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  #61  
Old 11-27-2005, 10:41 PM
Sam Sam is offline
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Quote:
Originally Posted by Taikun
and what made diamonds and maps grew that much in value were the market stand bugs not the player. i don't want to blame anyone, graal is a betha yes but after all this bugs that people abused, don't you think a reset would make the economy "normal" again? imagine all the things we would enjoy again. eventshields/swords/belts/helmets etc. would be worth eventing again which staff doesn't want to event right now because it's beeing sold for usd afterwards anyways as everybody knows. it's time to make this server worth playing again without people running around with tons of usd'd stuff and glitched levels and created items.. this sounds kind of a blame but it's not. i just really think a server restart would help. the people who got their levels legally know how to get them again, and those who got them by glitches will have to work now. sry but that's my opinion
We are working on new stuff and new events. We improved a lot of things and also Stefan fixed bugs and help when ever he has time. You need to be patient, because we cannot do it all at once.
We also will give out more good items and we do that by and by.
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  #62  
Old 11-27-2005, 10:44 PM
StrykerTFFD StrykerTFFD is offline
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Quote:
Originally Posted by Schlurfy
We also will give out more good items and we do that by and by.

And who do you think will get their hands on those items? Answer this question correct and you get a cookie!
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  #63  
Old 11-27-2005, 10:53 PM
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Staff can't be the nannies for the players. If they want to sell or trade it, they can do it. The only thing we can do is make a better balance.
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  #64  
Old 11-27-2005, 10:53 PM
Craigus Craigus is offline
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Quote:
Originally Posted by StrykerTFFD
And who do you think will get their hands on those items? Answer this question correct and you get a cookie!
Doesn't really matter, sure if its a good item a rich person will end up with it and the newer person will end up with a variety of items that is more use to him, what matters is that the new people see that they have a chance to get these items they are avaliable and by winning events they can get these items.
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  #65  
Old 11-27-2005, 10:54 PM
Googi Googi is offline
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The price of diamonds is playerbase regulated. The prices of ultra-rare items are largely outside the bounds of supply and demand as the supply is often zero outside of USD markets (sometimes an ultra-rare item will go up for trade but the request will be another ultra-rare item that cannot be obtained except, again, through USD markets). You aren't going to get this stuff with dias and RoWs.
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  #66  
Old 11-27-2005, 11:00 PM
StrykerTFFD StrykerTFFD is offline
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Thanks Googi. I was kind of expecting you to come along and make the point I was trying to make but couldn't quite get across.
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  #67  
Old 11-27-2005, 11:23 PM
Sam Sam is offline
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Quote:
Originally Posted by StrykerTFFD
Thanks Googi. I was kind of expecting you to come along and make the point I was trying to make but couldn't quite get across.
Finally you got it! Good!

Quote:
Originally Posted by Googi
The price of diamonds is playerbase regulated.
That's what I am talking about! And that's what counts here.

And because we cannot control anything outside of Graal, we (Staff) cannot prevent such things like buying items for real money.
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  #68  
Old 11-27-2005, 11:31 PM
StrykerTFFD StrykerTFFD is offline
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Yeah, I wasn't saying thanks to you Sam.


Quote:
Originally Posted by StrykerTFFD
You clearly don't understand supply and demand. If Supply is Up, Demand is Down, Price is Down. If Supply is Low, Demand is Up, Price is Up. That's Supply and Demand and only applies to this case in this way: The rare items are being horded by the older, higher level players. They CONTROL the Supply and can put whatever Price they want reguardless of the Demand. The younger players either pay the high prices or go without. This also forces younger players who find items like diamonds to use the higher prices on diamonds to SURVIVE as they have no other means of income.

Quote:
Originally Posted by Googi
The price of diamonds is playerbase regulated. The prices of ultra-rare items are largely outside the bounds of supply and demand as the supply is often zero outside of USD markets (sometimes an ultra-rare item will go up for trade but the request will be another ultra-rare item that cannot be obtained except, again, through USD markets). You aren't going to get this stuff with dias and RoWs.
*sigh*
Read the bolded parts. That's the points I'm talking about. Your diamond examples don't concern me. I don't mention diamonds anywhere, except as an example where players need to continue the high prices to keep up with the ways of income.

