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  #1  
Old 10-16-2010, 07:43 PM
Absolut_Crono Absolut_Crono is offline
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Quote:
Originally Posted by xXziroXx View Post
You made two errors with that post. One, no client in itself has ever broken a lot of scripts -- GS2 in itself did however, but GS2 is far superior than it's successor anyways so who cares.

Second of all, v7 is not the next client no, as v6 isn't even out yet. We're currently in v5 and v5.3.


I'd also like to point out that PWA has done an extremely ****ty job with something they said after the release of GS2; that all Classic servers were to fully convert to GS2 within x amount of time or be taken off the list. It's been 5 years now, wtf.
Ok, first of all, V6 has already caused issues with the GUIs. You are wrong there. Second of all, my point was that every version update brings issues that need to be addressed. I wasnt stating V7 was next, but that the issues that get fixed for V6 will probably have to be altered again in V7 and V8 and so on, because servers implement GS2 differently for different things.

As far as the PWA enforcing GS2, I am pretty sure it mostly has to do with functionality. UN "functions" with GS2, it's just patched GS1 though. What I am saying is we would need to organize the server firstly, then rewrite it into complete GS2 instead of patching broken scripts, otherwise we wont get anywhere.

@Chocoboknight What wNPCs are you speaking of specifically? There arent any broken playerhouses I am aware of, only ones that were removed. Lastly, UN's development team ALWAYS strives to make UN better, the issue is that there isnt much organization in the teams. That stems from long before I was Manager though. If a Manager quits or gets removed, the server's focus tends to drastically change, with people who have different ideas about what is most important. We dont have Managers stay long enough to work on one main goal, with the exception of Streety, who was removed for broken promises or something similar to that.
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Old 10-16-2010, 04:48 AM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by ff7chocoboknight View Post
Make UN appeal to me. A whole server focused on events and sparring is all fine, but what I can't stand is the unorganized mess of a server it is.

I hate UN. I hate Enigma. I hate Bravo. I hate N-Pulse. I hate Delteria. I hate Zodiac. Why? Everything is cramped into the smallest spaces possible. Fix it.
It's the only server that really hasn't redone itself script-wise to an extent since it's release (as far as i know. No idea how much was redone when the new gmap released).

As Cron-Star has said, the amount of time that it would even take to make the substantial changes UN would need is pretty extensive.
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Old 10-16-2010, 04:52 AM
kia345 kia345 is offline
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Originally Posted by MysticX2X View Post
As Cron-Star has said, the amount of time that it would even take to make the substantial changes UN would need is pretty extensive.
It seems like he's using that as an excuse. That is no reason for them to not still attempt to improve the server.
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Old 10-16-2010, 05:11 AM
MysticX2X MysticX2X is offline
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Originally Posted by kia345 View Post
It seems like he's using that as an excuse. That is no reason for them to not still attempt to improve the server.
That's not what I meant. They should look into improving the server extensively like that. Although the idea of rescripting the server was proposed, and 'started' by Rage/Luca months ago, but never came to fruition as Rage is busy, and Luca is just Luca...

If you ever had a first-person interpretation of UN internally, things are not as easy to accomplish as you would think
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Old 10-16-2010, 05:07 AM
kia345 kia345 is offline
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UN is all about novel items that are silly for 10 minutes and then lose their appeal and are sold to the highest bidder, lather, rinse, repeat. It was never about the enjoyable experiences that any player was able to take part it, only the rare item-economy!

e. because you posted: It's funny because the whole paragraph you quoted is exactly where it looks like an excuse. And then the new thing you posted along with it looked sort of like the same excuse reiterated. And I'm willing your next post will too!
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Old 10-16-2010, 05:14 AM
Absolut_Crono Absolut_Crono is offline
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@ What I read from you Kia, you have to understand I dont agree with that, it is just what it has been. I cant take blame for what has been going on for long before I became Manager, all I can do is try and fix things from here on..
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Old 10-16-2010, 05:31 AM
BigBear3 BigBear3 is offline
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Hello Absolut_Cron
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Old 10-16-2010, 06:53 AM
nullify nullify is offline
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I forget if I've said this (in this thread), but I miss Delteria.
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  #9  
Old 10-16-2010, 08:46 AM
HirakoShinji HirakoShinji is offline
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Haha, yeah.
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  #10  
Old 10-16-2010, 11:16 AM
MysticX2X MysticX2X is offline
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I wouldn't say 60 percent of the population focused on sparring, although 25-30 percent probably is a good estimate.

