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  #1  
Old 11-07-2005, 05:31 AM
VulcanP2P VulcanP2P is offline
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Arrow Zone Tileset

Putting this first for all the people who know how to use it.

PHP Code:
if (created) {
  
removetiledefs;
  
addtiledef tileset_zone-blank.png,zone,1;
  
addtiledef2 zone_stars.gif,zone_start,320,64;
  
addtiledef2 zone_stars.gif,zone_dropship_,512,0;
  
addtiledef2 tileset_zone-dropship.png,zone_dropship_,1024,256;
  
addtiledef2 tileset_zone-dropship2.png,zone_dropship_,1408,256;
  
addtiledef2 tileset_zone-dropship3.png,zone_dropship_,1024,0;
  
addtiledef2 tileset_zone-floor1.png,zone_alpha,1024,0;
  
addtiledef2 tileset_zone-wall1up.png,zone_alpha,1472,256;
  
addtiledef2 tileset_zone-wall1top.png,zone_alpha,1536,256;
  
addtiledef2 tileset_zone-wall2up.png,zone_alpha,1504,304;
  
addtiledef2 tileset_zone-earth_gray.png,zone_alpha,1024,32;
  
addtiledef2 zone_tiles1.png,zone_alpha,768,48;
  
addtiledef2 zone_tiles2_gray.png,zone_alpha,1664,256;
  
addtiledef2 zone_tiles3.png,zone_alpha,1504,352;
  
addtiledef2 zone_tiles4-tent.png,zone_alpha,1504,448;
  
addtiledef2 zone_tiles5-paths_gray.png,zone_alpha,768,128;
  
addtiledef2 zone_tiles6-sulfpits_gray.png,zone_alpha,1664,352;
  
addtiledef2 tileset_zone-floor1.png,zone_ad,1024,0;
  
addtiledef2 tileset_zone-wall1up.png,zone_ad,1472,256;
  
addtiledef2 tileset_zone-wall1top.png,zone_ad,1536,256;
  
addtiledef2 tileset_zone-wall2up.png,zone_ad,1504,304;
  
addtiledef2 tileset_zone-earth.png,zone_ad,1024,32;
  
addtiledef2 zone_tiles1.png,zone_ad,768,48;
  
addtiledef2 zone_tiles2.png,zone_ad,1664,256;
  
addtiledef2 zone_tiles3.png,zone_ad,1504,352;
  
addtiledef2 zone_tiles4-tent.png,zone_ad,1504,448;
  
addtiledef2 zone_tiles5-paths.png,zone_ad,768,128;
  
addtiledef2 zone_tiles6-sulfpits.png,zone_ad,1664,352;
  
addtiledef2 tileset_zone-floor1.png,zone_showdown,1024,0;
  
addtiledef2 tileset_zone-wall1up.png,zone_showdown,1472,256;
  
addtiledef2 tileset_zone-wall1top.png,zone_showdown,1536,256;
  
addtiledef2 tileset_zone-wall2up.png,zone_showdown,1504,304;
  
addtiledef2 tileset_zone-earth.png,zone_showdown,1024,32;
  
addtiledef2 zone_tiles1.png,zone_showdown,768,48;
  
addtiledef2 zone_tiles2.png,zone_showdown,1664,256;
  
addtiledef2 zone_tiles3.png,zone_showdown,1504,352;
  
addtiledef2 zone_tiles4-tent.png,zone_showdown,1504,448;
  
addtiledef2 zone_tiles5-paths.png,zone_showdown,768,128;
  
addtiledef2 zone_tiles6-sulfpits_water.png,zone_showdown,1664,352;
  
addtiledef2 tileset_zone-floor1.png,zone_koth,1024,0;
  
addtiledef2 tileset_zone-wall1up.png,zone_koth,1472,256;
  
addtiledef2 tileset_zone-wall1top.png,zone_koth,1536,256;
  
addtiledef2 tileset_zone-wall2up.png,zone_koth,1504,304;
  
addtiledef2 tileset_zone-earth_brown.png,zone_koth,1024,32;
  
addtiledef2 zone_tiles1.png,zone_koth,768,48;
  
addtiledef2 zone_tiles2_brown.png,zone_koth,1664,256;
  
addtiledef2 zone_tiles3.png,zone_koth,1504,352;
  
addtiledef2 zone_tiles4-tent.png,zone_koth,1504,448;
  
addtiledef2 zone_tiles5-paths_brown.png,zone_koth,768,128;
  
addtiledef2 zone_tiles6-sulfpits_brown.png,zone_koth,1664,352;
  
addtiledef2 tileset_zone-floor1.png,zone_arctic,1024,0;
  
addtiledef2 tileset_zone-wall1up.png,zone_arctic,1472,256;
  
addtiledef2 tileset_zone-wall1top.png,zone_arctic,1536,256;
  
addtiledef2 tileset_zone-wall2up.png,zone_arctic,1504,304;
  
addtiledef2 tileset_zone-earth_arctic.png,zone_arctic,1024,32;
  
addtiledef2 zone_tiles1.png,zone_arctic,768,48;
  
addtiledef2 zone_tiles2_arctic.png,zone_arctic,1664,256;
  
addtiledef2 zone_tiles3.png,zone_arctic,1504,352;
  
addtiledef2 zone_tiles4-tent.png,zone_arctic,1504,448;
  
addtiledef2 tileset_zone-floor1.png,zone_wars,1024,0;
  
addtiledef2 tileset_zone-wall1up.png,zone_wars,1472,256;
  
addtiledef2 tileset_zone-wall1top.png,zone_wars,1536,256;
  
addtiledef2 tileset_zone-wall2up.png,zone_wars,1504,304;
  
addtiledef2 tileset_zone-earth_arctic.png,zone_wars,1024,32;
  
addtiledef2 tileset_zone-earth.png,zone_wars,1424,32;
  
addtiledef2 zone_tiles1.png,zone_wars,768,48;
  
addtiledef2 zone_tiles2_arctic.png,zone_wars,1664,256;
  
addtiledef2 zone_tiles2.png,zone_wars,1664,352;
  
addtiledef2 zone_tiles3.png,zone_wars,1504,352;
  
addtiledef2 zone_tiles4-tent.png,zone_wars,1504,448;

