I'm personally offended by the nature of your thread.
Before you begin to promote your suggestions you first insult the reading public, indicating they're lazy. Then, in your first post you emphasize your own lack of knowledge of the current system but continue to suggest your own implimentation?
I don't mean to be entirely hostile - but if your suggestions aren't well developed (which you seem to acknowledge) you should present them more as a conversation piece and less as a speach from the pulpit.
Quote:
Originally Posted by Imperialistic
So you're telling us you have seen Graal advertisements?
May I ask where?
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It's possible, I've been paying for Google Adwords for the last few months to get a rough idea of the advertisement potential Graal Online would have if they funded a larger advertisement campaign.
Quote:
Originally Posted by DarkReaper0
If there's anything we need on this game it's some good advertising
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That's not entirely true. The problem is the community and game infrastructure has to be modified to better interest new customers before it should be advertised. They could pour a load of money into advertising now - but if new people started pouring in... do you think they'd stick around?
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Originally Posted by Pimmeh
Most of your ideas require manpower and... well... ideas.
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For playerworld and even gold server development - you've hit the nail on the head. To make matters worse, Graal doesn't just need more man power, they need more TALENTED man power.
Sure we could slap some circus together which would look like South Park - only it would be funny in the
pathetic kind of way.
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Originally Posted by thesmoothcriminal
These threads come and go, you wont get an answer
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An official answer - absolutely not. But the recent increase indicates a communal interest... which I think is the only chance of anything serious happening - when it's player developed.
Quote:
Originally Posted by DesolateRestriction
Just so everyone knows. This kid deleted our server's entire GP records, and wiped several players' comments and then proceeded to taunt us in such said comments. We immediately banned him from N-Pulse completely.
He then proceeded to harass staff about getting unbanned and even lied to PWA in an attempt to be unbanned. Proceed with caution if you ever hire this individual.
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It's kind of ****ty to distract from your initial message just to persue a personal interest - shaming this individual.
Quote:
Originally Posted by sweetbruz
This problem is only half out of our hands, though. The community can empower itself by using some of the methods outlined here. We, the Graal community need to take responsibility for our own experience, as far as possible.
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This is exactly the case. We have the opportunity to fix any problems we see as long as we can become organized and cooperate.
Quote:
Originally Posted by DesolateRestriction
The cash shop idea is good when you first look at it, but there's several problems just from the start:
A lot of different people contribute ideas into the making of NPC(s).
You have ganis, gfx, scripting, and even concept design (the guy who had the idea in the first place.) Very rarely does one developer do all the areas, so who gets what? And how would a Levels Design developer benefit?
(You can't put levels in a cash shop.)
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The problems you outline are not unique to the cash shop - you face the same problems developing any other content for Graal.
As a means of personal income, I think the cash shop is a horrible idea which would only get abused. As a means as easy income for Graal Online, which would assist a healthy subscription policy, I think it's an excellent idea.
Quote:
Originally Posted by Matt
I see Graal advertisements here and there, but all that is shown in the advertisement is Graal Kingdoms and Zone. I'm suprised they don't include Unholy Nation and/or Zodiac at least.
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A review is not the same as an advertisement - to talk about it in that way in this thread will only cause confusion. There's no official advertisement for Graal Kingdoms or Zone.
Quote:
Originally Posted by sweetbruz
I guess the playerworlds are a bit more difficult to advertise, since its unprofessional content usually in some stage before completion. Though the idea to be involved in content creation should be attractive to many, even if its just drawing some heads or something.
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The problem with the playerworlds, even the more popular ones, is that the quality of the content is often very poor. You really can't advertise that... and the health of the gold servers are so poor right now that you certainly can't advertise those either. This is why I emphasize the need to improve the community and game infrastructure.