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  #1  
Old 03-16-2005, 01:05 AM
maximus_asinus maximus_asinus is offline
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why couldn't you make the sword detect the bush tiles and have it update board via this? I am not the best scripter, and I can see how checking each time you used the sword could lag, but I doubt it'd be noticeable.
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  #2  
Old 03-16-2005, 09:00 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by maximus_asinus
why couldn't you make the sword detect the bush tiles and have it update board via this? I am not the best scripter, and I can see how checking each time you used the sword could lag, but I doubt it'd be noticeable.
Simply, you can't updateboard on a gmap.
NPC Code:

if (keypressed) {
this.test_x = int(playerx + 1.0) + 2*vecx(playerdir);
this.test_y = int(playery + 1.5) + 2*vecy(playerdir);
if (keydown(5)) {
if (tiles[this.test_x,this.test_y] == 2 && tiles[this.test_x+1,this.test_y] == 3 && tiles[this.test_x,this.test_y+1] == 18 && tiles[this.test_x+1,this.test_y+1] == 19) {
tiles[this.test_x,this.test_y] = 677;
tiles[this.test_x+1,this.test_y] = 678;
tiles[this.test_x,this.test_y+1] = 693;
tiles[this.test_x+1,this.test_y+1] = 694;
putleaps 0,this.test_x,this.test_y;
updateboard this.test_x,this.test_y,2,2;
}
}
}



Put a //#CLIENTSIDE above that and it mimics the default bush script. It will drop rupees and items on it's own. Not Classic's rupees but the default bush drop items. It will slash the bush for everyone, and the bush will reappear on it's own.

All of these automatic things, they shouldn't be happening. I should have to write this serverside to get the bush to be slashed for everyone. I should have to write special code for the items to drop. I should have to cache the bush locations so that I can redraw them.

Now, the clientside updateboard updating for everyone isn't exactly a bad thing, this helps a lot. But all of the other stuff screws me up.
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  #3  
Old 03-16-2005, 04:33 PM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by jake13jake
Simply, you can't updateboard on a gmap.
Oh GMAP, I hate you so.
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  #4  
Old 03-17-2005, 12:01 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by maximus_asinus
Oh GMAP, I hate you so.
Hmm... however, I just realized something. -If- tiles can be recognized on a gmap at all, they could probably be backwards scripted so that it puts an npc of the slashed bush image and setshape2s to a walkable tile and destroys itself on a timeout. If I had preference, I'd make it so that nothing could respawn if you were standing on it (like the pots and getting stuck in the corner of Vangel JFs).
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  #5  
Old 03-16-2005, 01:18 AM
p2p_Sir_Link p2p_Sir_Link is offline
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This thread died like classic guys. Get over it.
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  #6  
Old 03-16-2005, 05:41 PM
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you all can ***** about anything can't you.
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  #7  
Old 03-16-2005, 06:26 PM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by csod123
you all can ***** about anything can't you.
Yes I can, now shut up.
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  #8  
Old 03-19-2005, 02:47 PM
p2p_Sir_Link p2p_Sir_Link is offline
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Quote:
Originally Posted by csod123
you all can ***** about anything can't you.
Maximus and I would be working hard on classic, if Selflon was active to hire/Storm would hire some people.
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  #9  
Old 03-21-2005, 01:00 AM
jake13jake jake13jake is offline
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I'm so sad that there is nothing interesting to talk about recently. There has been nothing happening on Classic. Absolutely nothing.
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  #10  
Old 03-21-2005, 08:19 PM
p2p_Sir_Link p2p_Sir_Link is offline
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This is trueness. I'm on the verge of quitting and working full time on my server.
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  #11  
Old 03-21-2005, 08:26 PM
maximus_asinus maximus_asinus is offline
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Storm was hinting at a new addition he was working on. He wasn't very specific, but from what I was able to pry out of him was that it was a hangout of some sort, based on old levels. Hope you enjoy it.
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  #12  
Old 03-21-2005, 10:10 PM
Minoc Minoc is offline
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Hopefully the old Graal Castle.
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  #13  
Old 03-21-2005, 11:29 PM
Unpredlctable Unpredlctable is offline
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Hopefully anything.
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  #14  
Old 03-22-2005, 03:21 PM
p2p_Sir_Link p2p_Sir_Link is offline
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Are we now beleiving what storm says?
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  #15  
Old 03-24-2005, 09:44 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by p2p_Sir_Link
Are we now beleiving what storm says?
All I believe is that you misspelled a word.
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  #16  
Old 03-24-2005, 11:10 PM
Minoc Minoc is offline
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Quote:
Originally Posted by p2p_Sir_Link
Are we now beleiving what storm says?
I do.
I've known Storm for a long time, he's one of the most trustable players I know.

Even if you disagree with Storm's vision of Classic, you can't say he's not doing his best to improve the server.
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  #17  
Old 03-24-2005, 11:18 PM
maximus_asinus maximus_asinus is offline
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who's definition of improve are we using?
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  #18  
Old 03-24-2005, 11:21 PM
Minoc Minoc is offline
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who's definition of improve are we using?
Improve as in adding things that would satisfy the players.
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  #19  
Old 03-24-2005, 11:34 PM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by Minoc
Improve as in adding things that would satisfy the players.
I'm confused, when you're satisfied, you complain? because thats what people are doing now.
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  #20  
Old 03-24-2005, 11:55 PM
Minoc Minoc is offline
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Quote:
Originally Posted by maximus_asinus
I'm confused, when you're satisfied, you complain? because thats what people are doing now.
No, but he's TRYING to satisfy the players.
You can disagree with his ideas without claiming he's lazy, corrupt, etc'.
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  #21  
Old 03-25-2005, 12:06 AM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by Minoc
No, but he's TRYING to satisfy the players.
You can disagree with his ideas without claiming he's lazy, corrupt, etc'.
I can question his motives as he is making classic in his own view, and not listening to player input.
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  #22  
Old 03-24-2005, 11:28 PM
Minoc Minoc is offline
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Ok.. all is fine but one thing I've just noticed.
There seem to be new PK rooms, which are exactly like the old PK Cave.
It really ruins the value of kills count, and the classic feeling.
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