Now for you all who are saying "What's this? ". This here is an NPC script you can put in a level to load the zone tileset in GraalEditor.exe. The script determines what tiles will load determining on what the level name is.

For Example:

Say I wanted to make a Arctic level. I would put this NPC in the level then save it with a name that starts with 'zone_arctic'. Then press the Play button in level editor and hit F4. This will have loaded my arctic tiles and I would be able to make an arctic level!

I hope this was helpful for those who want to take a shot at zone levels.

Alternative Method at the request of Bl0nkt:
  • Open the graal folder then go to levels -> tiledefs
  • Open the tiledefsZone.txt file and copy the contents
  • Open the tiledefsOffline.txt file and paste the Zone contents
  • Save tiledefsOffline.txt and close GraalEditor.exe if open
  • Open GraalEditor.exe and save the level with proper prefixes as explained above then hit play then F4.
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Last edited by VulcanP2P; 11-07-2005 at 06:09 AM..
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  #2  
Old 11-07-2005, 05:49 AM
SayianOozaru SayianOozaru is offline
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alright, i go and make the npc, and paste what u posted inside the npc(check attacked image) and then i save the map, then press the play button, when i press F4 to get back to the editor, this is what happens -______-
Attached Thumbnails
Click image for larger version

Name:	1.gif
Views:	319
Size:	29.5 KB
ID:	34193   Click image for larger version

Name:	2.gif
Views:	328
Size:	61.1 KB
ID:	34194  
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  #3  
Old 11-07-2005, 05:52 AM
VulcanP2P VulcanP2P is offline
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You need to have the proper prefix for the level name. i.e: If you wanted to do that level with the tiles used in wars just save the level name as zone_wars-map1.nw, press Play, then F4.
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  #4  
Old 11-07-2005, 06:00 AM
Bl0nkt Bl0nkt is offline
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Why not just tell them how to do it permanently so they don't have to use a script each time?
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  #5  
Old 11-07-2005, 06:06 AM
VulcanP2P VulcanP2P is offline
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Quote:
Originally Posted by Bl0nkt
Why not just tell them how to do it permanently so they don't have to use a script each time?
Done.

I posted the first method originally because most of the people I tried explaining the method you requested to did not understand it well.
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  #6  
Old 11-07-2005, 02:20 PM
anubis_wing anubis_wing is offline
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Ok I sent the files and all to the offline thing BUT I can't seem to open the stuff in graal editor.
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  #7  
Old 11-07-2005, 07:16 PM
Huwajux Huwajux is offline
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Thanks Vulcan.
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  #8  
Old 11-07-2005, 10:13 PM
Robert_H Robert_H is offline
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Am I the only one that has no clue what this is?!
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  #9  
Old 11-07-2005, 10:33 PM
VulcanP2P VulcanP2P is offline
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Quote:
Originally Posted by anubis_wing
Ok I sent the files and all to the offline thing BUT I can't seem to open the stuff in graal editor.
Did you save it as a proper level name, press play, then hit F4?
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  #10  
Old 11-07-2005, 10:56 PM
Robert_H Robert_H is offline
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Um, no.. I just don't know what the whole concept is for..
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Old 11-07-2005, 11:30 PM
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Quote:
Originally Posted by Robert_H
Um, no.. I just don't know what the whole concept is for..
Pay better attention.
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  #12  
Old 11-08-2005, 12:54 AM
Bl0nkt Bl0nkt is offline
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Let me wrap it up in a nutshell.

Copy everything you see in the PHP Code (the colorful words in the scrolling box). Go to the level editor (Easiest way is to go on graal2 and hit "Editor"). Go to Baddies, NPCs, Chests and click the thing that looks like an outline of a person. Drop it in the level and double-click it. Paste everything you copied into it. Close out of it and save your level with the correct prefix to use those tiles. By this I mean save your level with either "zone_arctic, zone_wars, zone_whatever" in the beginning of the filename (example: zone_arctic_test1.nw). Hit "Play" and then F4. You should be able to use the tiles.
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  #13  
Old 11-08-2005, 02:56 AM
anubis_wing anubis_wing is offline
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All it shows is Z's every where!
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  #14  
Old 11-08-2005, 03:33 AM
VulcanP2P VulcanP2P is offline
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Quote:
Originally Posted by anubis_wing
All it shows is Z's every where!
What did you save the level name as?

Its a very simple concept to grasp. Look at the script an see the parts where its ,zone_dropship_, or ,zone_wars, ? Thats what you need to look at. Saving it as zone_anubissfirstlevel13371111.nw will only add the tiles with the Zs. However if you did zone_wars-anubissfirstlevel13371111.nw it would give you the Zs and the tiles used on the Zone Wars map.
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  #15  
Old 11-08-2005, 03:47 AM
anubis_wing anubis_wing is offline
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Ah cuz you see I saved it as Zone_Tiles
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