Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 10-15-2002, 08:32 AM
EliteDeath EliteDeath is offline
Registered User
Join Date: Nov 2001
Location: . . .
Posts: 369
EliteDeath is on a distinguished road
Send a message via AIM to EliteDeath
Graal Message

I believe in the next patch that bloody feature where they can just put <graalmsg>(or whatever it is) #n</graalmsg> should be taken out, it's just repeatedly abused and I personally can see no practical use for it. People just use it to mass out flames and say #n is a hacker, etc.
__________________
But came the day, when youth was worn away,
and locks once thought of steel and fire,
proved both ephemeral and unreal
against the onslaught of the years.
How wrong are the young to believe in secrets
or enchanted woods.
Reply With Quote
  #2  
Old 10-15-2002, 09:59 AM
MrGannondorf MrGannondorf is offline
Teh Lunpa
Join Date: Apr 2002
Location: usa, alas
Posts: 395
MrGannondorf is on a distinguished road
Send a message via AIM to MrGannondorf
it could be usefull if it is used in the npc server's message to the player. If you can customize the message, I would make it tell the player his/her stats or something cool like that.
__________________
Reply With Quote
  #3  
Old 10-15-2002, 10:01 AM
AlexH AlexH is offline
Have A Drink On Me
AlexH's Avatar
Join Date: Jun 2001
Location: Somewhere In Time
Posts: 7,442
AlexH is on a distinguished road
Send a message via AIM to AlexH Send a message via MSN to AlexH
Quote:
Originally posted by MrGannondorf
it could be usefull if it is used in the npc server's message to the player. If you can customize the message, I would make it tell the player his/her stats or something cool like that.
You can customise the message NPC Server says to you somewhat.
N Pulse has it PM you a message when you log on so I don't see why you couldn't make it to do it.
Having a customizable one so you could make it like a mini FAQ would be nice too.
__________________
QUICK LOOK BUSY JESUS IS COMING!
Reply With Quote
  #4  
Old 10-15-2002, 10:14 AM
Dach Dach is offline
call me Chad, it's cooler
Dach's Avatar
Join Date: Aug 2002
Posts: 1,899
Dach is on a distinguished road
Re: Graal Message

Quote:
Originally posted by EliteDeath
I believe in the next patch that bloody feature where they can just put <graalmsg>(or whatever it is) #n</graalmsg> should be taken out, it's just repeatedly abused and I personally can see no practical use for it. People just use it to mass out flames and say #n is a hacker, etc.
no

It was already taken out, but then it was added for use in npc server pms and such.

It's not like it can hurt you anyway. If you get a mass with your name in it, you can probably guess its the graalmsg thing. Plus you can check the history if you really need to know, so I don't think it's that big of a problem.
__________________
Scripting Documents:Old Script Documentation-Movement Tutorial
Reply With Quote
  #5  
Old 10-15-2002, 10:38 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
But here's the thing:

sendpm Joe,Hi there #a, how are you?

It's surely not necessary for sendpm, unless I'm doing something wrong there? I've never actually used the command.
__________________
Reply With Quote
  #6  
Old 10-15-2002, 10:54 AM
user13-xo user13-xo is offline
Registered User
Join Date: Nov 2001
Location: California
Posts: 297
user13-xo is on a distinguished road
Send a message via AIM to user13-xo
Why not have a graalmessageallow= in server options, or remove the whole thing.
Reply With Quote
  #7  
Old 10-15-2002, 11:21 AM
EliteDeath EliteDeath is offline
Registered User
Join Date: Nov 2001
Location: . . .
Posts: 369
EliteDeath is on a distinguished road
Send a message via AIM to EliteDeath
I also fail to see the necessity for it.
__________________
But came the day, when youth was worn away,
and locks once thought of steel and fire,
proved both ephemeral and unreal
against the onslaught of the years.
How wrong are the young to believe in secrets
or enchanted woods.
Reply With Quote
  #8  
Old 10-15-2002, 05:28 PM
CheeToS2 CheeToS2 is offline
That Guy
CheeToS2's Avatar
Join Date: Dec 2001
Location: Seattle, WA
Posts: 2,528
CheeToS2 will become famous soon enough
Send a message via AIM to CheeToS2
Re: Re: Graal Message

Quote:
Originally posted by Dach
It's not like it can hurt you anyway. If you get a mass with your name in it, you can probably guess its the graalmsg thing. Plus you can check the history if you really need to know, so I don't think it's that big of a problem.
And what if you're a newbie, new to the game, and you think everbody hates you? You'd probably leave saying "this game sux" or complain to the staff that people are teasing you.
__________________

