Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #31  
Old 01-02-2006, 09:59 PM
Magadal Magadal is offline
Banned
Join Date: Jan 2005
Location: Germany
Posts: 942
Magadal will become famous soon enough
So, haunter, could you please try to fix that error I pointed out?:> Its pissing me off.
Reply With Quote
  #32  
Old 01-04-2006, 05:09 AM
jake13jake jake13jake is offline
Former Classic Staff
jake13jake's Avatar
Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
jake13jake will become famous soon enough
Is anybody else going to fix the near impossibility of making smoothly bricked buildings, or should I?
Reply With Quote
  #33  
Old 01-04-2006, 05:36 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Location: Canada
Posts: 7,989
haunter is on a distinguished road
Quote:
Originally Posted by jake13jake
Uhh... and I'm trying to say they are the same tile, and that editing one slightly but putting a shade of brown in the upper left corner wouldn't make much tiling that uses that tile appear very different, and yea... I'd be willing to personally fix any noticeable errors created by it.
Good grief... I can't believe I had to make an image to explain myself.

Use one tile for one thing, and it's similar brother for another.

As for those other things that have been pointed out. I may look into them if I get time.
__________________
- Jordan

Last edited by haunter; 07-12-2007 at 08:16 PM..
Reply With Quote
  #34  
Old 01-04-2006, 05:19 PM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Quote:
Originally Posted by haunter
Good grief... I can't believe I had to make an image to explain myself.

Use one tile for one thing, and it's similar brother for another.

As for those other things that have been pointed out. I may look into them if I get time.
I can -hardly- see the difference between the two. There is a difference but not a great one. Hell I bet even the most experienced LATs such as yourself would have a hard time figuring out the difference between the two in an actual level on Graal.
__________________
Reply With Quote
  #35  
Old 01-05-2006, 05:09 AM
jake13jake jake13jake is offline
Former Classic Staff
jake13jake's Avatar
Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
jake13jake will become famous soon enough
Quote:
Originally Posted by haunter
Good grief... I can't believe I had to make an image to explain myself.

Use one tile for one thing, and it's similar brother for another.

As for those other things that have been pointed out. I may look into them if I get time.
Okay, haunter, first of all stop using my screenshots for your examples because you're not getting it through your head when you do. Those two tiles are exactly the same, no slight differences whatsoever. The slight difference you pointed out in your latest post was a modification I made to my own pics1.png to show you how it wouldn't error so bad if you made the modification.

Second of all. It wasn't the desert cave tiles that were broken. In fact, it was the grass cave and just plain old cave tiles that were broken. However, it would be more appropriate to convert the desert ones so I back you there. Let's make a flashback game of this (the original ZO levels). However, there have been a lot of cliff tiles that were never fit to blend in, they deal with all going behind a cliff, while all the front of cliff tiles are set. Therefore, there is yet a way to make a perfect cliff in the history of Graal since Stefan got sued by Nintendo. Would be nice if you fixed the cliff tiles is what I'm trying to say.
Attached Thumbnails
Click image for larger version

Name:	flashbackgame_01.png
Views:	219
Size:	57.5 KB
ID:	34793   Click image for larger version

Name:	flashbackgame_02.png
Views:	201
Size:	60.2 KB
ID:	34794   Click image for larger version

Name:	flashbackgame_03.png
Views:	202
Size:	34.8 KB
ID:	34795   Click image for larger version

Name:	flashbackgame_04.png
Views:	198
Size:	44.6 KB
ID:	34796   Click image for larger version

Name:	flashbackgame_ZO_01.png
Views:	236
Size:	31.0 KB
ID:	34797  


Last edited by jake13jake; 01-05-2006 at 05:33 AM..
Reply With Quote
  #36  
Old 01-05-2006, 05:22 AM
jake13jake jake13jake is offline
Former Classic Staff
jake13jake's Avatar
Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
jake13jake will become famous soon enough
Oh darn, I thought I had utterly destroyed the thread for a minute, but there's still more screenies to post.

