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  #1  
Old 04-28-2010, 08:32 PM
Rufus Rufus is offline
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Question Guild alliances on Classic iPhone.

I heard that there's a feature on Classic iPhone where guilds can ally. With this, they can send guild messages to each other, and don't hurt each other during PKing activities. I was wondering if this is something new that has been added to the default system, or just added to the local server? We could take advantage of such features on the PC Graal if it has been added to default, just need to know how!
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Old 04-28-2010, 08:59 PM
tempandrew tempandrew is offline
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This actually seems like a really cool idea. It's hard for guilds to ally without accidentally hitting each other, and guild messages between two different guilds would be really interesting idea. If this is already on the classic iPhone, I can't imagine it being hard to code into the PC version. Perhaps a new feature for v6?
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  #3  
Old 04-28-2010, 09:23 PM
Soala Soala is offline
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Yes it's something Stefan implemented on Classic iPhone a few days ago.
It's only a local feature though, but making it a global feature would be nice.
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Old 04-28-2010, 09:31 PM
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Would be helpful on UN too. :[
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Old 04-28-2010, 10:16 PM
Bell Bell is offline
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Classic main had guild alliances but you couldn't share guild messages I don't think. It would be a nice addition though for the item based changes Stefan has been talking about.

Rufus, hades WILL have to freeze over for Ventrue and US to ally though

Last edited by Bell; 04-28-2010 at 10:16 PM.. Reason: a must add postscript
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  #6  
Old 04-29-2010, 01:06 PM
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We have added (clientside) player.alliedguilds which will make the player invulnerable against sword hits by those guilds. This only works in the latest v6 though. For guild messages we use a scripted system so we have not changed toguilds: or so.
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  #7  
Old 04-29-2010, 01:07 PM
Grey Grey is offline
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I like this.
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  #8  
Old 04-29-2010, 02:44 PM
DustyPorViva DustyPorViva is offline
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Originally Posted by Stefan View Post
We have added (clientside) player.alliedguilds which will make the player invulnerable against sword hits by those guilds. This only works in the latest v6 though. For guild messages we use a scripted system so we have not changed toguilds: or so.
Err... how does this work exactly? Also, how are you scripting PMs to allied guilds?
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  #9  
Old 04-29-2010, 02:58 PM
fowlplay4 fowlplay4 is offline
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Err... how does this work exactly? Also, how are you scripting PMs to allied guilds?
There's a scripted custom PM system too.
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Old 04-29-2010, 05:57 PM
Tones Tones is offline
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good progress!
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  #11  
Old 05-01-2010, 01:49 AM
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The player list is already freezing/slowing down the staff PCs (with thousands of players), so the system on Classic iPhone is more based on a friend list which is stored in database and only shown when you want. It's highlighting friends on the map, also shows different nick name color depending on if the other players are friends or guild allies.
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  #12  
Old 05-01-2010, 05:39 PM
Vman13x Vman13x is offline
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You have to pay 2000 to ally a guild lol
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Old 05-01-2010, 05:56 PM
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Very cool !
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  #14  
Old 05-01-2010, 08:59 PM
DustyPorViva DustyPorViva is offline
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You have to pay 2000 to ally a guild lol
In-game cash, which I'm sure is easy to come by(they've got nothing else to do).
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  #15  
Old 05-02-2010, 01:17 AM
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The guilds are basicly free, but you need to pay some gralats. You can also buy Gralats Packs if you don't want to spend your time on getting gralats in-game. We are making more money with Gralats Packs than with customization or houses.
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