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  #46  
Old 10-14-2001, 12:14 AM
Antago Antago is offline
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Arrow New Races, new stuff, and new stories

If I came back to Graal, I request only three things! Those three things will be listed at the end of this message.. but first, you must read this story:

:::Story of Bomies:::

A while back, I had an idea to create animals that could not only walk around Graal and in between levels, but they would also be hosted in a special server, otherwise known as "A-sector". It would be several months before Stefan would actually complete this server.

In the mean time, in August of 2000, I had created the first Bomy-bopot graphic. Searching desperately for someone to script the movement of this creature as an animal, I found a player known as Kyle0654.

Seeing some of his other works, I knew he would be the one to make this into what I was looking for. So, as quickly as I found him, I proposed to him the "scripting" position of this animal in early September 2000. In return, he received 50% credit of the creature.

Staring at my 18 sprites of the original bomy (birce), we "brainstormed" some rather interesting behaviors for the bomy. Things such as, "What would it do if it was in water?", "if it was hit?", "if it was being attacked?", "low on health?", "walking behaviors?", "in its shell?", and so on.

Little did we know it would take 6months to complete its behaviors.

Discussing things about the bomy and making up stories (such as the spawn of the Zalactic Labs era) to complete its history, Kyle decided not to make the bomy as an animal..

So, angered at this, I quickly turned to the next best person I found, Darkman.

Remembering who made the puffers that blew air out of theirs mouths to "fly" around, I asked Darkman to script the animal part of the bomies.. and he did. He scripted it so well that it became the framework for the original bomy pets -- which were enormously edited by Stefan.

Forgetting about Kyle's earlier mention of a human-morph-into-bomy, I was surprised to find Kyle still working on "something" with the bomies.

He approached me one day and sent me the first demo to the morph. I was extremely (!!!!) surprised once again. At this time, me and Stefan were still working on Graal2001 (secretly), and the Graal engine that Kyle was using (v1.4) was very less advanced. A morph in this version that worked as good as the demo to the bomies was almost impossible to make.

I took my Birce and fled to graal 2001 (known as "new main" at that time). Introducing the bomy morph Kyle had started, I immediately started listing bugs and features that needed to be added to the EXE.

Later on, when me and Kyle were thinking up ideas and behaviors and what needed to be added to the bomy-morph, Kyle showed me the "second" bomy ever made (which was his) -- Skitz.

At this, we played with the idea of bomy "races" (or species) and created two more:
Nira and Naifets

I originally started Nira with a lot of color and detail to it. However, when Kyle made the front and back view to Nira, it didn't quite match my original side views... so he remade the side views and I colored it all in. Then, after I had designed a shell with wavy spikes on it like a mohawk, Kyle made a new bomy which we named Naifets for Stefan. So, we decided to start adding in things such as bomb power, health, and eating.

At this point, I started talking to Gonmon (who I previously found and contacted after seeing some of his drawings). I didn't know yet if he could make graphics good or not, however, I asked him to make a bomy of his own -- which he ended up making as Nero.

With my planned Graal Halloween party, we had an idea to show up to the party as bomy-bopots (for our costume). When testing the bomies first online, we found many bugs. This led to many more advancements in the Graal exe (new main).

When it came time for New Main to be released within a month, we handed the bomy-morph script over to Stefan to be what it is today.



Races take a lot of work to create... which is why there are currently only two.

So, my requests for coming are:

1) Someone, preferably Tyhm AND Kyle, will work on a new race with me.
2) Antora lands to be extended.
3) Stefan must take time out of all these levels he makes to do the finishings on the new race.

If you look at the map attached to this message, you will notice that the orangish-gold levels are all the current Antora lands.

The blue levels are the places that I wish to become part of Antora Lands.
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  #47  
Old 10-14-2001, 12:16 AM
Spunky2000ca Spunky2000ca is offline
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Re: New Races, new stuff, and new stories

Quote:
Originally posted by Antago
1) Someone, preferably Tyhm AND Kyle, will work on a new race with me.
2) Antora lands to be extended.
3) Stefan must take time out of all these levels he makes to do the finishings on the new race.

If you look at the map attached to this message, you will notice that the orangish-gold levels are all the current Antora lands.

The blue levels are the places that I wish to become part of Antora Lands.

thats a pretty big job, but it doesnt seem bad to me. At least you'd be giving the level team something to do.
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  #48  
Old 10-14-2001, 12:19 AM
T3CK T3CK is offline
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Wow Awesome!
I hope you do come back!
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  #49  
Old 10-14-2001, 12:19 AM
Slaktmaster Slaktmaster is offline
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Wow!
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  #50  
Old 10-14-2001, 12:23 AM
Jerom Jerom is offline
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Re: New Races, new stuff, and new stories

Quote:
Originally posted by Antago
stuff Antago said
I knew every bit of that information accept for the Darkman part, heh.
And it's nice to see you back.
You probley already know it, but we have a New Races forum, perhaps you could post some of this in that forum to spice the interest of others and possibley find some of the people you need in order to make your race(s).
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  #51  
Old 10-14-2001, 12:24 AM
T3CK T3CK is offline
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I remeber before 2k1 was out the admin house was filled with bomys hehe =]
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  #52  
Old 10-14-2001, 12:27 AM
evilive evilive is offline
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NO me? ::cries::
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  #53  
Old 10-14-2001, 12:28 AM
RawPower RawPower is offline
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ANTAGO! Gonmon and I SERIOUSLY NEED TO TALK TO YOU!
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  #54  
Old 10-14-2001, 12:29 AM
T3CK T3CK is offline
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Quote:
Originally posted by evilive
NO me? ::cries::
Don't feel left out you can help me throw these rocks and that other rock over there!!! *hands bucket of rocks*
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  #55  
Old 10-14-2001, 12:42 AM
evilive evilive is offline
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Quote:
Originally posted by Gspeed2000
Antago, I was wondering where you got the idea for your nickname from. I pondered over this for some time because I know it wouldn't be derived from the word Antagonist. Maybe refrence to Mantago from Secret of Mana?
Hmmm... I thought the same thing too...
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  #56  
Old 10-14-2001, 12:43 AM
Jerom Jerom is offline
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Quote:
Originally posted by evilive

Hmmm... I thought the same thing too...
I thought he got the name from "Antango", because I always got those two confused.
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  #57  
Old 10-14-2001, 12:45 AM
Antago Antago is offline
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I make all my names up. There is always some odd coincidence to them though...

Like Keeola. There's actually a REAL name in the book of baby names called "Keola" and it means "life".

Antago - I made that up. There is a video game named Antago for Atari.. there is also a Yacht club named Antago.

Also, the only games I ever have reference to are Zelda and Bomberman.



Oh.. and the whole "bobot" and "bopot" thing is a coincidence.
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  #58  
Old 10-14-2001, 12:45 AM
RawPower RawPower is offline
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I got the nickname Shadrock from thin air.
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  #59  
Old 10-14-2001, 12:48 AM
evilive evilive is offline
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I made mine up... its a looong story, but.......
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  #60  
Old 10-14-2001, 12:48 AM
Tyhm Tyhm is offline
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*laughs* Well, what are you waiting for? Hop to it, peasants!

*goes back to the New Races forum*
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