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  #31  
Old 12-09-2005, 09:20 PM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Wind_Master
huh? Who said anything about this happening?
Having it cost a large ammount of money. Plus, we already have too many pistols, and if it's just a G18 ripoff that's energy using, then it's pointless.
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  #32  
Old 12-09-2005, 11:28 PM
jkool666 jkool666 is offline
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Quote:
Originally Posted by Akoalin
Having it cost a large ammount of money. Plus, we already have too many pistols, and if it's just a G18 ripoff that's energy using, then it's pointless.
You know your right. I've been actually thinking that to. We shouldn't add to many more guns. If anything we should take a few out. Anything that people call lame was caused by good players. Newbies don't make up lame tacktics on their own. They see better players use it then use it to. So yeah no more guns for a bit and maybe get rid of one or two... Oh and focus on editing guns VS their strength. Balance them out a little.
  #33  
Old 12-10-2005, 04:43 AM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by jkool666
You know your right. I've been actually thinking that to. We shouldn't add to many more guns. If anything we should take a few out. Anything that people call lame was caused by good players. Newbies don't make up lame tacktics on their own. They see better players use it then use it to. So yeah no more guns for a bit and maybe get rid of one or two... Oh and focus on editing guns VS their strength. Balance them out a little.
Guns I bealive should be out of the game:

Chaingun: Does way too much damage
Mines: All they do is cause more lame
Mortars: Are these weapons even used for anything but base laming?
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  #34  
Old 12-10-2005, 07:15 AM
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*cough*handgun*cough*
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  #35  
Old 12-10-2005, 07:19 AM
MisterMastermind MisterMastermind is offline
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Dunt forget the shotgun. 45-55dmg per hit.
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  #36  
Old 12-10-2005, 07:25 AM
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Quote:
Originally Posted by MisterMastermind
Dunt forget the shotgun. 45-55dmg per hit.
Shotguns need to be in every gun game but I agree they are cheap as it is. Decrease their hp per bullet along with the distance of the shot. And also I was thinking these guns need to be out for good.
Redrifle
Handgun
Pipebomb
And edit the percentage of the other guns.
  #37  
Old 12-10-2005, 07:27 AM
MisterMastermind MisterMastermind is offline
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Quote:
Originally Posted by jkool666
Shotguns need to be in every gun game but I agree they are cheap as it is. Decrease their hp per bullet along with the distance of the shot. And also I was thinking these guns need to be out for good.
Redrifle
Handgun
Pipebomb
And edit the percentage of the other guns.
Redrifle would be fine if you had absolutely no stun time.
Pipebomb's are easy to dodge in my opinion.
1. Stay close
2. Move Fast
3. Don't move in a easy pattern.
4. Pray you your god(s)/goddess(es) you don't have to reload.
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Much love to all of the Xanadu's; Pip, BrAwLeR, Huwajux, Jo, KDS, RayP2P, Kenjaro, TripleE, Rykuz, Stoned4Life, juice188, Albi5erind, Tenchry_P2P, ryohazuki90, littlec, Snoro, MajinDragon, Allen, Spanishmafia1643, zwill, Wolfey, HitmanJ2XX, and UnknownMastermind.


  #38  
Old 12-10-2005, 07:30 AM
jkool666 jkool666 is offline
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Quote:
Originally Posted by MisterMastermind
Pipebomb's are easy to dodge in my opinion.
Yes but when your inside a base and you don't see it coming it can get a little tricky... Expecially if you normally lag when you enter or exit buildings while on zone.
  #39  
Old 12-10-2005, 07:30 AM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by jkool666
Shotguns need to be in every gun game but I agree they are cheap as it is. Decrease their hp per bullet along with the distance of the shot. And also I was thinking these guns need to be out for good.
Redrifle
Handgun
Pipebomb
And edit the percentage of the other guns.
Agreed, alot of wepons such as appripper do way too much damage.
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  #40  
Old 12-10-2005, 07:33 AM
bahamutstevetff bahamutstevetff is offline
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Ripper is fine.
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  #41  
Old 12-10-2005, 07:35 AM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by bahamutstevetff
Ripper is fine.
I think the damage should be toned down a little.
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  #42  
Old 12-10-2005, 07:39 AM
MisterMastermind MisterMastermind is offline
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Quote:
Originally Posted by jkool666
Yes but when your inside a base and you don't see it coming it can get a little tricky... Expecially if you normally lag when you enter or exit buildings while on zone.
Stefan has suggested a solution somewheres =O he might be able to connect it all. If anyone's laming inside go close to the door so it opens and pipe em.
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Much love to all of the Xanadu's; Pip, BrAwLeR, Huwajux, Jo, KDS, RayP2P, Kenjaro, TripleE, Rykuz, Stoned4Life, juice188, Albi5erind, Tenchry_P2P, ryohazuki90, littlec, Snoro, MajinDragon, Allen, Spanishmafia1643, zwill, Wolfey, HitmanJ2XX, and UnknownMastermind.


  #43  
Old 12-10-2005, 07:40 AM
jkool666 jkool666 is offline
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Quote:
Originally Posted by Wind_Master
Agreed, alot of wepons such as appripper do way too much damage.
Well it does do the same as ApPirces. Its just easier to get a streight hit with ApRipper then it is Apps. Each gun needs to be tested and viewed. Stefan obviously already has thought of balancing guns when he originally uploaded them into the game. But then he didn't know how they would be used.
But yes as for this g18 plasmagun. We don't need it, g18 are just perfect .
  #44  
Old 12-10-2005, 07:41 AM
Wind_Master Wind_Master is offline
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Quote:
Originally Posted by jkool666
Well it does do the same as ApPirces. Its just easier to get a streight hit with ApRipper then it is Apps. Each gun needs to be tested and viewed. Stefan obviously already has thought of balancing guns when he originally uploaded them into the game. But then he didn't know how they would be used.
But yes as for this g18 plasmagun. We don't need it, g18 are just perfect .
Well Appripper do seem to shoot faster and do more damage.

Appripper=Power
Appirces=Accuracy
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  #45  
Old 12-10-2005, 07:50 AM
MisterMastermind MisterMastermind is offline
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I think G18's stun to long. Jesse uses them without the super fast continuos fire that has stun impossible to escape.
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Graal admins don't die. They go to hell and regroup.

I believe in karma, so that I may do bad things to people and assume they deserve it.


Much love to all of the Xanadu's; Pip, BrAwLeR, Huwajux, Jo, KDS, RayP2P, Kenjaro, TripleE, Rykuz, Stoned4Life, juice188, Albi5erind, Tenchry_P2P, ryohazuki90, littlec, Snoro, MajinDragon, Allen, Spanishmafia1643, zwill, Wolfey, HitmanJ2XX, and UnknownMastermind.


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