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  #736  
Old 03-27-2010, 06:40 PM
Crono Crono is offline
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Originally Posted by Sam View Post
It seems it's not the corporate intent to promote the pc version.
I don't blame them. As I've been spamming for a while now, it's a terrible time for Classic to be down because it's the only server these potential players would be familiar with. -_-
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  #737  
Old 03-27-2010, 10:32 PM
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Originally Posted by Zeltino View Post
I'm sure you're insinuating that I did this. Which, I was told that I had despite me not doing so. I remember this quite differently. However, I don't really care to delve into it and turn this into a big flame war.
Why would I be making this up?

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Originally Posted by Zeltino View Post
I have had many players PM me while I was on other servers, saying they're from the iPhone. I also know a couple players who have purchased a server and are working on there - also from the iPhone.

I know that a lot of you hold reservations towards Classic iPhone, but I do not believe that voicing them to any new potential players is the best way to introduce them into the PC community. The iPhone community is quite a bit younger than the PC community. That makes the iPhone community exceedingly impressionable (the main reason for our strict rules), and telling them negative and derogatory comments about someone else/another server will only lessen their impression of Graal iPhone and PC. If everyone who comes in contact with iPhone players treats them well, are mature, etc. I think the iPhone players will eventually start to lock onto the PC version. Something that attracts a large amount of them to the PC version is their ability to be able to create levels, graphics, etc. - so this is already happening. We're receiving new, custom shields and swords daily.
Oh I agree with this, I have spent time talking to alot of iPhone users that have logged onto the PC version, I try to do what I can to encourage them to remain on PC Graal (except for advising them to buy a subscription which many seem to think would allow for them to "be admin" -_-), but i'm not going to lie about my thoughts on iPhone, there are many criticisms I can make of it, but the ones i've mentioned to these people are constructive ones in good faith, I realise that the project may be beneficial to PC Graal.

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Originally Posted by Crono View Post
I don't blame them. As I've been spamming for a while now, it's a terrible time for Classic to be down because it's the only server these potential players would be familiar with. -_-
The timing may be inconvenient but this doesn't exactly justify the previous or current server being up.
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  #738  
Old 04-03-2010, 10:28 PM
Nataxo Nataxo is offline
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  #739  
Old 04-04-2010, 01:30 AM
Dnegel Dnegel is offline
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  #740  
Old 04-04-2010, 01:41 AM
Rufus Rufus is offline
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #741  
Old 04-04-2010, 01:43 AM
Luda Luda is offline
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  #742  
Old 04-04-2010, 03:15 AM
LordSquirt LordSquirt is offline
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1200 players on atm
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  #743  
Old 04-04-2010, 03:46 AM
salesman salesman is offline
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Originally Posted by LordSquirt View Post
1200 players on atm
It's closer to 1300 now...that's so crazy.

I really wish something happens that will make them start trying out the pc version (f2p + cash shops anyone????)
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  #744  
Old 04-04-2010, 04:12 AM
fowlplay4 fowlplay4 is offline
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Originally Posted by salesman View Post
It's closer to 1300 now...that's so crazy.
It hit 1337, Stefan sent out a mass and their replies spammed NC for a good minute.
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  #745  
Old 04-04-2010, 05:16 AM
Nataxo Nataxo is offline
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  #746  
Old 04-04-2010, 12:54 PM
Dnegel Dnegel is offline
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But like Sales said; f2p = Yes!
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  #747  
Old 04-04-2010, 06:09 PM
Crono Crono is offline
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Quote:
Originally Posted by ffcmike View Post
The timing may be inconvenient but this doesn't exactly justify the previous or current server being up.
I'm pointing out how Classic was up but practically dead for atleast a year and a half yet it's down when we've most needed it in like almost 10 years. 1200 players on Classic iPhone is no joke.
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  #748  
Old 04-04-2010, 08:02 PM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by Crono View Post
I'm pointing out how Classic was up but practically dead for atleast a year and a half yet it's down when we've most needed it in like almost 10 years. 1200 players on Classic iPhone is no joke.
TIME FOR GAMER PERSPECTIVE!

