Quote:
The point of the comparision was to state a strong leader is key to having loyality.
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And my point is you are wrong.
Strength only allows you to bend people, but you cannot break them, unless they get so frustrated they leave Graal forever.
If you bend them, at some point your strength waines for a moment, and they snap back.
Force buys you two types of loyalty:
1) Those you can step on and have no recourse but to obey you.
2) Those who wish to use their affiliation to you as borrowed strength, so they can step on people who will have no recourse but to obey them.
In either case, the currency is volitile:
1) Will stab you in the back and plot agianst you as soon as they can.
2) The second type will switch loyalties when someone else can promise them a better deal.
I can't understand why you have such trouble understanding this, when you experienced this type of 'disloyalty' first hand.
Side note: Of course, strength is an important asset for a leader. However, a vision that inspires people to work together is more important. Different visions appeal to different people, and a stable Kingdom should pick their goals wisely to disinterest likely powermongers who destablize things, and appeal to good RPers, and people who will work hard (and become or remain strong), and maintain goals that don't inherently create enemies.
Fun debate though.