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  #1  
Old 06-09-2009, 08:17 PM
Ronnie Ronnie is offline
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Need some ideas.

Alrighty, Not very fond with this new tileset i'm using but , I want to get better with leveling and I work on N-pulse aswell, so I'm using there tileset, I kinda have a brain block on what else I can add / what else I can do to make the level sexier, and there is going to be grass detail , I just haven't got to it yet :o!
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  #2  
Old 06-09-2009, 08:20 PM
Pelikano Pelikano is offline
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Keep it like this, just add grass detail D:
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  #3  
Old 06-10-2009, 06:03 PM
King homer daStupid King homer daStupid is offline
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I would have a sandpath (in the bottom left area) going north-east that went INTO the stone path and merged with the sand where your player is standing.
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Old 06-11-2009, 10:49 PM
warriors94 warriors94 is offline
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Make the grass grass tiles near the bridge a bit more curvy.
Otherwise very nice.
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  #5  
Old 06-16-2009, 01:49 PM
Vega001 Vega001 is offline
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I suggest adding tiles to balance out the level on the right side of the bridge, probably a path or some fencing/trees.

Xelt's idea to add a sand path from the bottom left merging to the place where your player is in the screenshot is also a good idea.
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  #6  
Old 06-16-2009, 04:20 PM
maximus_asinus maximus_asinus is offline
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At first glance I was like "wow, this level is pretty decent". Then I took a second look. You have so many tile errors, the flashy tileset blinded me from them. Rework the roof of the house, the sand path coming from the house, the shallow water tiles, the deep water tiles, the cliffing tiles around the deep water... actually the cliffing in general. The level has potential though, just needs an overhaul.
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