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  #16  
Old 10-21-2009, 12:55 AM
Imperialistic Imperialistic is offline
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I'm just trying to inform you that this is not a good way to attract people with such a sloppy introduction.
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  #17  
Old 10-21-2009, 01:50 AM
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Got 2 NATs and a GFX. It's working fine.
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  #18  
Old 10-25-2009, 08:33 AM
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Quote:
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I'm just trying to inform you that this is not a good way to attract people with such a sloppy introduction.
the only thing sloppy is your attitude towards a project you have no say in
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  #19  
Old 10-30-2009, 05:59 AM
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We could use 1 more NAT still, but really really really badly need at least 1 GFX. CMON GUYS!
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  #20  
Old 11-06-2009, 06:02 AM
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I cant express how badly we need at least 1 gfx person.
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  #21  
Old 11-06-2009, 09:54 PM
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Also, we need someone who would know how to make a system where it can find who killed who, and then put points towards the guild that person is in in a dbnpc.

Apparently its very complicated, and using player.kills to do it isnt working whatsoever. So any NAT that could, at the least, help us with this one project, please do, we'd be very greatful.
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  #22  
Old 11-09-2009, 11:55 PM
firefighter firefighter is offline
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Also, we need someone who would know how to make a system where it can find who killed who, and then put points towards the guild that person is in in a dbnpc.

Apparently its very complicated, and using player.kills to do it isnt working whatsoever. So any NAT that could, at the least, help us with this one project, please do, we'd be very greatful.
I thought you got 2 good NAT's
It's not that complicated. Come on
One really good NAT and an "assistant" NAT is really enough (LAT's should be able to script a little bit too).

Last edited by firefighter; 11-10-2009 at 12:13 AM..
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  #23  
Old 11-10-2009, 06:32 AM
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Apparently mallard is having problems getting this certain one to work. :x
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  #24  
Old 11-10-2009, 07:07 AM
fowlplay4 fowlplay4 is offline
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Originally Posted by sssssssssss View Post
Apparently mallard is having problems getting this certain one to work. :x
You may want to consider a custom sword (which can still use the look and work the same as the classic swords) and hit detection system, then it'd be a breeze to detect who killed who.
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  #25  
Old 11-10-2009, 09:43 PM
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cant you still do a hit detection system with regular swords?
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  #26  
Old 11-11-2009, 02:12 AM
Matt Matt is offline
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cant you still do a hit detection system with regular swords?
You will get better results if you have custom swords also, i think.
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  #27  
Old 11-11-2009, 02:38 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
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Could always use default HD, but copy its detection to figure out who is hitting who.
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  #28  
Old 11-11-2009, 08:20 PM
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WEll someone jus got hired who knows how, so ty all.
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  #29  
Old 11-22-2009, 08:22 AM
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If someone would be willing to make our server a gui profile, please pm me.
If you want to be hired as well, we still need almost everything, but we REAALYY need at least a new gui profile to use besides that crappy blue one. Again, pm me if you can/want to. Thanks.
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  #30  
Old 11-22-2009, 11:54 AM
Liberated Liberated is offline
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You hire 2 NATs, yet you still need someone to script you something, you got yourself a GAT, yet you still need someone to make you a gui.
I'd put higher demands for my staff if i were you, or be satisfied with less results.
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