UN, in my opinion, has been a server where you can do whatever, and interact with whoever. (We have guns and cars people...) It was never really only sparring-focused, and I wouldn't suspect that to be LiquidIces intent either. I enjoyed collecting the rare items, back when they were actually rare. I also enjoyed the events when more people played instead of teaming with 10 other friends. These among many other things.

Hiro is right in the regards that UN really needs to focus on improving the competitive elements of the server that it used to have. Sadly, that is not the current development focus.
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  #11  
Old 10-16-2010, 02:10 PM
ff7chocoboknight ff7chocoboknight is offline
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Why do I still have wNPCs from 2006 that no longer work? Why are there broken player houses all over the server? Why can't UN's development team strive to improve UN? I think all of these questions have similar answers.
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Old 10-16-2010, 06:36 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by ff7chocoboknight View Post
Why do I still have wNPCs from 2006 that no longer work? Why are there broken player houses all over the server? Why can't UN's development team strive to improve UN? I think all of these questions have similar answers.
It is too le hard. QQ.
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  #13  
Old 10-16-2010, 08:29 PM
Mark Sir Link Mark Sir Link is offline
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I don't like the blame your predecessors approach, it's not like you were some peon on the chain of command during their reigns.

You certainly weren't accomplishing anything while PR Manager - in fact, PR and Staff relations got wildly out of hand while you sat idly by and did nothing.

I am still confused by what merit you reached Manager.

All I've seen in this thread is "Take my word for it that things will be better, but I won't offer any evidence to show that I've contributed to making this better in the past, nor will I show you any evidence that things are happening to make things better for the future.'
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Old 10-16-2010, 08:53 PM
Absolut_Crono Absolut_Crono is offline
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Originally Posted by Mark Sir Link View Post
I don't like the blame your predecessors approach, it's not like you were some peon on the chain of command during their reigns.

You certainly weren't accomplishing anything while PR Manager - in fact, PR and Staff relations got wildly out of hand while you sat idly by and did nothing.

I am still confused by what merit you reached Manager.

All I've seen in this thread is "Take my word for it that things will be better, but I won't offer any evidence to show that I've contributed to making this better in the past, nor will I show you any evidence that things are happening to make things better for the future.'
I was FAQ Admin. What do you think I could control during that period of time? FAQs? When I became Vic's Assistant, I handled FAQ and GPs, when I became PR Manager I dealt with PR issues more than staff in-fighting. Also, you say relations got wildy out of hand, yet you give no proof of any of that either. Unless you are going to say "I saw it all!", in which case I shall remind you that memory becomes skewered with time. What exactly do you expect for a FAQ Admin to change realistically though? I have not had much say in a lot of things in the past, and I am honestly trying my best to make positive changes now.

If you want to really be analytical though, what positive things did Backdraft do before the PWA replaced Streety with him? He hadnt done much of anything besides tag along with Streety on Skype at the time. All he had were a bunch of ideas, same as me, yet the PWA saw him as a better alternative to the active management.
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Old 10-16-2010, 09:02 PM
Mark Sir Link Mark Sir Link is offline
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Quote:
Originally Posted by Absolut_Crono View Post
I was FAQ Admin. What do you think I could control during that period of time? FAQs? When I became Vic's Assistant, I handled FAQ and GPs, when I became PR Manager I dealt with PR issues more than staff in-fighting. Also, you say relations got wildy out of hand, yet you give no proof of any of that either. Unless you are going to say "I saw it all!", in which case I shall remind you that memory becomes skewered with time. What exactly do you expect for a FAQ Admin to change realistically though? I have not had much say in a lot of things in the past, and I am honestly trying my best to make positive changes now.
What evidence do I have of relations going sour while you were PR Manager? I don't know, just several RC logs I can't directly paste here but have been passed around well enough.

You know, logs where you yourself start threatening staff with bans and saying you want to punch them in the face for disagreeing with you defending one of your Graal bud's when I know at least one PWA member said he should have been banned.

Not to mention RC just about every night being a gigantic argument between several staff members while you just sort of ignored it.

Quote:
If you want to really be analytical though, what positive things did Backdraft do before the PWA replaced Streety with him? He hadnt done much of anything besides tag along with Streety on Skype at the time. All he had were a bunch of ideas, same as me, yet the PWA saw him as a better alternative to the active management.
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