10-12-2007, 09:36 PM
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Unholy Nation
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Join Date: Mar 2004
Location: Massachusetts, U.S.A.
Posts: 1,782
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Tigairius is correct; it has to be an 8-bit image. I don't think there is a size limit, but to be real, how big could an image be if it's an 8-bit png file? Around 500kb, plus or minus a few kb?
Try this: open your Graal folder, then the levels folder, then file the folder called "tiledefs;" inside the folder, there will be text files. Find the text file "tiledefsOffline.txt" and delete it. You can safely delete all the text files in there if you wish, they will re-appear/re-download once you visit the playerworld again, but if you want to be specific for the editor, delete tiledefsOffline.txt and then open the level you want with the addtiledef script, which should load the tileset. |
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