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  #121  
Old 05-02-2009, 08:01 PM
Rufus Rufus is offline
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Originally Posted by MysticX2X View Post
This is ultimately why the GC team fails. We have GC's who are too pessimistic to even host on a semi-decent playercount and have to resort to "getting a valid amount of PMs" in order to host. Granted if you only had 1 pm that wouldn't be a good sign, but 3 or more is.

Fail Fail Fail
That, and there's only like 3 active people who host.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #122  
Old 05-02-2009, 08:06 PM
BlackSolider BlackSolider is offline
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Apparently I'm a bad GC because I don't exactly follow your standards of hosting.

But try and look at it from a different perspective for once. Competitiveness brings out the best in people, no? In a truly competitive situation, everyone involved is trying their best to do whatever it takes to win. I for one believe that competition is best brought out in large numbers, and/or in a tournament structure. Three people isn't my idea of a competition, as I've said before.

From the perspective of good competition, I'm not doing anything wrong. If you look at it from other perspectives, I'm sure you can find fault with my methods. But I do what I do for good competition, which is what I believe in.
  #123  
Old 05-02-2009, 08:17 PM
MysticX2X MysticX2X is offline
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Large numbers brings guild alliances, no? That's not competition at all.

But that isn't the point.

It's the point that Classic is in a ****hole right now, so you have to lower your expectations to adjust to the status quo. You can't just keep your expectations the same always. You might as well quit then because Classic isn't going to elevate if the motivation of the staff members is like this.
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  #124  
Old 05-02-2009, 08:45 PM
BlackSolider BlackSolider is offline
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Competition doesn't lower its expectations. It wants everything you got to try and win. When you start an event with only 1 opponent (as opposed to getting to a 1v1 situation at the end of a 8 person lms,) there's no chance to build up a competitive spirit. There's no chance to prove yourself by cutting down a horde of enemies. Anyone can get lucky in a 1v1 or 1v1v1 situation; it takes true skill to win a competitive 8 person free for all. That's what I'm trying to achieve when I host.
  #125  
Old 05-03-2009, 06:07 AM
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Would it have hurt to preview the prize through some screenshots before the drawing?
  #126  
Old 05-03-2009, 03:38 PM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by BlackSolider View Post
Competition doesn't lower its expectations. It wants everything you got to try and win. When you start an event with only 1 opponent (as opposed to getting to a 1v1 situation at the end of a 8 person lms,) there's no chance to build up a competitive spirit. There's no chance to prove yourself by cutting down a horde of enemies. Anyone can get lucky in a 1v1 or 1v1v1 situation; it takes true skill to win a competitive 8 person free for all. That's what I'm trying to achieve when I host.
Oh yeah true skill with 2 guild alliances already made? Oh u so clever gladius.

Large events are better, yes. But Current Classic now simply won't comfort that satisfaction. Maybe you should adjust? If you don't want to host for 3 people while on tag, then that's just being selfish.
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  #127  
Old 05-03-2009, 04:12 PM
BlackSolider BlackSolider is offline
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I adjust to acceptable levels. If there's 40 people on, however unlikely, I'm not going to host something that only 8 or 10 people can play; I'm going to host something with an unlimited amount so I can get as many as possible. Same thing with lower counts, like in the teens. I'm not going to try and host an event that needs exactly 8 people if I'm not convinced I'll get eight.

Yes, you need to adjust to your playercount, but do realize that there are limits. You can't have 30 people in one room for an LMS event; it'd be too crowded. Same thing our current playercount. Yesterday you hosted both a pit LMS and thin ice sumo for 2 or 3 people. Wtf. That's not an event. I don't care how bad our playercount is right now, I'm not going to "bastardize" (night's word) my events because I have standards. Are they too high? Well, you're entitled to your opinion and I'm entitled to mine. So host your 3 person "events" and I'll host my quality events when the opportunity presents itself (like last night.)
  #128  
Old 05-03-2009, 07:42 PM
xnervNATx xnervNATx is offline
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Quote:
Originally Posted by Rufus View Post
That, and there's only like 3 active people who host.
oh my where is night?
not here.
classic staff team fail except faq , were more active than gc themself
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  #129  
Old 05-03-2009, 07:52 PM
BlackSolider BlackSolider is offline
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Last time I checked, FAQ can sit on tag. GC's can't.
  #130  
Old 05-03-2009, 11:36 PM
xnervNATx xnervNATx is offline
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Originally Posted by BlackSolider View Post
Last time I checked, FAQ can sit on tag. GC's can't.
last time i checked no events were hosted in a week
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  #131  
Old 05-03-2009, 11:54 PM
BlackSolider BlackSolider is offline
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Last time I checked thats vastly exaggerated.
  #132  
Old 05-04-2009, 12:05 AM
jacob_bald6225 jacob_bald6225 is offline
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So no lottery winner announcement?
  #133  
Old 05-04-2009, 12:16 AM
MysticX2X MysticX2X is offline
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Darkcloud won the lottery. He's a staff member who probably has the superbomb in his inventory.

Whoop dee do?

Quote:
Originally Posted by BlackSolider View Post
I adjust to acceptable levels. If there's 40 people on, however unlikely, I'm not going to host something that only 8 or 10 people can play; I'm going to host something with an unlimited amount so I can get as many as possible. Same thing with lower counts, like in the teens. I'm not going to try and host an event that needs exactly 8 people if I'm not convinced I'll get eight.

Yes, you need to adjust to your playercount, but do realize that there are limits. You can't have 30 people in one room for an LMS event; it'd be too crowded. Same thing our current playercount. Yesterday you hosted both a pit LMS and thin ice sumo for 2 or 3 people. Wtf. That's not an event. I don't care how bad our playercount is right now, I'm not going to "bastardize" (night's word) my events because I have standards. Are they too high? Well, you're entitled to your opinion and I'm entitled to mine. So host your 3 person "events" and I'll host my quality events when the opportunity presents itself (like last night.)
Okay, for one - you just said you were asking how many people would play an event and in return got 3 pms. So that means you would never host an event for 3 people even though those can remain competitively fun.

Also, if there were a lot of people who joined an LMS event, I'd call that fun too. More people = More frantic and fun.

I hosted small events because those people actually enjoyed them. It seems that you only host to satisfy yourself and not the enjoyment of others, even if in the smallest quantity.
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Last edited by MysticX2X; 05-04-2009 at 12:34 AM..
  #134  
Old 05-04-2009, 01:06 AM
BlackSolider BlackSolider is offline
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If I don't find a particular event to be fun, I don't usually host it. It doesn't matter if it's pictionary or a 3 person lms. If its not fun to watch, I don't want to host it. When I host, I want to watch a competitive match going on. If an event isn't going to be competitive (by my previous definition,) I won't want to watch it and thus I won't want to host it. End of story.

God forbid a person wanting to play in or watch a competitive event.
  #135  
Old 05-04-2009, 03:14 AM
MysticX2X MysticX2X is offline
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That sounds selfish again. Hosting is generally not always a fun thing. You signed up for the job and accepted the difficulties you face including not having fun watching some while others may. You host for others fun, not your own though that is a plus.

Again you avoid the fact of a 3 man still being competitive, although it's fast.
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