When we look at oh lets say the PS3. Don't you want to know What was the PS2 like? What PS was probably like? It's interesting.

Hell we've got advanced games but we still like to play the classic stuff. Let's have some PS3 players check out the PS2 again!
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  #749  
Old 04-04-2010, 08:56 PM
DarkCloud_PK DarkCloud_PK is offline
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Quote:
Originally Posted by ffcmike View Post
The timing may be inconvenient but this doesn't exactly justify the previous or current server being up.
Except a UC server doesn't bring in players.
More players mean more developers.
More developers mean more content production.
Developers would rather work for a classic server that is up, so they can see players enjoy(or complain about) the content they produced.

I could fully imagine Classic heavily benefiting from classic iPhone through this year.

Too bad it's down because you follow the same mold of nearly every other dev admin, claiming everything done by previous developers was garbage and wiping the previous content since you feel you can make everything better. Massokre did it, Hell Raven did nothing but do it, and now you're following the same footsteps.

Sure, the system scripts were awful, they needed to be fixed, HD needed to be addressed. However, as I stated as my plan all along as dev admin, the best route to cleaning that up would have been progressively redoing what needed to be redone on a step by step basis while keeping the server up with occasional updates. Could have worked too, except you and whitedragon decided to stop working entirely on scripting until I quit.

Now Classic is missing a huge opportunity because you're full of yourself and holding power over a now dead server that you helped get knocked off the Classic tab. Great work.
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  #750  
Old 04-04-2010, 09:32 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by DarkCloud_PK View Post
Except a UC server doesn't bring in players.
More players mean more developers.
More developers mean more content production.
Developers would rather work for a classic server that is up, so they can see players enjoy(or complain about) the content they produced.
Again you're thinking about methods of obtaining some overnight success at the expense of long term stability.
A UC server might not bring in players, but a hosted server will not either if it doesn't actually have any released content, going hosted in itself can work in favour of the server, however it is vital the server is well and truly ready for it, how many times have we seen servers come up... achieve a huge burst of curious players.... and fall back down to obscurity after 15 minutes?

Quote:
Originally Posted by DarkCloud_PK View Post
Too bad it's down because you follow the same mold of nearly every other dev admin, claiming everything done by previous developers was garbage and wiping the previous content since you feel you can make everything better. Massokre did it, Hell Raven did nothing but do it, and now you're following the same footsteps.

Sure, the system scripts were awful, they needed to be fixed, HD needed to be addressed. However, as I stated as my plan all along as dev admin, the best route to cleaning that up would have been progressively redoing what needed to be redone on a step by step basis while keeping the server up with occasional updates.
Get your facts right, everybody before us added onto the heap of garbage (including myself for a time, admittedly), whereas we've been remaking everything entirely, regarding systems this is something we had completed both quicker than the previous time, and to a much higher standard, we didn't do this to make ourself feel better, we did this to be able to Develop quicker, and for some of the things we've made so far this would have taken much longer on the previous server as a result of literally having to go back and fix a dozen problems whenever adding something new, and it is for this reason that cleaning up the previous systems gradually would not have been feasible.

Quote:
Originally Posted by DarkCloud_PK View Post
Now Classic is missing a huge opportunity because you're full of yourself and holding power over a now dead server that you helped get knocked off the Classic tab. Great work.
Incase you forgot we actually had the choice of remaining on the Classic tab, we decided however to come up with something called a "plan", and that we would prefer to develop the server towards this "plan" as opposed to butchering the already uncoherant content/overworld/economy etc, the goal ultimately being to create something worth playing in itself instead of taking gambles on things such as hype, propaganda, nostalgia and things that don't really make the server any better, we can't expect 10 - 15 year olds that either play on their iPhone for free or a small fee to be willing to over-pay for something to play on their computer which while I feel has had more effort put into it than iPhone isn't in the near future going to appeal to them more regardless of whether it is hosted or not.
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