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  #31  
Old 03-13-2009, 05:36 PM
xnervNATx xnervNATx is offline
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Originally Posted by maximus_asinus View Post
You weren't a LAT so you probably haven't seen them. There are literally dozens of unreleased weapons, such as weapon upgrades (hammer, boomerang) I think GrowlZ's birdshot might still be floating around, shovel... a few more I can't think of just yet.
id buy the birdshot and boom upgrades. the shovel!
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  #32  
Old 03-13-2009, 06:37 PM
Cetellic Cetellic is offline
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Originally Posted by Polo View Post
Consider this example: There are 10 weapons, each with a starting price of 20 tickets. After you have purchased your first weapon, the remaining nine double in price to 40 tickets. After you buy your second one the price of the remaining eight doubles to 80 tickets, and so on. The first few items, at 20 and 40 tickets will be quite easy for newer players to obtain but the later weapons, costing a lot more, will give the ticket hoarders something to work towards. Working the maths out, the 10th item would cost 10240 tickets. A new player could easily get one or two weapons, whereas a long time ticket stockpiler will have a challenge purchasing their 6th and 7th ones.
Just make it so the price increases by 20 each time instead of doubling it, making the max 200.

I don't see the fuss over the reset business. I don't really care, if it's for the better of the server go on and do it.
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  #33  
Old 03-13-2009, 06:42 PM
xnervNATx xnervNATx is offline
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Originally Posted by Cetellic View Post
Just make it so the price increases by 20 each time instead of doubling it, making the max 200.

I don't see the fuss over the reset business. I don't really care, if it's for the better of the server go on and do it.

i dont think the main problem of classi is the economy but the playercount
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  #34  
Old 03-13-2009, 09:09 PM
MysticX2X MysticX2X is offline
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Economy is partly what is affecting playercount. No incentives.
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  #35  
Old 03-13-2009, 09:33 PM
xnervNATx xnervNATx is offline
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Economy is partly what is affecting playercount. No incentives.
ok so people wont log here because most players have 200tickets+?

that make no sense at all
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  #36  
Old 03-13-2009, 10:59 PM
DarkCloud_PK DarkCloud_PK is offline
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could just be as simple as adding a one time use npc that is worth the purchase i dont know that just popped in my head.
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  #37  
Old 03-14-2009, 12:00 AM
xnervNATx xnervNATx is offline
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if that npc make mystic getting jailed for 10 days every use i will buy it for 200tixs
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  #38  
Old 03-14-2009, 12:14 AM
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Why not just limit the amount of tickets issued?
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The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #39  
Old 03-14-2009, 12:16 AM
xnervNATx xnervNATx is offline
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Originally Posted by MiniOne View Post
Why not just limit the amount of tickets issued?
that a bad idea , you dont even play classic why are you posting here
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  #40  
Old 03-14-2009, 12:59 AM
MysticX2X MysticX2X is offline
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Originally Posted by xnervNATx View Post
ok so people wont log here because most players have 200tickets+?

that make no sense at all
No. They don't come here because there is nothing worth buying.
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  #41  
Old 03-14-2009, 02:06 AM
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Quote:
Originally Posted by xnervNATx View Post
that a bad idea , you dont even play classic why are you posting here
I use to play and how is it a bad idea?
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Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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  #42  
Old 03-14-2009, 02:35 AM
xnervNATx xnervNATx is offline
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Originally Posted by MiniOne View Post
I use to play and how is it a bad idea?

why would you limit the maximum tickets to hold?

what would it give?
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  #43  
Old 03-14-2009, 02:41 AM
BlackSolider BlackSolider is offline
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People don't come to classic because IF an event was going on, the odds are about 50/50 of it being enjoyable (made up number but not that inaccurate.) IF they managed to win (not likely unless it was a team event,) the items they could purchase (if they had enough tickets) are pretty lame and useless.

Lots of 'ifs' and variables, few desirable rewards.
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  #44  
Old 03-14-2009, 03:58 AM
ff7chocoboknight2 ff7chocoboknight2 is offline
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Most weapons fit into the new storyline and won't be released as event prizes.
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  #45  
Old 03-14-2009, 04:01 AM
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Quote:
Originally Posted by xnervNATx View Post
why would you limit the maximum tickets to hold?

what would it give?
I said limit the tickets given out.
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Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.
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