for some reason when I use a weapon that uses events offline, it wont work when I go into the editor and load a level without the weapon (to re-add it to the weapons).
NPC Code:
// NPC made by Chad (VIP)
if (created&&!isweapon) {
toweapons testweapon;
destroy;
}
if (keypressed) {
setplayerprop #c,Key!!;
}
put that into a level, load it, then go into the editor and load a different level, now it doesn't work!? They'll start working again if they are called with weaponfired, but this is really annoying and not all my weapons can be called that way...