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  #1  
Old 06-21-2003, 04:14 AM
protagonist protagonist is offline
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Houses are not easy to make if you are trying to make them unique.
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  #2  
Old 06-21-2003, 04:37 AM
TripleE TripleE is offline
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Quote:
Originally posted by protagonist
Houses are not easy to make if you are trying to make them unique.
That shows you cant be creative
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  #3  
Old 06-21-2003, 04:45 AM
protagonist protagonist is offline
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Quote:
Originally posted by TripleE

That shows you cant be creative
No, it shows that I'm truthful. Alot of houses have been done, it's difficult to find a nice looking house that is unique.
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  #4  
Old 06-21-2003, 05:02 AM
Eric_1337 Eric_1337 is offline
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You people are stupid. Obviously have no idea what you are talking about. You can't teach creative, so stop complaining that we need better houses or whatever you're trying to say.

The MAIN problem is level makers aren't very familur with the default tileset. It's not that people don't have good ideas, but they either can't make it with this tileset because of the extreme limitations it holds, or they have to clue where to find the tiles to make it.

You think all you see is cliffs, but I'm sorry, not many people can make them well.
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  #5  
Old 06-21-2003, 05:26 AM
protagonist protagonist is offline
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Quote:
Originally posted by Eric_1337
You people are stupid. Obviously have no idea what you are talking about. You can't teach creative, so stop complaining that we need better houses or whatever you're trying to say.

The MAIN problem is level makers aren't very familur with the default tileset. It's not that people don't have good ideas, but they either can't make it with this tileset because of the extreme limitations it holds, or they have to clue where to find the tiles to make it.

You think all you see is cliffs, but I'm sorry, not many people can make them well.
I'm sorry, but your levels are underdetailed.
You can't teach creative, no, but you can inspire.
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  #6  
Old 06-23-2003, 07:11 PM
YoungTwist YoungTwist is offline
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This is nice for ****ies trying to build. But some people need to learn how to make it 1st before makeing the wall bigger. Some people dont know how to make tress connecting and we need some Tutorials that can teach these people how to make stuff. I had to learn on my own and get tips from people. At first i didnt even know we could build levels till Aeryn *Old Manager of Bravo Online* showed my brother MD and MD showed me. Now i build levels and MD scripts.
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  #7  
Old 06-29-2003, 12:55 AM
Crono Crono is offline
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Yes, the level looks good and all but too many LATS are taking it, making it a "style" as in a new graal generation level type, and slapping it all over the player world and I'm personally sick of it because I don't WANT to do my levels that way and yet so many people are converting to this style that it's making the older versions look bad. Sure, the level looks good, but when a player worlds slaps up every level like that and expects players to be able to actually have room to walk around and make houses, it gets lame.
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  #8  
Old 07-31-2003, 11:20 AM
ApeHex ApeHex is offline
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Red face levels

I agree with Eric, everything he posts on these forums I agree with him. My years playing graal and being a LAT myself I still dont know where some tiles are.
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  #9  
Old 06-27-2007, 02:46 PM
Spark910 Spark910 is offline
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  #10  
Old 06-27-2007, 03:04 PM
Crono Crono is offline
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Damn I was a ***** 4 years ago.
Why do you think we complained so much about your modding?
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  #11  
Old 06-28-2007, 02:51 AM
Crono Crono is offline
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Gori!
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  #12  
Old 06-28-2007, 04:12 PM
PrinceOfKenshin PrinceOfKenshin is offline
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Its a great tutorial. But what i really think that will help "noobs" is if you show where you got the tiles from on the tileset. That and explain what is what on the tileset. Some people just have no idea how to make houses using the tileset. I know everyone is being creative now-a-days but we all started with the basic idea. So i think once they get that they will be able to expand. = )
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