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  #31  
Old 08-24-2003, 07:38 PM
ETD ETD is offline
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Re: Payerworld First Impressions

Quote:
Originally posted by TribulationStaff
Zeliactic: Again, spiff up the UC screen, and yhou don't really need a server warp.
you might want to look again

the owner of that server has pretty much given it to me, and we are working on turning Zeliatic into my server (End of Ages) that UC screen is no longer there, and has been replaced with a start level, which mini-games, and soon maybe a few events
=)
i am not sure if we should just finnish the overworld, and get all that ready (could take up to a month) or make a small overworld filled with tons of events, and activities... so that can keep people entertained while we finnish the whole overworld (might take 2 weeks to make the entertainment area, then another month to finnish the OW)

anyone have any ideas?
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  #32  
Old 08-25-2003, 08:55 PM
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Re: Re: Payerworld First Impressions

Quote:
Originally posted by ETD

you might want to look again

the owner of that server has pretty much given it to me, and we are working on turning Zeliatic into my server (End of Ages) that UC screen is no longer there, and has been replaced with a start level, which mini-games, and soon maybe a few events
=)
i am not sure if we should just finnish the overworld, and get all that ready (could take up to a month) or make a small overworld filled with tons of events, and activities... so that can keep people entertained while we finnish the whole overworld (might take 2 weeks to make the entertainment area, then another month to finnish the OW)

anyone have any ideas?
Don't release the overworld yet. Make your storylines, plots, settings, characters, etc.. When you have a nice bunch of stuff, you make the overworld, get it done, and release..
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  #33  
Old 08-25-2003, 09:49 PM
GoZelda GoZelda is offline
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b0ey is right... My first playerworld project, Rising Empires, died, because i didn't had any organization and started on levels immediatly x-x me was stupid those days.

Well, it is wrong to rate on UC screens.

But, if you don't show anything good, no one will be curious. Look at SA:
it is very succesful because of the few screenshots we've seen =x
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  #34  
Old 08-26-2003, 12:56 AM
Shaun Shaun is offline
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Well this is a dumb reason for banning somebody:
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  #35  
Old 08-26-2003, 01:48 AM
bo0ey bo0ey is offline
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Quote:
Originally posted by Shaun
Well this is a dumb reason for banning somebody:
They'll get what they deserve when they have a steady 0 players when completed. And in my opinion, the name Laysuf swings farther than Shaun..
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  #36  
Old 08-26-2003, 03:08 AM
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Re: Re: Re: Payerworld First Impressions

Quote:
Originally posted by bo0ey

Don't release the overworld yet. Make your storylines, plots, settings, characters, etc.. When you have a nice bunch of stuff, you make the overworld, get it done, and release..
i ment a mini-overworld of like 20 levels... just with a few events, and games, and other activities, to keep players entertained while we work
=x

but i think we're just going to try to get everything 100% done before opening anything other than the games in the start location to the public.
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