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  #1  
Old 07-26-2014, 09:45 PM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by Kohola_KinG View Post
@^.. Don't blame the players for helping eachother get MVP's... Blame the ET's for not rewarding the real MVP.
They can't really avoid it outside of TDM where there's a true scoreboard.

Any other event they're forced to go to LMS to decide and we would just leave, or 3v1 one guy then leave and **** like that to 'choose' who got MVP.

It got to the point where instead of wasting time we'd just say it and they'd listen.
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  #2  
Old 07-26-2014, 09:53 PM
Zongui Zongui is offline
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i have been pushing to make all weapons trade-able and purchasable with era money. era, unlike true mmorpgs that have a huge player-count, is too small to use pvp money (ecs and mvp coins). the only difference is ec items are trade-able, so more people have access to them. this is in response to spikedude saying era is done catering the elite. by doing this you are actually still catering to them, because only the elite will have mvp weapons, and they pretty much have all the good weapons already. the elite are basically in the already-rich-era category since getting money isn't a problem for them and they have all the good weapons.

lol this gap basically represents the gap between the rich and everyone else on era:

http://www.pewresearch.org/files/201...inequality.gif

and is still widening.

Last edited by Zongui; 07-26-2014 at 10:03 PM..
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  #3  
Old 07-27-2014, 01:01 AM
TheLinkMan2002 TheLinkMan2002 is offline
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I strongly disagree with mvp weapons becoming tradeable unless the whole system is overhauled. If they do become tradeable anyone with them already should get some sort of consolation and the weapons removed. Its pretty plain to see, this makes a small batch of players rich overnight just because they decided to stack their gang with only the best of the best. I think the best option is removing mvp coins altogether and instead offering other incentives, and larger ec rewards. Like what has already been brought up several times, this is only catering to one group of people at the moment. The way the server has been with activity for a while, only a short list of people have actually been earning and stockpiling these. And the only reason they are stockpiling is because they have them all already. Koho has an Mp5SD which up until recently was only stocked to 6 and remained tradeable, Solution here is easy... Remove Mp5SD from mvp shop, refund mvp coins to anyone that purchased one since the change, and make it a rare tradeable gun again like it was before it got all ****ed up. Makes Koho and a few other players happy and doesn't upset the current system. It should have stayed like it was in the first place, Like ares the Mp5 SD was only meant to be stocked to 3 once so we actually had rare guns to exchange again............ Someone decided to break that for each allowing way more than intended.


This leads me to another point, Keep rare guns rare. Don't suddenly make changes and decide to release it or something screwing the people who payed a fortune when it was one of a kind. Rare collectible guns should always stay at 3.
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  #4  
Old 07-27-2014, 01:07 AM
Scoper Scoper is offline
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I don't know you well enough to know what specific aspect of your character koho will attack for having valid points, but be ready for it.
Here it comes.
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  #5  
Old 07-27-2014, 09:07 AM
Kohola_KinG Kohola_KinG is offline
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My point still remains.

If you earned your gun. You should have the right to sell it and the majority of the server agrees with me. You can not argue against the poll results.

EC weapons are more expensive but yet tradeable. (Made people rich over night) but you guys don't get it, it went from one rich player to another. So it's not like you're getting a **** load of new millionaires everytime you bring a new gun out.

Think about it, if you are basing it of that logic then everybody with mvp guns now aren't rich. You guys are arguing that if you make them tradeable then they become rich, so whoever buys the mvp guns wont be rich as they only have "the gun". Many of you will find this hard to grasp but it makes sense if you think about it.

I earned them 20 MVP's to get that MP5 SD.. It's locked to my account when it belongs to me. I should have the right to sell it or drop it out of my inventory. Not letting me sell my items is 100% communist & dictatorship.
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  #6  
Old 07-27-2014, 01:53 AM
TheLinkMan2002 TheLinkMan2002 is offline
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Main point I'm trying to make is just because you are a skilled player you should not be entitled to everything for free while condemning new and not as good players to the mines and think that is okay. Koho said that the new players should "get off their ass and make money", but why should the better players be able to make money 500x faster than the lower class players who actually DO work for it. I think there is alot more blood sweat and tears involved in mining for 5 hours everyday than there is in playing and doing well in gang events every week.

The argument has basically become, "if you are better than everyone else you should be able to print money cuz **** it why not, u put in all the effort of becoming better" That may be true, but these people have had 4k+ hours to do this over someone who has 400. I agree pking players need alternatives to making money, but doesn't gang points and money gained from a kill already cover this? It was even stated that these guns would probably remain a static 1m, so by this change already we have like 5 players who make 5m+ overnight just because they pk better?
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  #7  
Old 07-27-2014, 12:27 PM
BlueMelon BlueMelon is offline
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I haven't read the full thread (mostly clouded by wall of texts/flame wars), but wouldn't making MVP guns trade-able make them non-special/MVP? The reason why they were created in the first place was to have a subset of weapons you can "show off" to others as being someone who has done good for his team in gang events. (My apologies if this point has been brought up)
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  #8  
Old 07-27-2014, 12:52 PM
Godzilla Godzilla is offline
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Make MVP weapons trade-able, raise the price of every gun to a good 50 coins or so and start pushing out more ways to earn MVP coins;

Most Taxi Missions completed in a week; 1 MVP Coin
Highest bounties completed in a week; 1 MVP Coin

etc etc etc
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  #9  
Old 07-27-2014, 01:10 PM
BlueMelon BlueMelon is offline
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MVP guns we're created to be special, won't it reduce that to nothing if I see a low hour player who got his money from the casino/friend with a MVP weapon who can't PK? :/
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  #10  
Old 07-27-2014, 01:18 PM
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Originally Posted by BlueMelon View Post
MVP guns we're created to be special, won't it reduce that to nothing if I see a low hour player who got his money from the casino/friend with a MVP weapon who can't PK? :/
yes these mvp guns are sooooooo special *watches whilst half the staff have spawned mvp guns*
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  #11  
Old 07-27-2014, 01:52 PM
Kohola_KinG Kohola_KinG is offline
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Quote:
Originally Posted by BlueMelon View Post
MVP guns we're created to be special, won't it reduce that to nothing if I see a low hour player who got his money from the casino/friend with a MVP weapon who can't PK? :/

Would it not be the same thing if you seen a low hour player with an aug or smgpk? Rare weaponary? which is tradeable. You can't already have guns in the same situation as mvp and then argue against making mvp tradeable when EC's weapons are just the same.

If they meant to much to people then they wont sell and will show off their weapons, let those who dont giv a **** sell them or do as they please with them.
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  #12  
Old 07-27-2014, 05:38 PM
TheLinkMan2002 TheLinkMan2002 is offline
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The difference here is it takes alot more time go save up 750 ec than it does to get 15 mvp coins. some people have piles of them. There is alot more earning going on winning 750 events than winning 15. It is far from equal, that's why ec guns are fine. Even if you played all day and joined every event you wouldn't win all of them. Id say even the best players would top out at 20 ec a day if they joined literally every single event.
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