Quote:
Originally Posted by Akios
I'm down for a players making servers, and levels. GFX, that's what makes servers unique. But having players run non-dev jobs only asks for trouble. Think about it. If a GP's best friend starts hacking, and the GP catches his/her friend hacking, is s/he going to ban him? Probably not. If a GP catches some random person hacking who they've never met before, you bet they'd be banned in an instant.
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By the first part:
If players make a server and get it to the classic tab, you think it should just be taken over by Cyberjouers staff and the players who spent loads of time and money to make their server reap no rewards? I'm not saying corruption is a reward they should reap but being able to manage a project that you have been working on for a very long time is an immense reward for any developer.
By the second part:
So players should be development staff but not PR positions? Generally the PR positions are lower then the development staff. If Cyberjouers staff were to take up all the PR positions, you would have 13 year olds as developers (with way more power) looming over Police, FAQ and Events Team members that are way more mature.
All in all:
The problem I see that you have is not players being staff per-say but rather something else. You should look at the server you are talking about and the administration team for that server (specifically Management). Corruption, foul-play and lack of responsibility will always trickle downwards on any server. I really think there is the root of your problem.
But, I don't go on UN much at all so I'm only going based off of many stories I've heard, so don't take anything I say to be fact.