by Lance

Side note: Offline scripting is useless and should (and will) be removed.
Lance is trying to do away with the offline scripting part of Graal Online. Do you want to keep the offline scripting mode or get rid of it?
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[Kaidenn] Maybe I will somehow take control of Lance's body when he isn't looking, have him log onto Kingdoms, update one script, and leave.
[Kaidenn] And leave him exactly where I found him, unchanged and completely unnaware of what just took place the last two minutes.
[GrowlZ] Lance: You might want to lock your bedroom door tonight
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  #2  
Old 12-18-2003, 04:49 AM
zell12 zell12 is offline
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Who cares about Tseng. Jagen is the one scripting the whole rc + editor bs.
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  #3  
Old 12-18-2003, 05:00 AM
TripleE TripleE is offline
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Quote:
Originally posted by zell12
Who cares about Tseng. Jagen is the one scripting the whole rc + editor bs.
Tseng seems to have a word in every decision these days... But I dont think it will be removed...cause you can always script outside of graal and use your scripts online. But that may just be a way to force people to pay for a playerworld or something. i dont see how anyone can test scripts if they dont have space to test. seems kind of silly, just like tseng.
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  #4  
Old 12-18-2003, 05:09 AM
Python523 Python523 is offline
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Why would it be up to Lance to keep or not keep the offline editer? -_-
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  #5  
Old 12-18-2003, 05:12 AM
ZeLpH_MyStiK ZeLpH_MyStiK is offline
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Question: If you take away offline editor, how would you make levels and level npcs?
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  #6  
Old 12-18-2003, 05:18 AM
Lance Lance is offline
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Stefan has already announced his decision. I had no hand in it, I am merely stating a fact. The offline editor shall be no more.
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  #7  
Old 12-18-2003, 05:36 AM
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Didn't Stefan decide to remove it solely for security reasons? If that's so, why not simply make another program separate from Graal.exe that allows you to edit levels offline? Just have it to where there are no connections to anything so you have nothing to worry about in terms of memory editing or whatever.
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  #8  
Old 12-18-2003, 06:12 AM
zell12 zell12 is offline
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I dont make levels anymore anyway. Its ****ing retarded to make a bagillion levels for no reason but because the server manager/owner is a retard.
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  #9  
Old 12-18-2003, 06:31 AM
ForgottenLegacy ForgottenLegacy is offline
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Without it, how can people without a job on a server make NPCs? And how can they insert NPCs into a level? It's much easier to have the offline editor mode. Also, that way is the only true way to tile levels.
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"The higher you fly, the harder it is to breathe."

[Kaidenn] Maybe I will somehow take control of Lance's body when he isn't looking, have him log onto Kingdoms, update one script, and leave.
[Kaidenn] And leave him exactly where I found him, unchanged and completely unnaware of what just took place the last two minutes.
[GrowlZ] Lance: You might want to lock your bedroom door tonight
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  #10  
Old 12-18-2003, 06:32 AM
ForgottenLegacy ForgottenLegacy is offline
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Quote:
Originally posted by -Ramirez-
Didn't Stefan decide to remove it solely for security reasons? If that's so, why not simply make another program separate from Graal.exe that allows you to edit levels offline? Just have it to where there are no connections to anything so you have nothing to worry about in terms of memory editing or whatever.
This is what needs to be done. They have RC as a seperate program. Graal Shop, too. Have the level editor be a seperate program!
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"The higher you fly, the harder it is to breathe."

[Kaidenn] Maybe I will somehow take control of Lance's body when he isn't looking, have him log onto Kingdoms, update one script, and leave.
[Kaidenn] And leave him exactly where I found him, unchanged and completely unnaware of what just took place the last two minutes.
[GrowlZ] Lance: You might want to lock your bedroom door tonight
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  #11  
Old 12-18-2003, 08:46 AM
wonderboysp2p wonderboysp2p is offline
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removing the offline editor is one of the worst ideas i
ve ever heard X_x
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  #12  
Old 12-18-2003, 08:49 AM
Thak2 Thak2 is offline
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What the hell.

This new graal version sounds terrible.

udhfugrtgf
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  #13  
Old 12-18-2003, 02:33 PM
DarkShadows_Legend DarkShadows_Legend is offline
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It would be nice to have something that just does the test and style for the code. I really hate loading graal on my slow computer just to test for an error.
If the offline editor is gone then how would people make levels?
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  #14  
Old 12-18-2003, 03:25 PM
Python523 Python523 is offline
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Quote:
Originally posted by ForgottenLegacy


This is what needs to be done. They have RC as a seperate program. Graal Shop, too. Have the level editor be a seperate program!
GraalShop is meant to be incorporated into the client too
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  #15  
Old 12-18-2003, 05:20 PM
adam adam is offline
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At first I was all for keeping the offline editor now i'm having mixed feelings.

My guess is it's all a big chunk of unneccessary code now. As online scripting needs to be handled differently.

Offline scripting can be useful for clientside scripts. But truly, that's about it. And not even all clientside commands function the same online as offline. So it would just cause confusion.
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