EDIT:To make this more clear, the prices of diamonds and brutals have gone in a reverse direction.Their costs aren't controlled by players, rather they're controlled by those who have the money to overpay for them. High leveled players, those who are richer than the younger players, toss up high offers in order to buy out the younger players, not give them a chance. I mean look at the costs of brutals. They're insane. Who can afford those other than people who are trying to buy them in mass and power level? That's my feeling on diamonds, since you keep bringing them up.

Last edited by StrykerTFFD; 11-27-2005 at 11:42 PM..
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  #69  
Old 11-28-2005, 12:12 AM
Googi Googi is offline
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Quote:
Originally Posted by Schlurfy
And because we cannot control anything outside of Graal, we (Staff) cannot prevent such things like buying items for real money.
Except, of course, banning people who USD, which the staff don't try hard enough to do. Or scammers for that matter.

Quote:
Originally Posted by StrykerTFFD
To make this more clear, the prices of diamonds and brutals have gone in a reverse direction.Their costs aren't controlled by players, rather they're controlled by those who have the money to overpay for them. High leveled players, those who are richer than the younger players, toss up high offers in order to buy out the younger players, not give them a chance. I mean look at the costs of brutals. They're insane. Who can afford those other than people who are trying to buy them in mass and power level? That's my feeling on diamonds, since you keep bringing them up.
Diamonds have remained at 500 plat for a very long time. Talking about diamonds in terms of plat to begin with is a mistake. Diamonds, not plat, are the currency of 2K2. An increase in their plat value doesn't represent an increase in the value of diamonds but a decrease in the value of platinum.

Also, there is no case of someone buying diamonds in bulk through overpaying in terms of plat that I know of, or even buying diamonds in bulk for 500 plat each. This is not to say that such cases doesn't exist, but that they are very likely too rare to impact the plat value of diamonds in any considerable way.
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  #70  
Old 11-28-2005, 12:13 AM
Sam Sam is offline
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Quote:
Originally Posted by Schlurfy

The prices for diamonds or brutals are made by the players. It's like in real life: supply and demand!
Don't pay so much, offer less and the prices will go down.
You got what I am talking about? DIAMONDS AND BRUTALS, by answering Taikun:
Quote:
Originally Posted by Taikun
...have to add that the prices on GK are awful. why the heck did diamonds go to 500 plat per? how dumb is that (think bout it). same with brutal maps beeing sold for 5k each. that's just... there we are back at the point buying stuff for real money. it seems it's the only way to success at this game.
And if you read that:

Quote:
Originally Posted by Schlurfy
That's what I am talking about! And that's what counts here.

And because we cannot control anything outside of Graal, we (Staff) cannot prevent such things like buying items for real money.
I am talking about supply and demand traded INSIDE of Graal. But maybe you can ask Googie to let explain it only for you, what I am talking about.

And the reason why the prices of diamonds and brutals are going higher and higher is, because the older player are lazy and just want to be stronger by doing nothing and improve their weapons with diamonds.
But that are complaints we don't accept, because it's their own fault.
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  #71  
Old 11-28-2005, 12:18 AM
Butz Butz is offline
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Maybe there should be some sort of secret strike force that tries to catch people selling items for USD, and when proof is collected, ban the accounts of those players, and release the items back into circulation? >.>

Any other game out there wouldn't stand for this sort of thing.
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  #72  
Old 11-28-2005, 12:22 AM
Sam Sam is offline
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Quote:
Originally Posted by Googi
Except, of course, banning people who USD, which the staff don't try hard enough to do. Or scammers for that matter.
We don't punish people for selling or buying items for USD. That's not our business. The only thing we can do is to prohibit specifically announcements of selling or buying for real money inside the game.
And that follows a ban.
I am working hard for the ban of scammers and I also was able to bring scammed items back to their owners, but it don't works all the time.
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  #73  
Old 11-28-2005, 12:27 AM
Googi Googi is offline
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Quote:
Originally Posted by Schlurfy
We don't punish people for selling or buying items for USD. That's not our business.
Yeah, I know it's not. But the staff can make it their business.
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  #74  
Old 11-28-2005, 12:37 AM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Googi
Yeah, I know it's not. But the staff can make it their business.
It doesn't really change much - it's pretty hard to get actual proof. Shortly after I began being a GP we tried it... didn't work so hot.
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  #75  
Old 11-28-2005, 12:53 AM
StrykerTFFD StrykerTFFD is offline
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Quote:
Originally Posted by Googi
Diamonds have remained at 500 plat for a very long time.
Yeah, but I come from the times when they cost 10 plat each. I miss those days.
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