Also, I could help too, y'know.
Attached Thumbnails
Click image for larger version

Name:	flashbackgame_ZO_02.png
Views:	220
Size:	31.8 KB
ID:	34800   Click image for larger version

Name:	flashbackgame_ZO_03.png
Views:	214
Size:	28.8 KB
ID:	34801  

Last edited by jake13jake; 01-05-2006 at 05:55 AM..
Reply With Quote
  #37  
Old 01-06-2006, 12:55 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Location: Canada
Posts: 7,989
haunter is on a distinguished road
Holy **** that was confusing... I think I understand now, it's hard for me to grasp this stuff now since Stefan won't port the level editor to Mac OS X... I'm a bit rusty. I won't be changing it here though... Too much of a potential problem with little brown spots showing up at the base of grass cliffs... It wouldn't look right if you ask me. But by all means, change it for your server if you like... Personally though, if I were making a server using the Pics1 I would re-arrange it to fit into the tiletype 1.
__________________
- Jordan
Reply With Quote
  #38  
Old 01-22-2006, 06:24 AM
Malinko Malinko is offline
Unholy Nation
Join Date: Mar 2004
Location: Massachusetts, U.S.A.
Posts: 1,782
Malinko is on a distinguished road
Send a message via AIM to Malinko
Quote:
Originally Posted by haunter
Holy **** that was confusing... I think I understand now, it's hard for me to grasp this stuff now since Stefan won't port the level editor to Mac OS X... I'm a bit rusty. I won't be changing it here though... Too much of a potential problem with little brown spots showing up at the base of grass cliffs... It wouldn't look right if you ask me. But by all means, change it for your server if you like... Personally though, if I were making a server using the Pics1 I would re-arrange it to fit into the tiletype 1.
I was bored.

Of course, I made a few edits because I hate some colors on the GraalOnline pics1.png tiles. Not the best, but sort of lazy to keep editting.
Attached Thumbnails
Click image for larger version

Name:	malinko_pics1-type1.png
Views:	255
Size:	159.8 KB
ID:	35016  
Reply With Quote
  #39  
Old 01-22-2006, 10:18 AM
Magadal Magadal is offline
Banned
Join Date: Jan 2005
Location: Germany
Posts: 942
Magadal will become famous soon enough
Quote:
Originally Posted by Malinko
I was bored.

Of course, I made a few edits because I hate some colors on the GraalOnline pics1.png tiles. Not the best, but sort of lazy to keep editting.

Ouh...err... nice?:o

Edit:Ah...you forgot to put the jump tiles from the cliffs in this little jump tile section ;D.

Last edited by haunter; 01-23-2006 at 07:35 PM..
Reply With Quote
  #40  
Old 01-22-2006, 07:06 PM
Malinko Malinko is offline
Unholy Nation
Join Date: Mar 2004
Location: Massachusetts, U.S.A.
Posts: 1,782
Malinko is on a distinguished road
Send a message via AIM to Malinko
Quote:
Originally Posted by Magadal
Ouh...err... nice?:o

Edit:Ah...you forgot to put the jump tiles from the cliffs in this little jump tile section ;D.
As I said, I was bored and quite lazy to finish.

I could do it if people wanted, but that was just to show a basic example of how to do so I guess. It's not hard.

Last edited by haunter; 01-23-2006 at 07:36 PM..
Reply With Quote
  #41  
Old 01-31-2006, 12:29 AM
jake13jake jake13jake is offline
Former Classic Staff
jake13jake's Avatar
Join Date: Dec 2002
Location: Northwest Vermont
Posts: 1,452
jake13jake will become famous soon enough
euhh..
The desert tile that has more cliff than sand is supposed to be a dirt tile. Because there's not really a dirt tile like that, but then again, I can't find the desert tile like that either, so I'm kindof in a double hole where I can't take either alternative.
Attached Thumbnails
Click image for larger version

Name:	graal_tileerr.png
Views:	218
Size:	45.1 KB
ID:	35159  
Reply With Quote
  #42  
Old 08-15-2006, 09:52 PM
abara abara is offline
(SNC)
abara's Avatar
Join Date: Aug 2003
Location: New York
Posts: 26
abara is on a distinguished road
Send a message via AIM to abara
ooooo
__________________
Reply With Quote
  #43  
Old 08-15-2006, 10:04 PM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Quote:
Originally Posted by abara
ooooo
Amazing input to a half a year dead thread.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:13 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.