While I refuse to take a position in this debate, I will show that your argument is not decisive and based on flawed assumptions!
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Originally Posted by Kuza
With the right amount of NPC programming this could properly be done.
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With the right amount of NPC programming we can have awesome ingame 3d engines and AIs that replace all staff and produce awesome new content and write new scripts themselves!
This, in itself, is not a convincing argument. The amount of programming is not the question, but rather the finesse and design required.
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Tell me what the difference between an NPC king and a player king is?
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Why do we have people in charge of things and not NPCs? Why are people necessary over programmed behaviour? Certainly companies would be run more efficiently if they were managed by computers and not people, and a computer teaching children is way awesomer than an actual teacher. And if the parliament was replaced by a deterministic program, there would be way less chaos in politics! While we are at it, let's replace Moonie with a php script that filters illegal posts
before they are even posted!
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For me, it's the fact an NPC king is pre-programmed to make certain decisions and the player king can make any decision... even the wrong ones. (e.g. the destruction of the old kingdoms)
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The NPC king, however,
will fail to make certain important decisions, because it lacks the ability to even consider them, which is going to be as fatal as a player king making the wrong decisions. Both can be counteracted by having staff take over their tasks and overriding their decisions, but that makes the kingdom concept way less interesting.
In a way, it is more damaging because the NPC king lacks the ability to advance the development of his kingdom, and is limited to fairly simple decisions that are based on actual simple game mechanics.
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Kingdoms are not vital to the success of Graal2001.
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This discussion is not about the necessity of kingdoms. Whether we need any is beyond its scope, and everybody agrees that they need to be done right. Consider making a separate thread for this question.