Quote:
Originally posted by Python523
local strings are clientside ONLY :o
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YAWN ALL YOU WANT
everyone makes mistakes
especialy when they are drunk, eh jagen, dun worry i wont tell people bout last night
and well then just do client.string, or you could do....
NPC Code:
if (actionserverside){
with (getnpc(dbnpc)) data=this.data;
triggeraction playerx+1,playery+1,load,#w,#v(data);
}
//#CLIENTSIDE
if (weaponfired) triggeraction 0,0,serverside,weapon,;
if (actionload&&strequals(#p(0),#w)) {
this.data=strtofloat(#p(1));
}
happy mr.whatilackinlooksigaininscriptknowlege