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  #31  
Old 02-10-2004, 10:00 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by Medabee5111
heres another idea, if someones on a gods alter and thay follow that gods enemy then you can hurt them, sounds reasonable right? couse why would a god protect a follower of his enemy?
It's a really nice idea, but it just doesn't solve the real problem at hand here - crazy PKers harrassing people while they're trying to play the game. eg, praying.
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  #32  
Old 02-10-2004, 10:34 PM
Khallos_2k2 Khallos_2k2 is offline
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Yeah, No PK in trade, because, for example, I think it was Taikun who was afk for about 10 mins in bomb trade, and someone walked up and killed him X.x
Advantages of PKing should be taken away, ie noone drops anything when they die so there is no point in PKing.
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  #33  
Old 02-10-2004, 10:44 PM
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the thing about enemy god would really not help very much... especially because many people follow gov or ogma and they are enemies

and i think the point of pking is not to make others drop plat, some people are only happy when others suffer.. sad but true...
and yes, its annoying when your trying to put like 10 k on a table while behind you someone stabs you with his gov +18 (dmg + 154) warhammer... or a magic bullet :P
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  #34  
Old 02-10-2004, 10:48 PM
Khallos_2k2 Khallos_2k2 is offline
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Quote:
Originally posted by Borgie
and i think the point of pking is not to make others drop plat, some people are only happy when others suffer
If that's how some people get their fun.... And you can't officially MAKE them stop, they aren't really doing anything against the rules. We play Graal to have fun. If that's how they get their fun, I feel sorry for them
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  #35  
Old 02-10-2004, 11:06 PM
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well i think we feel the same about them...
there was a discussion about them breaking the user agreement because they "restrict others from enjoying graal"
i think y'all can guess how it ended........
a part of the problem is that those pkers can say "if they dont want to be pked, why are they in b-mode?"... but who over lvl 20 would want to get half experience for being in p-mode?

i think thisproblem can never be really solved, but pk free shops and altars would be very good step against pker-annoyance
now, its up to stefan
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  #36  
Old 02-10-2004, 11:25 PM
Khallos_2k2 Khallos_2k2 is offline
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A better idea (which i think that PKers will disagree with, for some unknown reason...) is that we only have peaceful mode and kingdom mode.
p mode is normal, bla bla bla.
but in k-mode you have certain stats, you dont get any exp for killing monsters while in k-mode (but you can kill other players who are in k-mode) and you dont drop items when killed. This would encourage k-mode to only be used in wars/battles and would lessen PKing generally.

I'm probably going to be disagreed with and, maybe, flamed as well for suggesting that , but oh well...
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  #37  
Old 02-11-2004, 12:17 AM
Borgie Borgie is offline
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3 words:
i like it...
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  #38  
Old 02-11-2004, 01:21 AM
Satrek2000 Satrek2000 is offline
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Hm... the idea isn't bad, if done right... I don't like the idea of not getting exp from monsters... an easier way would be to equal the exp obtained in pmode and bmode. An additional kingdom-mode could be used in times of wars, to, say, limit armour enchantments to +5 or something...
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  #39  
Old 02-11-2004, 05:00 AM
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Kahallos has the best idea i have ever seen! If you stop to think you'll see how that could make the kingdoms more role play centered again, that would stop alot of these posts about "soandso needs to not PK me even if i'm on bmode".


This can also severly restrict folks from making a very bad choice, The reason you ARE in a kingdom is to RP, If you go Bmode just to make problems and suddenly get tossed out, Your in more trouble than if you DIDN'T join because now you can't level up anymore.


I would also get tons of laughs telling the next idiot that PK's me and gets thrown out "if you wanted to level why are you Bmode?"

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  #40  
Old 02-11-2004, 05:28 AM
Kaiser2 Kaiser2 is offline
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What is it with all the Earth-to-dust bashing? The spell is very useful! Heck, if another kingdom built a 5-wall thick fort around your castle with stone forts, would you like to spend 5+ hours hacking each seperate one to pieces with a weapon? Ugh.
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  #41  
Old 02-11-2004, 10:03 AM
Satrek2000 Satrek2000 is offline
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Quote:
Originally posted by Kaiser2
What is it with all the Earth-to-dust bashing? The spell is very useful! Heck, if another kingdom built a 5-wall thick fort around your castle with stone forts, would you like to spend 5+ hours hacking each seperate one to pieces with a weapon? Ugh.
Because it has the same effect on a carefully crafted and places fence arround someone's house, and can be really annoying as such. That's why I'd vote for ot to be changed into a special anti-fortification-bullet rather than an area spell.
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Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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  #42  
Old 02-11-2004, 10:23 AM
Medabee5111 Medabee5111 is offline
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you guys are going off topic, but anyways i like the "don't drop anything if you die" idea, but then dieing wouldn't be so bad unless your 2 monsters away from winning the brutal there would have to be something else to make dieing not profitable by Pkers but not walk away from able, heres some ideas:

1: Death Rate - if you die too much your death rate increses, and if your death rate gets high enough your stats go down BUT ONLY UNTILL THE DEATH RATE GOES BACK DOWN, no permenent stat decreses, and to get the death rate down, kill stuff or wait a long time

2: Injury - if your injured you are unable to do something, lets say you injure your arm, now you can't use weapons of any kind, not even wands, or say you injured your leg, you would move at a crawl, or you hurt your HEAD, now your less intellegent, BUT ALL THAT IS ONLY UNTILL YOU FIX THE INJURY by useing the mend injury prayer/scroll or waiting...

note: both of those wouldn't apply for the sparring arenas
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  #43  
Old 02-11-2004, 10:46 AM
Satrek2000 Satrek2000 is offline
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Why not use this idea from CF - every person killed results in luck -1 for, say, a week. Seeing how luck affacts almost everything, that'll really hurt after a while...
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Graal Homepage - including the infamous Event Diary, the Stories from the Forum Events and several other useful information (even though it's not complete yet)

Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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  #44  
Old 02-11-2004, 03:19 PM
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Luck -1??? Wow, That would break anyones wallet in a hurry!

How come this is the only thread i'm reading with GOOD ideas in it????



What color are my underpants????????????
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  #45  
Old 02-11-2004, 03:55 PM
Satrek2000 Satrek2000 is offline
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Quote:
Originally posted by gravator
Luck -1??? Wow, That would break anyones wallet in a hurry!
It's permanent on CF, but I think that would be too harsh - maybe have it so that it gets reduce4d by 1 for every week without killing...

Quote:
Originally posted by gravator
What color are my underpants????????????
I - don't - want - to - know...
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Archmage Satrek Horn-Sagesun, Head of Dustari's Mageorder, wielder of the Stick-with-a-Nail-in-it, protector of fluffy sheeps.
Graal Homepage - including the infamous Event Diary, the Stories from the Forum Events and several other useful information (even though it's not complete yet)

Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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