Reply With Quote
  #9  
Old 10-15-2002, 07:04 PM
EliteDeath EliteDeath is offline
Registered User
Join Date: Nov 2001
Location: . . .
Posts: 369
EliteDeath is on a distinguished road
Send a message via AIM to EliteDeath
Exactly. The whole thing is useless, it's kind of stupid to say "well you know it's just graalmsg so you're fine" when you don't even need graalmsg worries there anyhow
__________________
But came the day, when youth was worn away,
and locks once thought of steel and fire,
proved both ephemeral and unreal
against the onslaught of the years.
How wrong are the young to believe in secrets
or enchanted woods.
Reply With Quote
  #10  
Old 10-15-2002, 08:46 PM
amonrabr amonrabr is offline
Scripter
Join Date: Nov 2001
Location: Brazil
Posts: 374
amonrabr is on a distinguished road
yaaa.. I hate those messages = P To send dynamic news its just use sendpm anyway.
Reply With Quote
  #11  
Old 10-16-2002, 06:34 AM
EliteDeath EliteDeath is offline
Registered User
Join Date: Nov 2001
Location: . . .
Posts: 369
EliteDeath is on a distinguished road
Send a message via AIM to EliteDeath
It should at the very least be able to be disabled by the server if the manager so desires, that way you don't have to deal with it unless the manager's one of the lamers promotin it
__________________
But came the day, when youth was worn away,
and locks once thought of steel and fire,
proved both ephemeral and unreal
against the onslaught of the years.
How wrong are the young to believe in secrets
or enchanted woods.
Reply With Quote
  #12  
Old 10-16-2002, 07:09 AM
emortylone emortylone is offline
Registered User
Join Date: Apr 2002
Location: Control-NPC
Posts: 834
emortylone is on a distinguished road
Just disable HTML in your PMs, I believe that should fix the problem. It's like anything else, if you don't like it ignore it...
Kai: To send PM, you have to generally have it on a with command or what-not. That's how it is done most of the time, but you can always do if (playertouchsme) { sendpm text;}
There should be a sendpm2 though, sendpm2 acc,text; but then again you can do with (getplayer(acc)) or with (allplayers[i]) and filter out the acc name.
---Shifter
__________________
Quote:
*Stefan: it seems sometimes they hire newbie scripters everywhere x-x
*Stefan: scripters are sometimes like people that draw paintings
*Stefan: all that counts is that it looks nice
Reply With Quote
  #13  
Old 10-16-2002, 07:40 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Quote:
Originally posted by emortylone
Kai: To send PM, you have to generally have it on a with command or what-not. That's how it is done most of the time, but you can always do if (playertouchsme) { sendpm text;}
Do you really think I don't know this? I don't need to write out a whole script just to illustrate my point.
__________________
Reply With Quote
  #14  
Old 10-16-2002, 09:53 AM
MrGannondorf MrGannondorf is offline
Teh Lunpa
Join Date: Apr 2002
Location: usa, alas
Posts: 395
MrGannondorf is on a distinguished road
Send a message via AIM to MrGannondorf
guys, msg abusers get punished on some servers. I got jailed on 2k1 once for it (faq can jail?). besides, I never see it done anymore... also, I don't think the msg tags are blocked via blocking html. stop whineing, it can be fun sometimes. you can use alot of in game variables with it, too... <graalmsg>#v(int(random(1,9)))</graalmsg> thats a fun one I used once

anyways... if your gonna ***** then maby the tags should be limited to the npc server's pms rather removed all together.
__________________
Reply With Quote
  #15  
Old 10-16-2002, 03:24 PM
Com013 Com013 is offline
Registered User
Join Date: Aug 2002
Location: GMT+1
Posts: 381
Com013 is on a distinguished road
Does the NPC Server really need the <graalmsg> stuff? If I'd do "sendpm #n;" then the NPC server should replace #n with the nick name instead of doing "sendpm <graalmsg>#n</graalmsg>;" to make the client replace it.
In the newfeatures2001.txt they wrote that <graalmsg> can be used for personalizing PMs and the message of the day. I doubt you need it for sendpm.
I think it's annoying, too, and it should be removed. Maybe there should be a checkbox in the options to enable it, but it should be disabled by default. (Newbies have been mentioned already).
__________________
Com013
Former Admin of the LAT on Graal The Adventure

e-mail: [email protected]
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 06:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.