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  #31  
Old 08-17-2008, 04:30 AM
Rufus Rufus is offline
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How many times are these things going to be said before anything is done? It's the same repetitive argument, like in the Classic forums. Good points are made, excuses and reasons are given, but nothing changes and nothing improves. Wears you down, but I think the developers that there are left on Graal aren't helping much by just discussing it, then going off and doing their own project.
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  #32  
Old 08-17-2008, 05:11 AM
Crono1508 Crono1508 is offline
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Just imagine what a Classic server could be with Stefan as their coder.
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  #33  
Old 08-17-2008, 05:35 AM
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Originally Posted by Crono1508 View Post
Just imagine what a Classic server could be with Stefan as their coder.
Zone.
before anyone attempts a clever smartass post, zone was classic first. stefan took it and rescripted the whole thing, then re-released it as a p2p server
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  #34  
Old 08-17-2008, 11:52 AM
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Originally Posted by Frankie View Post
Graal is unique in many ways and has huge potential. If Unixmad/Stefan would stop wasting time/money on stuff like Graal 3d, the Zone iPhone application, the games server, new website, etc. and instead focused it all on progressing the main game itself, the game would be a lot better.
I agree with you. Sorry, but I just don't see how Zone Iphone will raise Graal's playercount :/.
and the graal 3d, wasn't it out before? It didn't work well, people didn't like it.
People want 2D, that's what makes Graal so special too.

They have made some improvements like making it easier to pay.
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  #35  
Old 08-17-2008, 12:15 PM
Loriel Loriel is offline
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Quote:
Originally Posted by Crono1508 View Post
Just imagine what a Classic server could be with Stefan as their coder.
Based on previous experience, it would be a bunch of generic landscape with tiny houses and an underground tunnel system, and there would be a bunch of NPCs that blow your mind, but no actual quests. or anything.

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  #36  
Old 08-17-2008, 09:54 PM
Crono1508 Crono1508 is offline
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I never said Stefan being Manager or Project Leader.
I mentioned being your Coder, I'm sure he could
script mainly anything you requested.

If I recall, he's the one who improved Zodiac's baddy
movement system... and that took him less than 15
minutes to create, I believe.
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  #37  
Old 08-18-2008, 03:38 AM
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Quote:
Originally Posted by Crono1508 View Post
I never said Stefan being Manager or Project Leader.
I mentioned being your Coder, I'm sure he could
script mainly anything you requested.

If I recall, he's the one who improved Zodiac's baddy
movement system... and that took him less than 15
minutes to create, I believe.
His hair turned gray in the process though.
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  #38  
Old 08-18-2008, 04:10 PM
knightfire35 knightfire35 is offline
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Im not sure, anything could really happen within a few years. If they want it to grow, then they do need to fix many issues. As longs as Stefen and other developers keep the game online and being developed, im pretty sure it will be okay. And if you players, keep paying, and supporting it, it will be even better. It won't fully die anytime soon, but like others said it will go downhill.

Just my opinion.
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  #39  
Old 08-18-2008, 06:54 PM
PrinceOfKenshin PrinceOfKenshin is offline
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When crystia comes out a new era will begin! (not the server "Era", for noobs)
That is for sure
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  #40  
Old 08-18-2008, 07:20 PM
DarkReaper0 DarkReaper0 is offline
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I play graal because I like 2d gaming.

I go elsewhere for 3d games >_>
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  #41  
Old 08-18-2008, 09:15 PM
Crono1508 Crono1508 is offline
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Originally Posted by DarkReaper0 View Post
I play graal because I like 2d gaming.

I go elsewhere for 3d games >_>
Well said.
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  #42  
Old 08-19-2008, 10:16 PM
Spark910 Spark910 is offline
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Quote:
Originally Posted by Frankie View Post
Graal is unique in many ways and has huge potential. If Unixmad/Stefan would stop wasting time/money on stuff like Graal 3d, the Zone iPhone application, the games server, new website, etc. and instead focused it all on progressing the main game itself, the game would be a lot better.
I'd agree with 3D, but the other things are good exposure for little or no cost (except of course the website doesn't aid exposure much if at all. Infact, in its current state I'd say the exposure gained it somewhat wasted when it arrives at such a weird website. There are so many things flashing and animated that it reminds me of 888.com, and I've never used the site, but their adverts are equally movement orienated!)
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  #43  
Old 08-20-2008, 06:43 AM
maximus_asinus maximus_asinus is offline
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I have a question. Has Graal's overall population been declining or increasing over the last few years?

EDIT: Talking ingame only not forums.
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  #44  
Old 08-20-2008, 07:00 AM
napo_p2p napo_p2p is offline
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Originally Posted by maximus_asinus View Post
I have a question. Has Graal's overall population been declining or increasing over the last few years?
It's down about 50 or so from a year ago (according to statistics.graal.us). But, that looks like it is within the normal fluctuation of playercount. From what I see, Graal does not seem to be gaining or losing players at an alarming rate.
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  #45  
Old 08-20-2008, 07:21 AM
maximus_asinus maximus_asinus is offline
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Originally Posted by napo_p2p View Post
It's down about 50 or so from a year ago (according to statistics.graal.us). But, that looks like it is within the normal fluctuation of playercount. From what I see, Graal does not seem to be gaining or losing players at an alarming rate.
can it be determined how many active players there are?
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