
11-04-2005, 12:51 PM
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I never asked for this.
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Join Date: Jun 2005
Posts: 855
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Is GK lacking something?
I think it is. I mean, farming is so overlooked. I'd love to have a working farm, breeding horses, tending to crops that take a normal time to grow, all on the main island in a new town perphaps? On another game, I spent a few real life months as a peasant. I liked the RP, it was a fun game, but I can no longer afford it.
Honestly, it wouldn't hurt to turn some of GK's unusually used land to farmland maybe, or allow people to stick shacks or something near the shore to fish? Thats another thing - fish shouldn't be localised to hotaru. Having a small fishing shack on the shore that newbies can build (not trials) to make a small living to start out in GK would be awesome. I for one, would give up my fancy carman plate and not-too-extravagent weapons to start fresh for a life like that. RP at its truest is when everybody starts out as a peasant farming the land, and working their way up.
Shacks would cost maybe, 30 boards (bamboo poles perphaps?), 10 nails and a would last a few real life days (a week maybe?) and they can only be built on grass, nowhere near other towns/altars and such. Shacks would be VERY small, possibly 1/4 of a normal house size. Shacks would fall quicker than normal houses ( a week in reality ), and to repair you'd simply drop boards/nails in a tool box located on the shack wall to the back right. You'd also get a crude key when you built the house, shacks would be spaced apart and if your shack crumbled from decay, your items would be returned to you, and you wouldn't be allowed to build another shack for a few weeks. Also, when there is a concentration of 6 or more shacks over three levels, no more can be built.
I'd LOVE to see this ingame. |
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