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  #46  
Old 09-17-2010, 02:27 AM
MrOmega MrOmega is offline
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Varia is up to date, tile layers fixed and NPC's/Systems all working, once I finish the first dungeon I will apply for hosted, just to get Varia's name out there to the public.
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  #47  
Old 09-17-2010, 02:56 AM
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I can't wait!
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Old 09-17-2010, 02:57 AM
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You know what you should do? Make a custom GUI for when you log in to start your adventure, MrOmega. Do you agree?
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  #49  
Old 09-17-2010, 03:05 AM
MrOmega MrOmega is offline
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Quote:
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You know what you should do? Make a custom GUI for when you log in to start your adventure, MrOmega. Do you agree?
Actually I'm in progress of doing so. ;D I have to stay one step ahead of the community now, haha
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  #50  
Old 09-17-2010, 04:30 AM
Precise Precise is offline
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Looking forward to this.
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  #51  
Old 09-17-2010, 04:49 AM
MrOmega MrOmega is offline
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Figure I show the current gmap, it's a 7 by 7, with each level not being "boring". I've blurred out the non developed areas. But here it is.
Attached Thumbnails
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Name:	varia_map.png
Views:	241
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ID:	51717  
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Last edited by MrOmega; 09-17-2010 at 03:17 PM..
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  #52  
Old 09-17-2010, 04:53 AM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by MrOmega View Post
Figure I show the current gmap, it's a 7 by 7, with each level not being "boring". I've blurred out the non developed areas. But here it is.
it is so beautiful!
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  #53  
Old 09-17-2010, 04:55 AM
Precise Precise is offline
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Very.... "oceanic/water" based. But nice nonetheless.
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  #54  
Old 09-17-2010, 05:06 AM
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Thank you, I also figured I share this, Varia is the name of the planet. I plan on dividing the world up into 6, 7x7 gmaps and have a wrapping effect of the sorts. (This would mean varia is a cube world, haha xp) this is currently side 2.
___
|1|.........
|2|3|4|5|
.........|6|

Just imagine that as a cube and you have Varia.
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Last edited by MrOmega; 09-17-2010 at 06:26 AM..
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  #55  
Old 09-17-2010, 11:58 AM
scooter123 scooter123 is offline
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awesome
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  #56  
Old 09-17-2010, 12:19 PM
Soala Soala is offline
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Looks nice! How did you render such nice map screenshot by the way? My offline editor gives way less details to my map screenshots.
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  #57  
Old 09-17-2010, 12:37 PM
iSlayer iSlayer is offline
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Quote:
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Looks nice! How did you render such nice map screenshot by the way? My offline editor gives way less details to my map screenshots.
He has 3584x3584 screen resolution
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  #58  
Old 09-17-2010, 02:55 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by Soala View Post
Looks nice! How did you render such nice map screenshot by the way? My offline editor gives way less details to my map screenshots.
perhaps he used NW2PNG?
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  #59  
Old 09-17-2010, 02:56 PM
Soala Soala is offline
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He has 3584x3584 screen resolution
Even with a high resolution, it needs a program to render such details, and the offline editor doesn't give such fine details.
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  #60  
Old 09-17-2010, 03:14 PM
MrOmega MrOmega is offline
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Quote:
Originally Posted by Deas_Voice View Post
perhaps he used NW2PNG?
You are correct sir, I rendered it 1/2 the sizeof what the level really is then I went back and added in the NPC images
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