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  #16  
Old 01-29-2003, 06:17 AM
Tyhm Tyhm is offline
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Quote:
Originally posted by Jeff
Could already do off-RC jailing and other ultrasafe staff NPCs with a well-secured admin NPC, perhaps with encryption, a changing password, and probably account lock.
1) Encryption fails quickly
2) Changing passwords likewise
3) Account locks are much harder
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  #17  
Old 01-29-2003, 06:38 AM
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Quote:
Originally posted by Jeff
Could already do off-RC jailing and other ultrasafe staff NPCs with a well-secured admin NPC, perhaps with encryption, a changing password, and probably account lock.
All that seems unnessacary(sp?) if this "Future Improvement" was made.


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you obviously dont know loriel
I know him pretty well
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  #18  
Old 01-29-2003, 06:18 PM
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Quote:
Originally posted by Tyhm


1) Encryption fails quickly
2) Changing passwords likewise
3) Account locks are much harder


1) #E/passwordmatches encryption is heretofore unbroken.

2) If the password changed automatically to a random string every Saturday night (or when prompted by certain persons) and was PMed to the correct people at their next logon, password changing would be pretty infallible, though the idea is that this would be used along with account locking to protect against account theft.

3) Fetch a string array from a DBNPC, or even better, hardcode it into the script. Used with regular password changes and vigilant GPs, this would be virtually infallible.
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  #19  
Old 01-29-2003, 11:54 PM
Tyhm Tyhm is offline
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...but still way more work than the comprable playerrights flag.
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  #20  
Old 01-30-2003, 03:27 AM
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Quote:
Originally posted by Tyhm
...but still way more work than the comprable playerrights flag.

Thats what I have been trying to say
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  #21  
Old 02-01-2003, 01:06 PM
Com013 Com013 is offline
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On Classic we are reading the rights by checking the guild tag. An advantage is that you can only use the tools while being on duty. (Which is usefull since we have to use player accounts for staff jobs now. I wish we had the good old staff accounts back...)
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  #22  
Old 02-01-2003, 03:59 PM
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Quote:
Originally posted by Com013
On Classic we are reading the rights by checking the guild tag.
What serer doesn't?
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  #23  
Old 02-22-2003, 01:19 AM
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Well, if you wanted to give people rights that doesn't require RC, such as warpto, warp players, edit attributes (can be simulated), etc, etc, you could just use a clientr.string and then have a NPCW with a fancy GUI. Well, a fancy GUI isn't necessary, but hey, it would be nicer. The NPCW could only display the available rights for them, or have the rights they can't use be greyed out or something of the sort.
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  #24  
Old 02-22-2003, 02:00 AM
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You don't need to jail anyone. It should be timed bans like I suggested last year. Thats it for punishment.
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