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10-08-2010, 05:37 PM
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One More Time
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![MrOmega's Avatar](image.php?s=f0574616884cf7bd8e10cacfa1d69a0a&u=6432&dateline=1301152746) |
Join Date: Aug 2010
Location: TN, USA
Posts: 631
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New Qmenu
Well, I finally got around to doing the Qmenu to replace the temp one I set up. Tell me what you think
Description.
Single click either to equip/unequip item
Drag outside qmenu window to drop item for other players.
Move your mouse over any object to Get a detailed descript about the item.
Instant update on any action done with the qmenu, without using a timeout. (Lagless pretty much)
Also, since a new qmenu is done, I went ahead and redid the shop system somewhat. There is now a sell button, intergrates better with the gameplay than the previous way to sell items.
On a sidenote, I have gone through and updated all of Varia to work/look good when using v5.3. I've played through my entire content, (took roughly hour and 15 mins) and it worked flawless for me. I would like some players to do the same and tell me if they run into any bugs/issues. Thank you.
Dungeon Update: Dungeon is nearing completion, I have to guesstimate about another week of work, and it will be done. Currently, player can get the items Stick, Bomb, Boomerrang in this dungeon. The Bomb Devil (Miniboss) is working completely automated and seems to run fine. The chest after beating him is working correctly, when it gives the players the bomb bag. "Broken Walls" are working correctly when exploded and are saved when you reconnect.*
*Sometimes after blowing up a wall going to left or right, it draws completely over player and looks very anti-astetic. Working on this. |
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Time is the fire in which we burn...
Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select, Start! Now I got 99 LIVES!!!
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Last edited by MrOmega; 10-08-2010 at 11:53 PM..
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