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  #16  
Old 06-10-2011, 02:20 AM
Cubical Cubical is offline
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yes as long as its nothing that can be abused
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  #17  
Old 02-24-2012, 04:43 AM
garglius1 garglius1 is offline
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Wondering, would it be possible to build a house basement, make it a long horizontal corridor with a set of stairs at each end, and each set of stairs connects to a different house?
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  #18  
Old 02-24-2012, 05:45 AM
MagicMan MagicMan is offline
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Quote:
Originally Posted by garglius1 View Post
Wondering, would it be possible to build a house basement, make it a long horizontal corridor with a set of stairs at each end, and each set of stairs connects to a different house?
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Originally Posted by HouseRules
There should be no warps except the ones to your upstairs or downstairs levels (if you've submitted a housecellar scroll or house 2nd floor scroll).
Don't think so.
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  #19  
Old 02-24-2012, 02:32 PM
garglius1 garglius1 is offline
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Originally Posted by MagicMan View Post
Don't think so.

Guess that's true, but if both houses are on the same island, I wouldn't see that much of an issue. I mean even if it does permit you to move around a bit faster on the island, its not like there's anything to abuse on the kingdom islands. I wouldn't connect a Dustari house to a Forest house for example, only two on Dustari.
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  #20  
Old 02-25-2012, 01:40 AM
Tigairius Tigairius is offline
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Originally Posted by garglius1 View Post
Guess that's true, but if both houses are on the same island, I wouldn't see that much of an issue. I mean even if it does permit you to move around a bit faster on the island, its not like there's anything to abuse on the kingdom islands. I wouldn't connect a Dustari house to a Forest house for example, only two on Dustari.
The problem is if one house falls conflicts occur.
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  #21  
Old 02-25-2012, 05:41 AM
garglius1 garglius1 is offline
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Originally Posted by Tigairius View Post
The problem is if one house falls conflicts occur.
That's true in a way, but don't the houselevels stay in the database even after the houses fall? So theoretically you'd just have a room that isn't actually contained in anything, it was just an idea, I'm not into the whole house renovating thing much anymore, but it was a neat concept that I came up with.
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  #22  
Old 02-29-2012, 09:06 AM
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Originally Posted by garglius1 View Post
That's true in a way, but don't the houselevels stay in the database even after the houses fall? So theoretically you'd just have a room that isn't actually contained in anything, it was just an idea, I'm not into the whole house renovating thing much anymore, but it was a neat concept that I came up with.
If this is correct and houses stay up, I think it'd be a really neat idea to allow. I think it should cost two times the price for the scrolls though, being allowed an extra permanent room.
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  #23  
Old 02-29-2012, 09:08 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by garglius1 View Post
That's true in a way, but don't the houselevels stay in the database even after the houses fall? So theoretically you'd just have a room that isn't actually contained in anything, it was just an idea, I'm not into the whole house renovating thing much anymore, but it was a neat concept that I came up with.
Items in a house level do, but the levels themselves do not.
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  #24  
Old 04-19-2012, 05:51 AM
garglius1 garglius1 is offline
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I'm working on making myself a house (main floor, second floor and basement, all custom levels) and I had a quick question. If I add a furnace, crafting table, etc to my house from the graal2002 insideobjects (now that we're allowed) will it work automatically, or does it have to be an NPC or some kind?
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  #25  
Old 04-19-2012, 07:26 AM
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Quote:
Originally Posted by Tigairius View Post
Wanted to mention that I now accept houses with basic crafting modules. By this, I mean you are allowed to bake bread, craft pliers, skis, etc in your house.
So it is allowed, but I don't know if the image alone will allow it to work.
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