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  #46  
Old 01-08-2006, 12:47 PM
Matt Matt is offline
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  #47  
Old 01-09-2006, 07:59 AM
RavenofEarth RavenofEarth is offline
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Thanks...Also, we got our first town's outside finished. As well as that town's gmap uploaded, looks nifty so far. Here's a screenie.

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  #48  
Old 01-09-2006, 03:11 PM
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Quote:
Originally Posted by RavenofEarth
Thanks...Also, we got our first town's outside finished. As well as that town's gmap uploaded, looks nifty so far. Here's a screenie.

I love the simple look of it, but please fix the trees so they don't have the regular grass around the trunk of them. Otherwise that will annoy the hell out of me, and I'm sure others.
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  #49  
Old 01-09-2006, 03:51 PM
Darklux Darklux is offline
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Or just use another way designing your levels than filling it with tiles.
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  #50  
Old 01-09-2006, 04:34 PM
RavenofEarth RavenofEarth is offline
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O_________o;;; Uhhh, filling it with tiles? And secondly, we're doing fix-ups now. That was done when I was tired. >____<
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  #51  
Old 01-09-2006, 04:38 PM
xXziroXx xXziroXx is offline
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It looks ok so far, dont screw it up. ;]
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  #52  
Old 01-09-2006, 04:50 PM
RavenofEarth RavenofEarth is offline
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In all honesty, I believe the tree's look okay for now.
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  #53  
Old 01-09-2006, 04:56 PM
Sacred Shadow Sacred Shadow is offline
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  #54  
Old 01-09-2006, 05:01 PM
RavenofEarth RavenofEarth is offline
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Great, I'll AIM you as soon as I finish writing this. Okay, i'm getting ticked at this, anyone know how to disable playerkilling on all the levels? for now.

Edit: That's fixed. Now we seem to be having issues with one of the gmaps. None of the npc's are showing, and their all //#CLIENTSIDE -ed. We're unsure of how to fix this.
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  #55  
Old 01-09-2006, 06:19 PM
Mykel Mykel is offline
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Quote:
Originally Posted by RavenofEarth
Great, I'll AIM you as soon as I finish writing this. Okay, i'm getting ticked at this, anyone know how to disable playerkilling on all the levels? for now.

Edit: That's fixed. Now we seem to be having issues with one of the gmaps. None of the npc's are showing, and their all //#CLIENTSIDE -ed. We're unsure of how to fix this.
Some of these questions should probably go in the scripting forum.

On a sidenote:
No, the trees don't look fine. Fix.
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  #56  
Old 01-09-2006, 06:36 PM
RavenofEarth RavenofEarth is offline
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RAWR! I'm working on it.
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  #57  
Old 01-09-2006, 07:04 PM
RavenofEarth RavenofEarth is offline
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Quote:
Originally Posted by RavenofEarth
RAWR! I'm working on it.
Edit: NPC's fixed. And now, I still don't know what needs to be done to the tree's they look fine to me.
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  #58  
Old 01-09-2006, 07:06 PM
ApothiX ApothiX is offline
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Quote:
Originally Posted by RavenofEarth
Edit: NPC's fixed. And now, I still don't know what needs to be done to the tree's they look fine to me.
That's not an edit, it's a double post

I think they are referring to the grass around the base of the trees that doesn't match the grass tiles that it is on.
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  #59  
Old 01-09-2006, 07:07 PM
RavenofEarth RavenofEarth is offline
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>_______< I Clicked Quote Instead Of Edit! Gaw! >___________<

Edit: Buuut, Tree's arent supposed to have taller grass near the base. it's supposed to be short, isnt it?
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  #60  
Old 01-09-2006, 07:38 PM
Mykel Mykel is offline
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Quote:
Originally Posted by RavenofEarth
>_______< I Clicked Quote Instead Of Edit! Gaw! >___________<

Edit: Buuut, Tree's arent supposed to have taller grass near the base. it's supposed to be short, isnt it?
What? You have swamp tiles around the tree. The tree would have swamp tiles around its base too.
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