Quote:
Originally Posted by BlackSolider
Local guilds are lame b/c you only draw in players from your server. Global guilds extend over servers and thus have a much larger playerbase to draw from.
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All the major guilds on Classic don't expand too much outside of the server. Ventrue and US are pretty much exclusive to Classic. They aren't drawing players from other servers (I haven't researched, but I wouldn't doubt global guilds only draw players away from Classic).
Quote:
Originally Posted by BlackSolider
Besides, not being able to represent your guild on other servers is annoying.
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I can't argue this, if for some reason you wanted to go to another server to prove your guild's might, then you'd be hard pressed to do so without a guild tag. Only real solution would be to create guild backups on the global level so you could use the tag elsewhere.
Quote:
Originally Posted by BlackSolider
Also, do we really need to give staff something else to do (monitoring local guilds)?
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They'd script a basic system for guild creation, and guild management that the guild leaders would control. The system would be completely automated. Only thing that would be monitored is if inappropriate names slip past the filter.