Quote:
Originally Posted by haunter
Good grief... I can't believe I had to make an image to explain myself.
Use one tile for one thing, and it's similar brother for another.
As for those other things that have been pointed out. I may look into them if I get time.
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Okay, haunter, first of all stop using my screenshots for your examples because you're not getting it through your head when you do. Those two tiles are exactly the same, no slight differences whatsoever. The slight difference you pointed out in your latest post was a modification I made to my own pics1.png to show you how it wouldn't error so bad if you made the modification.
Second of all. It wasn't the desert cave tiles that were broken. In fact, it was the grass cave and just plain old cave tiles that were broken. However, it would be more appropriate to convert the desert ones so I back you there. Let's make a flashback game of this (the original ZO levels). However, there have been a lot of cliff tiles that were never fit to blend in, they deal with all going behind a cliff, while all the front of cliff tiles are set. Therefore, there is yet a way to make a perfect cliff in the history of Graal since Stefan got sued by Nintendo. Would be nice if you fixed the cliff tiles is what I'm trying to say.