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  #61  
Old 02-02-2002, 10:23 PM
Admins Admins is offline
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Some newworld and forums stuff got leaked, that's
why some people probably have the Terrain Generator.
It's a program to make gmaps, maps with fractal
generated heights. In the game you need to set the
gmap as map (there are 2 secret ways of doing that )
and then open a level that is part of the map. In the
Graal editor you have terrain grids which can be moved
up/down to edit the terrain without needing to open
the Terrain Generator for little changes.

Servers need special permissions to be able to use
gmaps. For normal playerworlds its probably not good
to use it because you need a lot of gfx and stuff because
the old tiling doesn't work (only for inside houses).
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  #62  
Old 02-02-2002, 10:29 PM
Bird2prey Bird2prey is offline
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Quote:
Originally posted by Stefan
Some newworld and forums stuff got leaked, that's
why some people probably have the Terrain Generator.
It's a program to make gmaps, maps with fractal
generated heights. In the game you need to set the
gmap as map (there are 2 secret ways of doing that )
and then open a level that is part of the map. In the
Graal editor you have terrain grids which can be moved
up/down to edit the terrain without needing to open
the Terrain Generator for little changes.

Servers need special permissions to be able to use
gmaps. For normal playerworlds its probably not good
to use it because you need a lot of gfx and stuff because
the old tiling doesn't work (only for inside houses).
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  #63  
Old 02-02-2002, 10:30 PM
Loriel Loriel is offline
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Hoi Stefan!
You should make it so you can define the exact height of each grid thing in the editor, because you cannot do really flat stuff without terraingen :/
It's possible to do "3d levels" without terrain gen, you know...
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  #64  
Old 02-02-2002, 10:35 PM
Admins Admins is offline
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Loriel you know the Ctrl+mouse move thing to make
things fit on integer values, and make things flat
(or did you mean something different) ?
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  #65  
Old 02-02-2002, 10:37 PM
Graal518 Graal518 is offline
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Stefan, I pm'ed you on how I did it.
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  #66  
Old 02-02-2002, 10:49 PM
Loriel Loriel is offline
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Quote:
Originally posted by Stefan
Loriel you know the Ctrl+mouse move thing to make
things fit on integer values, and make things flat
(or did you mean something different) ?
No. *runs*
How actually? Nobody tells me about stuff >.<
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  #67  
Old 02-02-2002, 10:53 PM
Loriel Loriel is offline
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Quote:
Originally posted by Graal518
Stefan, I pm'ed you on how I did it.
PM me, too!
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  #68  
Old 02-02-2002, 10:56 PM
Graal518 Graal518 is offline
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Quote:
Originally posted by Loriel

No. *runs*
How actually? Nobody tells me about stuff >.<
That ctrl+mouse thing doesn't make the terrain flat.
As far as I can tell it only makes it so the number values will
stay on 1 instead of doing like 1.235235?
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  #69  
Old 02-02-2002, 11:16 PM
Loriel Loriel is offline
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Yep, but then you can easily make stuff flat, which would be impossible without that
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  #70  
Old 02-02-2002, 11:22 PM
_0AfTeRsHoCk0_ _0AfTeRsHoCk0_ is offline
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Xerphier, are you still working on Core Factor?
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  #71  
Old 02-02-2002, 11:24 PM
Graal518 Graal518 is offline
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Quote:
Originally posted by _0AfTeRsHoCk0_
Xerphier, are you still working on Core Factor?
I tried emailing you at your hotmail address,log on msn and we'll talk.
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  #72  
Old 02-02-2002, 11:25 PM
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Quote:
Originally posted by Graal518


I tried emailing you at your hotmail address,log on msn and we'll talk.

Don't use MSN anymore, but I'll get it up and running again. I have to go for like 20 min or so but I will come back on after
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  #73  
Old 02-03-2002, 12:01 AM
BocoC BocoC is offline
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Bah. Anybody can make a gmap. All they need to know is how the .gmap files work, and the script command that will make the level use the gmap. Of course, I have already figured all that out ^_^

(Wee! I'm bragging!)
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  #74  
Old 02-03-2002, 12:04 AM
AlexH AlexH is offline
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poor alex doesnt know how to do it
alex is sad
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  #75  
Old 02-03-2002, 12:05 AM
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Quote:
Originally posted by AlexH

poor alex doesnt know how to do it
alex is sad
I had to learn on my own...
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