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  #91  
Old 10-01-2010, 03:32 PM
fowlplay4 fowlplay4 is offline
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Does the difficulty scale with the amount of players in the room?
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  #92  
Old 10-01-2010, 05:41 PM
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Originally Posted by fowlplay4 View Post
Does the difficulty scale with the amount of players in the room?
Yes, for the mini boss is just more hp per player, however for the big boss, it does get more hp, but it's attack and movement depends on all the players location. One cool thing I like about the big boss, ( i've only tested this with myself on my other account, not with four players) is that if a player gets to close to where it's coming up from the sand, it will swallow the player and spit him/her out at the next closest player, ( or for 1 player at the wall). There's more, but you'll just have to play when It's fully released. :P
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  #93  
Old 10-03-2010, 02:26 AM
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Well, Redid some of the initial logging in, to cope with v5.3 (v6 Beta) as well to grab new players attention

Opinons?
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  #94  
Old 10-03-2010, 03:23 AM
Dnegel Dnegel is offline
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Originally Posted by mromega View Post
well, redid some of the initial logging in, to cope with v5.3 (v6 beta) as well to grab new players attention

opinons?
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  #95  
Old 10-03-2010, 07:30 AM
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My apologies to anyone logging on currently, I'm in process of updating the initial log in. I'll finish it tomorrow, here's my to do list.

-on creation window, make it show color boxes instead of names (hovering over will show the name)
-adjust images
-better staff menu
-add torches to the sides of the top logo to give creative depth
-create and overall better loading window x.x (any advice on how to make it look better?)
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  #96  
Old 10-03-2010, 02:37 PM
xXziroXx xXziroXx is offline
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How did you manage to post the same thing twice with 30 minutes in between?
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  #97  
Old 10-03-2010, 04:00 PM
Fulg0reSama Fulg0reSama is offline
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How did you manage to post the same thing twice with 30 minutes in between?
He's good like that.
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  #98  
Old 10-03-2010, 04:51 PM
MrOmega MrOmega is offline
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My apolgies, my phone does that sometimes, I'll delete it when I get on my comp later today.
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  #99  
Old 10-03-2010, 05:02 PM
fowlplay4 fowlplay4 is offline
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Why do you need a loading window?
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  #100  
Old 10-03-2010, 05:10 PM
MrOmega MrOmega is offline
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An area to show what character the player is loading, although it could be bypassed altogether. Anyone else in favor of this?
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Last edited by MrOmega; 10-04-2010 at 02:20 AM..
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  #101  
Old 10-05-2010, 04:09 AM
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Ok intro is updated, comments/suggestions?
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  #102  
Old 10-07-2010, 04:40 PM
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Castle sequence has been updated and made to work with V6. Just one bug I can't figure out, but it's not vital to game play. Just the story line... >.<
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  #103  
Old 10-07-2010, 11:50 PM
Cubical Cubical is offline
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I just downloaded Graal to check out your server, I died in the water and then graal crashed and it crashes every time I try to log back on.
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  #104  
Old 10-08-2010, 12:25 AM
MrOmega MrOmega is offline
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Originally Posted by Cubical View Post
I just downloaded Graal to check out your server, I died in the water and then graal crashed and it crashes every time I try to log back on.
Hm, very strange, first time this has happened, that I heard about. Which version are you using?
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  #105  
Old 10-08-2010, 12:28 AM
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